IP Library Granted Patent US 10,328,344
Granted Patent B2
US 10,328,344 · App. 14/513,703 · Granted Jun 25, 2019

Game controller systems and methods

Inventors: Jeffrey Peter Bellinghausen (Bellevue, WA); Scott Dalton (Bellevue, WA); Claire Michelle Gottschalk (Bellevue, WA); Eric James Hope (Duvall, WA); Jeffrey Keyzer (Redmond, WA)
Assignee: Valve Corporation
A63F13/285A63F13/214A63F13/2145A63F13/24A63F2300/1037A63F2300/1068
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Quick Facts
Patent No.
US 10,328,344
App. No.
14/513,703
Granted
Jun 25, 2019
Kind
B2
Abstract

Various game controller hardware and user interface configurations are disclosed. Some configurations may comprise two circular trackpads, driven by the player's thumbs, which may be clickable, allowing the entire surface to act as a button. Haptic feedback may be based on dual linear resonant actuators (e.g., by means of strong, weighted electro-magnets attached to each of the dual trackpads), capable of delivering a wide range of force and vibration, allowing control over frequency, amplitude, and direction of movement. The haptics-related components in certain implementations may also play audio waveforms and thereby function as speakers. In the center of the controller according to certain configurations may be another touch-enabled surface, this one backed by a display screen. In some configurations this entire screen itself may also be clickable, like a large single button. A variety of other exemplary implementations and configurations are described.

Claims (31)

1. A game controller comprising:

a left circular trackpad, located on a left side of a front portion of said game controller so as to be controlled by the left thumb of a user, wherein said left circular trackpad is configured as a mouse pointer and attached to a first haptic actuator;

a right circular trackpad, located on a right side of said front portion of said game controller so as to be controlled by the right thumb of said user, wherein said right circular trackpad is configured as a mouse pointer and attached to a second haptic actuator;

a first rear button, located on a rear portion of said game controller so as to be controlled by a subset of the left-hand fingers of said user without requiring said left thumb of said user to be lifted from said left circular trackpad; and

a second rear button, located on said rear portion of said game controller so as to be controlled by a subset of the right-hand fingers of said user without requiring said right thumb of said user to be lifted from said right circular trackpad.

2. The game controller of claim 1 , wherein said left circular trackpad is clickable, so as to enable said left circular trackpad to act as a button.

3. The game controller of claim 1 , wherein said right circular trackpad is clickable, so as to enable said right circular trackpad to act as a button.

4. The game controller of claim 2 , wherein said right circular trackpad is clickable, so as to enable said right circular trackpad to act as a button.

5. The game controller of claim 1 , wherein one or more of said haptic actuators are configured as speakers to play back audio waveforms.

6. The game controller of claim 1 , wherein said left circular trackpad and said right circular trackpad are independently configurable to one of a plurality of control modes.

7. The game controller of claim 6 , wherein one of said plurality of control modes is a 1:1 view control mode.

8. The game controller of claim 6 , wherein one of said plurality of control modes is a mouse mode.

9. The game controller of claim 6 , wherein one of said plurality of control modes is a D pad mode.

10. The game controller of claim 1 , wherein said game controller comprises a non-console video game controller.

11. The game controller of claim 1 , wherein said first and second rear buttons are integrally formed.

12. A game controller comprising:

a left circular trackpad, located on a left side of a front portion of said game controller so as to be controlled by the left thumb of a user, wherein said left circular trackpad is configured as a camera controller and attached to a first haptic actuator;

a right circular trackpad, located on a right side of said front portion of said game controller so as to be controlled by the right thumb of said user, wherein said right circular trackpad is configured as a mouse pointer and attached to a second haptic actuator;

a first rear button, located on a rear portion of said game controller so as to be controlled by a subset of the left-hand fingers of said user without requiring said left thumb of said user to be lifted from said left circular trackpad; and

a second rear button, located on said rear portion of said game controller so as to be controlled by a subset of the right-hand fingers of said user without requiring said right thumb of said user to be lifted from said right circular trackpad.

13. The game controller of claim 12 , wherein said left circular trackpad is clickable, so as to enable said left circular trackpad to act as a button.

14. The game controller of claim 12 , wherein said right circular trackpad is clickable, so as to enable said right circular trackpad to act as a button.

15. The game controller of claim 13 , wherein said right circular trackpad is clickable, so as to enable said right circular trackpad to act as a button.

16. The game controller of claim 12 , where one of said rear buttons is configured as a zoom-in controller and the other one of said rear buttons is configured as a zoom-out controller.

17. The game controller of claim 12 , wherein one or more of said haptic actuators are configured as speakers to play back audio waveforms.

18. The game controller of claim 12 , wherein said left circular trackpad and said right circular trackpad are independently configurable to one of a plurality of control modes.

19. The game controller of claim 18 , wherein one of said plurality of control modes is a 1:1 view control mode.

20. The game controller of claim 18 , wherein one of said plurality of control modes is a mouse mode.

21. The game controller of claim 18 , wherein one of said plurality of control modes is a D pad mode.

22. The game controller of claim 12 , wherein said game controller comprises a non-console video game controller.

23. The game controller of claim 12 , wherein said first and second rear buttons are integrally formed.

Assignments (5)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 15, 2015
From: BELLINGHAUSEN, JEFFREY PETER
To: VALVE CORPORATION
Reel/Frame 034776/0093 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 17, 2014
From: HOPE, ERIC
To: VALVE CORPORATION
Reel/Frame 034528/0335 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 17, 2014
From: DALTON, SCOTT
To: VALVE CORPORATION
Reel/Frame 034669/0265 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 17, 2014
From: GOTTSCHALK, CLAIRE
To: VALVE CORPORATION
Reel/Frame 034669/0268 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 17, 2014
From: KEYZER, JEFFREY
To: VALVE CORPORATION
Reel/Frame 034669/0508 →
Continuity (2)
Provisional Application 61889663 · Oct 11, 2013
Related Publication 20150105152A1 · Apr 16, 2015
Cited By (2)
US 12,268,957 US 12,602,125