IP Library › Granted Patent US 9,495,804
Granted Patent B2
US 9,495,804 · App. 14/840,423 · Granted Nov 15, 2016

Haptic information presentation system and method

Inventors: Norio Nakamura (Ibaraki, JP); Yukio Fukui (Ibaraki, JP); Masataka Sakai (Ibaraki, JP)
Assignees: National Institute of Advanced Industrial Science and Technology; Miraisens, Inc.
G06T19/006G06F3/011G06F3/014G06F3/016G10K15/04H04B3/36G06F3/041G08B6/00G09G5/00
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Quick Facts
Patent No.
US 9,495,804
App. No.
14/840,423
Granted
Nov 15, 2016
Kind
B2
Abstract

A system and method are disclosed in which in a conventional non-grounding man-machine interface having no reaction base on the human body and for giving the existence of a virtual object and the impact force of a collision to a person, a haptic sensation of a torque, a force and the like can be continuously presented in the same direction, which cannot be presented by only the physical characteristic of a haptic sensation presentation device. In a haptic presentation device, the rotation velocity of at least one rotator in the haptic presentation device is controlled by a control device, and a vibration, a force or a torque as the physical characteristic is controlled, so that the user is made to conceive various haptic information of the vibration, force, torque or the like.

Claims (110)

1. A haptic electronic device comprising a haptic presentation device that presents to an operator haptic information as if the operator operates a real object, by applying at least one of a haptic sensory characteristic of the operator and illusion to a virtual object;

wherein the haptic presentation device comprises a haptic information presentation controlling device that controls a physical quantity to present the haptic information by utilizing that the haptic sensory characteristic representing a relationship between a physical quantity to be applied to a human body and a sensory quantity to be perceived by the human body is nonlinear; and

a driving device that is controlled based on the haptic information,

wherein the haptic sensory characteristic comprises (i) one or more of a physical quantity being given to the operator and a physical quantity being brought by motion of the operator, and (ii) a sensory quantity to be presented to the operator, and

wherein the sensory quantity comprises a sensory quantity that does not exist physically.

2. The haptic electronic device according to claim 1 , wherein the haptic electronic device is provided in at least one of a virtual reality environment device, a portable information terminal, a game device, a navigation device, a man-machine interface device, a wearable device, a desk device, a glove type device, a clothing type device, a baton type device, a pen-shaped device, a touch panel, a device comprising a button, and a device comprising an operation panel.

3. The haptic electronic device according to claim 1 , wherein the physical quantity comprises at least one of force, a vibration, a torque, an acceleration, a deceleration, an air pressure, a video, and sound, and

wherein the physical quantity comprises a plurality of physical quantities corresponding to a plurality of operation points, and the plurality of operation points on a curve representing the relationship of the haptic sensory characteristic are utilized, and/or

wherein the physical quantity is obtained by setting each of operation points on a curve representing the relationship of the haptic sensory characteristic and each operation duration time on each of operation points.

4. The haptic electronic device according to claim 1 , wherein the sensory quantity that does not exist physically is a sensory quantity that an integral value of a sensory quantity does not become zero even if an integral value of the physical quantity becomes zero,

wherein the haptic sensory characteristic comprises at least one of:

a nonlinear characteristic;

a hysteresis characteristic;

a masking characteristic relating to a haptic sense;

a threshold characteristic; and

muscle reflection.

5. The haptic electronic device according to claim 1 , wherein the sensory quantity is changed according to at least one of muscle tensile state, physical state, physiological state, psychological state, breath state, posture state, and neural firing state, and/or

wherein the sensory quantity comprises at least one of:

a shape feeling;

an elastic force feeling;

a tactile sensation;

a feeling in which force is transmitted on a presentation object;

a feeling in which an object rolls on a presentation object;

a force sensation;

a vibration sensation;

a torque sensation;

an operation feeling;

an existence feeling;

an elastic feeling;

a texture sensation;

a pushing feeling by the operator;

an expansion feeling;

a pressure feeling;

a pulling feeling by the operator;

a pulled feeling from outside;

a sensation such that the operator feels the weight that is heavier than actual;

a sensation such that the operator feels the weight that is different from actual;

a pushed feeling from outside;

a feeling in which force is transmitted on at least one of the finger, the palm, the hand, the leg, the head, and the body;

a feeling in which an object rolls on at least one of the finger, the palm, the hand, the leg, the head, and the body;

a feeling in which force passes through at least one of the finger, the palm, the hand, the leg, the head, and the body;

a texture sensation on a surface of an object;

a feeling such that the operator grasps an object and moves the object;

an intensity sensation and/or an intensity change sensation of at least one of force, a force sensation, a vibration, a vibration sensation, fatigue, and a fatigue sensation;

a feeling such that the operator presses an object by at least one of the finger, the palm, the hand, the leg, the head, and the body;

a three-dimensional shape feeling of a sphere or a cubic;

an elastic feeling of a sphere or a cubic;

a soft feeling of a sphere or a cubic;

a torque sensation only in one direction;

a hysteresis sensation;

a feeling such that the intensity of a presentation physical quantity is corrected;

an operation feeling at a performance speed which the operator can play music, and/or in a playing method which the operator can play the music; and

an existence sensation of an object or a shock sensation due to a collision in a virtual space by presenting force to the operator and/or giving resisting force or reaction force to limit the motion of the operator.

6. The haptic electronic device according to claim 1 , wherein the driving device comprises at least one of a motor, a piezoelectric element, a magnet, a speaker, a rotator, an eccentric rotator, and a rotation unit.

7. The haptic electronic device according to claim 1 , wherein the virtual object comprises at least one of a virtual scroll wheel, a virtual button, a virtual joystick, and a virtual operation panel.

