IP Library Granted Patent US 9,430,868
Granted Patent B2
US 9,430,868 · App. 14/624,283 · Granted Aug 30, 2016

Pseudo 3-D rendering of mobile device based slot machine

Inventor: Markus Weichselbaum (Las Vegas, NV)
Assignee: TAP SLOTS INC.
G06T15/60G06F3/00G06F3/048G06T15/005G06T15/50G07F17/32G06F2200/1614G06T2215/16
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Quick Facts
Patent No.
US 9,430,868
App. No.
14/624,283
Granted
Aug 30, 2016
Kind
B2
Abstract

The invention relates to a system and method for applying one or more visual effects such as three-dimensional effects and holographic effects to one or more two-dimensional images that represent all or a portion of a virtual slot machine that is depicted in a virtual slot machine game rendered by a computing device. The computing device may determine the visual effects to be applied based on sensor information that indicates an orientation of the computing device. The visual effects may simulate various real-world visual changes (e.g., shadow changes, reflection changes, etc.) that occur as the user's point of view changes, thereby providing a more realistic user experience in relation to the virtual slot machine game.

Claims (44)

1. A method for displaying two-dimensional slot machine images simulating three-dimensions in a slot machine game, the method being implemented on a handheld mobile device having one or more processors and one or more sensors, the method comprising:

receiving sensor information that indicates a first orientation of the handheld mobile device;

providing a graphical user interface comprising a two-dimensional image in a virtual slot machine game having a first three-dimensional effect through a first visual effect based on the first orientation, the first visual effect comprising a first reflection effect which reflects a first casino environment;

receiving sensor information that indicates a second orientation of the handheld mobile device;

determining a second three-dimensional effect to apply to the two-dimensional image through a second visual effect based on the sensor information; and updating the graphical user interface to apply the second three-dimensional effect to the two-dimensional image;

wherein the first reflection effect comprises one or more portions of the virtual casino superimposed on a virtual slot machine giving the appearance that the virtual slot machine is reflecting one or more portions of the virtual casino in a mirror-like manner with one or more reflection parameters, the one or more reflection parameters including one or more of an image that is to be reflected, an intensity of the reflection, a level of brightness of the reflection, a size of the reflection, or a level of skewing of the reflection.

2. The method of claim 1 , wherein the first visual effect comprises a first lighting effect and a first shadowing effect, and the second visual effect comprises a second lighting effect and a second shadowing effect.

3. The method of claim 2 , wherein the first orientation corresponds to a first point of view with respect to the handheld mobile device from a user's perspective and the second orientation corresponds to a second point of view with respect to the handheld mobile device from the user's perspective and the step of determining the second three-dimensional effect to apply to the two-dimensional image through the second lighting effect and the second shadowing effect is based on the second point of view.

4. The method of claim 2 , wherein the two-dimensional image corresponds to one or more symbols on one or more lines of a virtual representation of a slot machine.

5. The method of claim 2 , wherein the two-dimensional image corresponds to one or more columns of a slot machine.

6. The method of claim 2 , wherein the two-dimensional image corresponds to one or more rows of a slot machine.

7. The method of claim 2 , wherein the two-dimensional image corresponds to the slot machine as a whole.

8. The method of claim 2 , wherein the two-dimensional image corresponds to multiple elements on different lines of the slot machine which constitute a winning combination.

9. The method of claim 1 , wherein the second visual effect comprises a second reflection effect which reflects a second casino environment, the first casino environment comprising a first portion of a virtual casino and the second casino environment comprising a second portion of the virtual casino.

10. The method of claim 1 , wherein the first visual effect comprises a first holographic effect which reflects a first holographic flake paint, and the second visual effect comprises a second holographic effect which reflects a second holographic flake paint.

11. The method of claim 1 , wherein the first visual effect comprises one or more of: a first lighting effect, a first shadowing effect, a first reflection effect, or a first holographic effect.

12. The method of claim 1 , wherein the second visual effect comprises one or more of: a second lighting effect, a second shadowing effect, a second reflection effect, or a second holographic effect.

