IP Library Granted Patent US 9,898,896
Granted Patent B2
US 9,898,896 · App. 14/934,416 · Granted Feb 20, 2018

Methods of playing wagering games and related systems

Inventors: Mark L. Yoseloff (Henderson, NV); Louis J. Castle, II (Las Vegas, NV); Roger M. Snow (Las Vegas, NV)
Assignee: Bally Gaming, Inc.
G07F17/3293G07F17/322G07F17/3267A63F1/00A63F3/00157A63F2001/005A63F2001/008A63F2003/00164
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Quick Facts
Patent No.
US 9,898,896
App. No.
14/934,416
Granted
Feb 20, 2018
Kind
B2
Abstract

A card game is played against a pay table, wherein a player receives a partial hand that is preferably completed by community cards, but may be completed by cards dealt directly to a hand or a combination of cards dealt directly to a hand and at least one community card or wild card. After placement of an ante wager, each player will have an opportunity to place a game wager before receiving another card for the player's hand (whether dealt directly to the player or as a community card revealed to all players). At least some or all game wagers may be an amount within a range of multiples of the player's ante wager, such as one times, two times, three times, four times, or five times the amount of the ante wager. The range of wagers may remain the same or vary with the number of dealt cards or community cards revealed to the players.

Claims (98)

1. A computer-implemented method of managing play of a wagering game by a processor in communication with a set of user devices and a set of players, the method comprising:

providing each player of the set of players a user device of the set of user devices, each user device including a video display and player input controls;

receiving from the player input controls, at a memory controller hub, an indication of an ante wager associated with a player in the set of players to participate in the wagering game from each user device in the set of user devices;

storing the indication of the ante wager in a memory device;

providing, with the processor, to each user device video display associated with an ante wager, the display of virtual playing cards from a set of randomized playing cards to define a partial player hand for display on the video display associated with the associated user device;

receiving from the player input controls, at the memory controller hub, a first play option including a fold or a first additional wager from each user device in the set of user devices;

storing the first play option in the memory device;

providing, with the processor, in response to the first play option and to the associated video display, at least one first additional virtual card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device and which is insufficient to complete the partial player hand;

storing the at least one first additional virtual card to be added to each partial player hand of the set of partial player hands in the memory device;

responsive to receiving the first additional wager and providing the at least one first additional virtual card, receiving from the player input controls, at the memory controller hub, a second play option including a fold or a second additional wager from each user device in the set of user devices;

storing the second play option in the memory device;

automatically providing with the processor in response to the second play option at the video display at least one second additional virtual card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device;

storing a set of complete player hands in the memory device, the set of complete player hands including the set of partial player hands, the at least one first additional virtual card added to each partial player hand of the set of partial player hands, and the at least one second additional virtual card added to each partial player hand of the set of partial player hands;

comparing, with the processor, each complete player hand of the set of complete player hands against a plurality of predetermined winning outcomes; and

in response to comparing each complete player hand of the set of complete player hands against the plurality of predetermined winning outcomes, automatically resolving the ante wager, first additional wager, and second additional wager solely against the plurality of predetermined winning outcomes and not against a dealer hand.

2. The method of claim 1 , wherein the ante wager, first additional wager, and second additional wager comprise non-monetary credits.

3. The method of claim 2 , further comprising awarding the non-monetary credits to a player in the set of players in response to one or more of: use of a product, use of a casino, quantity of time a game is played in a session, number of games played, frequency of games played, identification of additional potential players by the player, elapsed time, and a game-win event.

4. The method of claim 1 , wherein the ante wager, first additional wager, and second additional wager comprise wagers having monetary value.

5. The method of claim 1 , further comprising receiving from the player input controls, at the memory controller hub, a poker wager from each player and placing the poker wagers in a pot, wherein at least a portion of the pot is awarded to a player holding a highest ranking poker hand at the conclusion of a round of play.

6. The method of claim 5 , wherein the pot has no house advantage.

7. The method of claim 5 , wherein the entire pot is awarded to one or more players at the conclusion of a round of play.

8. The method of claim 5 , wherein a rake is collected on all wagers placed in the pot.

9. The method of claim 5 , further comprising receiving from the player input controls, at the memory controller hub, a side wager from at least one player and placing the side wager in another pot, wherein the entire another pot is awarded to at least one player at the conclusion of a round of play.

10. The method of claim 1 , wherein comparing, with the processor, each complete player hand of the set of complete player hands against a plurality of predetermined winning outcomes comprises comparing each complete player hand of the set of complete player hands against the predetermined winning outcomes selected from the group consisting of royal flush, straight flush, four of a kind, full house, flush, straight, three of a kind, two pair, and pair of sixes or better.

11. The method of claim 1 , wherein resolving the ante wager, first additional wager, and second additional wager solely against the plurality of predetermined winning outcomes comprises crediting a player associated with a winning complete player hand according to the following pay table:

COMPLETE PLAYER HAND

PAYOUT ODDS

ROYAL FLUSH

100:1 

STRAIGHT FLUSH

50:1 

FOUR OF A KIND

12:1 

FULL HOUSE

7:1

FLUSH

5:1

STRAIGHT

4:1

THREE OF A KIND

3:1

TWO PAIR

2:1

PAIR OF SIXES OR BETTER

 1:1.

12. The method of claim 1 , wherein resolving the ante wager, first additional wager, and second additional wager solely against the plurality of predetermined winning outcomes comprises crediting a player associated with a winning complete player hand according to the following pay table:

COMPLETE PLAYER HAND

PAYOUT ODDS

ROYAL FLUSH

150:1 

STRAIGHT FLUSH

70:1 

FOUR OF A KIND

15:1 

FULL HOUSE

8:1

FLUSH

5:1

STRAIGHT

4:1

THREE OF A KIND

3:1

TWO PAIR

2:1

PAIR OF SIXES OR BETTER

 1:1.

