IP Library › Patent Application 14876457
Patent Application
App. No. 14/876,457

TWO-ENVIRONMENT GAME PLAY SYSTEM

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
14/876,457
Abstract

A game-play environment includes a tee box, a range surface, and a monitor. The tee box is configured to permit a player to hit a golf ball onto the range surface. The range surface has a plurality of physical markers. The monitor depicts a virtual environment that includes a plurality of virtual components. Some of the virtual components are visual cues that correspond to the physical markers. A player is able to play the game by targeting the appropriate physical marker that corresponds to the desired visual cue.

Claims (12)

1 . A method of playing a game using a game-play environment, the method comprising the steps of:

targeting a visual component on a monitor;

comparing the targeted visual component to a visual cue that corresponds to a physical marker on a range surface;

aiming the golf shot at the physical marker;

hitting the golf shot and thereby launching a golf ball through the air onto the range surface.

2 . The method of claim 1 , further comprising the steps of:

tracking a path of the golf ball as it travels through the air onto the range surface; and

depicting the path of the golf ball on the monitor.

3 . The method of claim 2 further comprising the step of calculating a score based upon a set of rules, wherein the set of rules provides that a player scores points by landing the golf ball within a distance from the physical marker.

4 . The method of claim 2 wherein the visual component is a cup on a green of a golf hole and wherein the set of rules provide that the player scores points by counting the number of golf shots a player takes on the golf hole.

5 . The method of claim 2 wherein the set of rules provide that a player scores points when the path of the golf ball depicted on the monitor intersects the visual component.

6 . The method of claim 3 wherein the game-play environment is adjusted so that the targeted visual component is depicted in closer proximity with a visual component that does not correspond to a physical marker.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 28, 2017
From: VOLLBRECHT, JAMES; VOLLBRECHT, JOHN; TAWWATER, RYAN
To: ORIGIN, LLC
Reel/Frame 041402/0769 →