IP Library Granted Patent US 11,140,225
Granted Patent B2
US 11,140,225 · App. 14/913,768 · Granted Oct 5, 2021

Information processing apparatus

Inventors: Fumiaki Hisamatsu (Tokyo, JP); Yuji Nakamura (Tokyo, JP)
Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
H04L67/12A63F13/235A63F13/327A63F13/332A63F13/60A63F13/79G06F3/0481G06F3/14G06F13/00G06F13/385G06Q50/10H04L67/22G06Q30/0212G06Q30/08G07F17/3286G07F17/3293
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Quick Facts
Patent No.
US 11,140,225
App. No.
14/913,768
Granted
Oct 5, 2021
Kind
B2
Abstract

An acquisition processing section 120 acquires recorded data about a past application session from a log server. A user screen generating block 140 generates a screen related to the application session on the basis of the acquired recorded data. Specifically, a session list displaying section 142 displays information related to a plurality of past application sessions. A user list displaying section 144 displays information identifying the users having participated in one past application session.

Claims (25)

1. An information processing apparatus comprising:

an acquisition processing section configured to allow a user to select a past application session from a listing of a plurality of application session and acquire recorded data about the selected past application session,

wherein each past application session is a completed gaming application session that occurred at a passed date with a plurality of gaming participants; and

a screen generating unit configured to generate a screen related to the selected past application session on the basis of the acquired recorded data;

wherein the acquisition processing section acquires status data indicative of a relationship with the plurality of gaming participants, and

the screen generating unit displays information identifying the plurality of gaming participants together with a current online status of each of the plurality of gaming participants, a relationship status of each of the plurality of gaming participants, statistics related to the past application session, and an option to initiate a new gaming session with the plurality of gaming participants,

wherein the relationship status indicates if each of the plurality of gaming participants is registered as a friend or non-friend.

2. The information processing apparatus according to claim 1 , wherein the screen generating unit displays information identifying the plurality of gaming participants in such a manner that the friends are displayed separately from the non-friends.

3. The information processing apparatus according to claim 1 , wherein the acquisition processing section acquires the recorded data from a server connected to a network.

4. The information processing apparatus according to claim 1 , wherein the user can use the screen to compose a message to the plurality of gaming participants from the selected past application session.

5. A non-transitory computer readable medium having stored thereon a program comprising:

by an acquisition section, acquiring a selection by a user of a past application session from a listing of a plurality of past application sessions and acquire recorded data about the selected past application session,

wherein each past application session is a completed gaming application session that occurred at a passed date with a plurality of gaming participants; and

by a screen generating unit, generating a screen related to the selected past application session on the basis of the acquired recorded data;

wherein the acquiring section acquires status data indicative of a relationship with the plurality of gaming participants, and

the screen generating unit displays information identifying the plurality of gaming participants together with a current online status of each of the plurality of gaming participants, a relationship status of each of the plurality of gaming participants, statistics related to the past application session, and an option to initiate a new gaming session with the plurality of gaming participants,

wherein the relationship status indicates if each of the plurality of gaming participants is registered as a friend or non-friend.

6. A screen generating method comprising:

acquiring, from a user, a selection of a past application session from a plurality of past application sessions;

acquiring recorded data about the selected past application session,

wherein each past application session is a completed gaming application session that occurred at a passed date with a plurality of gaming participants;

acquiring status data indicative of a relationship with the plurality of gaming participants; and

generating a screen related to the selected past application session on the basis of the acquired recorded data;

wherein the screen displays information identifying the plurality of gaming participants together with a current online status of each of the plurality of gaming participants, a relationship status of each of the plurality of gaming participants, statistics related to the past application session, and an option to initiate a new gaming session with the plurality of gaming participants,

wherein the relationship status indicates if each of the plurality of gaming participants is registered as a friend or non-friend.

Assignments (2)
CHANGE OF NAME Recorded Jul 7, 2021
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY INTERACTIVE ENTERTAINMENT INC.
Reel/Frame 056772/0319 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 23, 2016
From: HISAMATSU, FUMIAKI; NAKAMURA, YUJI
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 037799/0330 →
Priority Claims (1)
JP JP2013-191979 · Sep 17, 2013 · national
Continuity (1)
Related Publication 20160205192A1 · Jul 14, 2016