13. The method of claim 12 , wherein the second shadowing effect reduces a thickness of a shadow.

14. The method of claim 12 , wherein the second shadowing effect increases a thickness of a shadow.

15. A method for displaying two-dimensional slot machine images simulating three-dimensions in a slot machine game, the method being implemented on a handheld mobile device having one or more processors and one or more sensors, the method comprising:

receiving sensor information that indicates a first orientation of the handheld mobile device;

providing a graphical user interface comprising a two-dimensional image in a slot machine game having a first three-dimensional effect through a first holographic effect based on the first orientation, the first three-dimensional effect comprising a first reflection effect which reflects a first casino environment;

receiving sensor information that indicates a second orientation of the handheld mobile device;

determining a second three-dimensional effect to apply to the two-dimensional image through a second holographic effect based on the sensor information; and

updating the graphical user interface to apply the second three-dimensional effect to the two-dimensional image;

wherein the first reflection effect comprises one or more portions of the virtual casino superimposed on a virtual slot machine giving the appearance that the virtual slot machine is reflecting one or more portions of the virtual casino in a mirror-like manner with one or more reflection parameters, the one or more reflection parameters including one or more of an image that is to be reflected, an intensity of the reflection, a level of brightness of the reflection, a size of the reflection, or a level of skewing of the reflection.

16. The method of claim 15 , wherein the first holographic effect reflects a first holographic flake paint, and the second holographic effect reflects a second holographic flake paint.

17. A system for displaying two-dimensional slot machine images simulating three-dimensions in a slot machine game, the system being implemented on a handheld mobile device having one or more processors and one or more sensors, the system comprising:

one or more processors programmed by computer program instructions which when executed are configured to:

receive sensor information that indicates a first orientation of the handheld mobile device;

provide a graphical user interface comprising a two-dimensional image in a virtual slot machine game having a first three-dimensional effect through a first visual effect based on the first orientation, the first visual effect comprising a first reflection effect which reflects a first casino environment;

receive sensor information that indicates a second orientation of the handheld mobile device;

determine a second three-dimensional effect to apply to the two-dimensional image through a second visual effect based on the sensor information; and

update the graphical user interface to apply the second three-dimensional effect to the two-dimensional image;

wherein the first reflection effect comprises one or more portions of the virtual casino superimposed on a virtual slot machine giving the appearance that the virtual slot machine is reflecting one or more portions of the virtual casino in a mirror-like manner with one or more reflection parameters, the one or more reflection parameters including one or more of an image that is to be reflected, an intensity of the reflection, a level of brightness of the reflection, a size of the reflection, or a level of skewing of the reflection.

18. The system of claim 17 , wherein the first visual effect comprises a first lighting effect and a first shadowing effect, and the second visual effect comprises a second lighting effect and a second shadowing effect.

19. A system for displaying two-dimensional slot machine images simulating three-dimensions in a slot machine game, the system being implemented on a handheld mobile device having one or more processors and one or more sensors, the system comprising:

one or more processors programmed by computer program instructions which when executed are configured to:

receive sensor information that indicates a first orientation of the handheld mobile device;

provide a graphical user interface comprising a two-dimensional image in a slot machine game having a first three-dimensional effect through a first holographic effect based on the first orientation, the first three-dimensional effect comprising a first reflection effect which reflects a first casino environment;

receive sensor information that indicates a second orientation of the handheld mobile device;

determine a second three-dimensional effect to apply to the two-dimensional image through a second holographic effect based on the sensor information; and

update the graphical user interface to apply the second three-dimensional effect to the two-dimensional image;

wherein the first reflection effect comprises one or more portions of the virtual casino superimposed on a virtual slot machine giving the appearance that the virtual slot machine is reflecting one or more portions of the virtual casino in a mirror-like manner with one or more reflection parameters, the one or more reflection parameters including one or more of an image that is to be reflected, an intensity of the reflection, a level of brightness of the reflection, a size of the reflection, or a level of skewing of the reflection.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 3, 2015
From: WEICHSELBAUM, MARKUS
To: THEBROTH, INC.
Reel/Frame 035775/0255 →
CHANGE OF NAME Recorded Jun 3, 2015
From: THEBROTH INC.
To: TAP SLOTS INC.
Reel/Frame 035814/0864 →
Continuity (2)
Continuation 14242172 · Apr 1, 2014
Related Publication 20150325042A1 · Nov 12, 2015