8. A haptic electronic device comprising a haptic presentation device that presents haptic information to an operator by applying at least one of a haptic sensory characteristic of the operator and illusion to a real object;

wherein the haptic presentation device comprises a haptic information presentation controlling device that controls a physical quantity to present the haptic information by utilizing that the haptic sensory characteristic representing a relationship between a physical quantity to be applied to a human body and a sensory quantity to be perceived by the human body is nonlinear; and

a driving device that is controlled based on the haptic information,

wherein the haptic sensory characteristic comprises (i) one or more of a physical quantity being given to the operator and a physical quantity being brought by motion of the operator, and (ii) a sensory quantity to be presented to the operator, and

wherein the sensory quantity comprises a sensory quantity that does not exist physically.

9. The haptic electronic device according to claim 8 , wherein the haptic electronic device is provided in at least one of a virtual reality environment device, a portable information terminal, a game device, a navigation device, a man-machine interface device, a wearable device, a desk device, a glove type device, a clothing type device, a baton type device, a pen-shaped device, a touch panel, a device comprising a button, and a device comprising an operation panel.

10. The haptic electronic device according to claim 8 , wherein the physical quantity comprises at least one of force, a vibration, a torque, an acceleration, a deceleration, an air pressure, a video, and sound, and

wherein the physical quantity comprises a plurality of physical quantities corresponding to a plurality of operation points, and the plurality of operation points on a curve representing the relationship of the haptic sensory characteristic are utilized, and/or

wherein the physical quantity is obtained by setting each of operation points on a curve representing the relationship of the haptic sensory characteristic and each operation duration time on each of operation points.

11. The haptic electronic device according to claim 8 , wherein the sensory quantity that does not exist physically is a sensory quantity that an integral value of a sensory quantity does not become zero even if an integral value of the physical quantity becomes zero,

wherein the haptic sensory characteristic comprises at least one of:

a nonlinear characteristic;

a hysteresis characteristic;

a masking characteristic relating to a haptic sense;

a threshold characteristic; and

muscle reflection.

12. The haptic electronic device according to claim 8 , wherein the sensory quantity is changed according to at least one of muscle tensile state, physical state, physiological state, psychological state, breath state, posture state, and neural firing state, and/or

wherein the sensory quantity comprises at least one of:

a shape feeling;

an elastic force feeling;

a tactile sensation;

a feeling in which force is transmitted on a presentation object;

a feeling in which an object rolls on a presentation object;

a force sensation;

a vibration sensation;

a torque sensation;

an operation feeling;

an existence feeling;

an elastic feeling;

a texture sensation;

a pushing feeling by the operator;

an expansion feeling;

a pressure feeling;

a pulling feeling by the operator;

a pulled feeling from outside;

a sensation such that the operator feels the weight that is heavier than actual;

a sensation such that the operator feels the weight that is different from actual;

a pushed feeling from outside;

a feeling in which force is transmitted on at least one of the finger, the palm, the hand, the leg, the head, and the body;

a feeling in which an object rolls on at least one of the finger, the palm, the hand, the leg, the head, and the body;

a feeling in which force passes through at least one of the finger, the palm, the hand, the leg, the head, and the body;

a texture sensation on a surface of an object;

a feeling such that the operator grasps an object and moves the object;

an intensity sensation and/or an intensity change sensation of at least one of force, a force sensation, a vibration, a vibration sensation, fatigue, and a fatigue sensation;

a feeling such that the operator presses an object by at least one of the finger, the palm, the hand, the leg, the head, and the body;

a three-dimensional shape feeling of a sphere or a cubic;

an elastic feeling of a sphere or a cubic;

a soft feeling of a sphere or a cubic;

a torque sensation only in one direction;

a hysteresis sensation;

a feeling such that the intensity of a presentation physical quantity is corrected;

an operation feeling at a performance speed which the operator can play music, and/or in a playing method which the operator can play the music; and

an existence sensation of an object or a shock sensation due to a collision in a virtual space by presenting force to the operator and/or giving resisting force or reaction force to limit the motion of the operator.

13. The haptic electronic device according to claim 8 , wherein the driving device comprises at least one of a motor, a piezoelectric element, a magnet, a speaker, a rotator, an eccentric rotator, and a rotation unit.

14. The haptic electronic device according to claim 8 , wherein the real object comprises at least one of a real scroll wheel, a real button, a real joystick, and a real operation panel.

Assignments (3)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 1, 2021
From: MIRAISENS, INC.
To: MURATA MANUFACTURING CO., LTD.
Reel/Frame 057981/0527 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 18, 2016
From: NAKAMURA, NORIO; FUKUI, YUKIO; SAKAI, MASATAKA
To: NATIONAL INSTITUTE OF ADVANCED INDUSTRIAL SCIENCE AND TECHNOLOGY
Reel/Frame 037769/0192 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 18, 2016
From: NATIONAL INSTITUTE OF ADVANCED INDUSTRIAL SCIENCE AND TECHNOLOGY
To: NATIONAL INSTITUTE OF ADVANCED INDUSTRIAL SCIENCE AND TECHNOLOGY; MIRAISENS, INC.
Reel/Frame 037769/0334 →
Priority Claims (3)
JP 2003-402892 · Dec 2, 2003 · national
JP 2004-331263 · Nov 15, 2004 · national
JP 2003-390802 · Nov 20, 2013 · national
Continuity (4)
Continuation 13855935 · Apr 3, 2013
Continuation 12710813 · Feb 23, 2010
Continuation 10579672
Related Publication 20150371510A1 · Dec 24, 2015