13. A computer-implemented method of managing play of a wagering game by a processor in communication with a set of user devices each including a video display and player input controls, the method comprising:

receiving from the player input controls, at a memory controller hub, an indication of an ante wager to participate in the wagering game from each user device in the set of user devices;

providing, with the processor, to the video display of each user device in the set of user devices associated with an ante wager, the display of virtual playing cards from a set of randomized playing cards to define a partial player hand for display on the video display associated with the associated user device;

receiving from the player input controls, at the memory controller hub, a first play option including a fold or a first additional wager from each user device in the set of user devices;

automatically providing, with the processor, in response to the first play option and to the associated video display, at least one first additional virtual playing card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device and which is insufficient to complete the partial player hand;

receiving from the player input controls, at the memory controller hub, a second play option including a fold or a second additional wager from each user device in the set of user devices;

automatically providing, with the processor, in response to the second play option and to the associated video display, at least one second additional virtual playing card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device, which completes each partial player hand to define a set of complete player hands;

comparing, with the processor, each complete player hand of the set of complete player hands against a plurality of predetermined winning outcomes; and

resolving the ante wager, first additional wager, and second additional wager of each complete player hand of the set of complete player hands solely against the plurality of predetermined winning outcomes and not against a dealer hand.

14. The method of claim 13 , wherein providing, with the processor, in response to the first play option and to the associated video display, at least one first additional virtual playing card to be added to each partial player hand of the associated user device and which is insufficient to complete the partial player hand comprises providing at least one first community virtual playing card to be added to all partial player hands.

15. The method of claim 13 , wherein providing, with the processor, to each user device associated with an ante wager, virtual playing cards from a set of randomized playing cards to define a partial player hand for display on the video display associated with the associated user device comprises providing to each user device a set of two virtual playing cards to define the partial player hand for display on the video display associated with the associated user device.

16. The method of claim 13 , wherein providing, with the processor, in response to the first play option, at least one first additional virtual playing card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device and which is insufficient to complete the partial player hand comprises providing exactly one first additional virtual playing card to be added to each partial player hand and displayed on the video display associated with the associated user device.

17. The method of claim 13 , wherein providing, with the processor, in response to the second play option, at least one second additional virtual playing card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device, which completes the partial player hand to define a set of complete player hands comprises providing exactly one second additional virtual playing card to be added to each partial player hand and displayed on the video display associated with the associated user device.

18. A system for managing play of a wagering game, comprising:

a communications interface configured for communicating with a set of user devices each including a gaming screen and player input controls and a set of players, each player of the set of players associated with a user device of the set of user devices;

a memory controller hub;

a processor configured to execute instructions; and

a set of instructions stored on a nontransitory computer-readable medium, that when executed by the processor causes the processor to:

cause an indication of an ante wager associated with a player in the set of players to participate in the wagering game from each user device in the set of user devices to be received from the player input controls at the memory controller hub;

provide for display on the gaming screens of the set of user devices a corresponding set of partial player hands, each partial player hand including randomized virtual playing cards from a set of playing cards and each partial player hand associated with a player and an associated user device;

cause a first play option including a fold or a first additional wager from each user device in the set of user devices to be received from the player input controls at the memory controller hub;

provide at least one first additional virtual playing card to be respectively added to each partial player hand of the set of partial player hands, which is insufficient to complete the partial player hand, and displayed on the gaming screen associated with each user device associated with a first additional wager;

responsive to receiving the first additional wager and providing the at least one first additional virtual playing card, automatically cause a second play option including a fold or a second additional wager from each user device in the set of user devices to be received at the memory controller hub;

provide at least one second additional virtual playing card to be respectively added to each partial player hand of the set of partial player hands, which completes the partial player hand to define a set of complete player hands, and displayed on the gaming screen associated with each user device associated with a second additional wager;

compare each complete player hand of the set of complete player hands against a plurality of predetermined winning outcomes; and

resolve the ante wager, first additional wager, and second additional wager of each complete player hand of the set of complete player hands solely against the plurality of predetermined winning outcomes and not against a dealer hand from funds in a first pot.

19. The system of claim 18 , further comprising a memory device, wherein the set of instructions further causes the processor to:

cause the indication of the ante wager to be stored in the memory device;

cause the first play option to be stored in the memory device;

cause the second play option to be stored in the memory device; and

cause the set of complete player hands to be stored in the memory device.

20. The system of claim 18 , wherein the set of user devices comprises at least one of a desktop computer, a laptop computer, a tablet computer, a set-top box, a mobile device, or a smartphone.

Assignments (8)
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS LISTED PREVIOUSLY RECORDED AT REEL: 051641 FRAME: 0588. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0355 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051641/0588 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 2, 2016
From: YOSELOFF, MARK L.
To: SHFL ENTERTAINMENT, INC.
Reel/Frame 038433/0295 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 2, 2016
From: CASTLE, LOUIS J., II
To: BALLY GAMING, INC.
Reel/Frame 038587/0735 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 2, 2016
From: SNOW, ROGER M.
To: BALLY GAMING, INC.
Reel/Frame 038433/0358 →
MERGER Recorded May 2, 2016
From: SHFL ENTERTAINMENT, INC.
To: BALLY GAMING, INC.
Reel/Frame 038433/0304 →
Continuity (6)
Continuation 14034304 · Sep 23, 2013
Continuation In Part 13631825 · Sep 28, 2012
Continuation In Part 13399141 · Feb 17, 2012
Continuation 11108159 · Apr 15, 2005
Continuation In Part 10938483 · Sep 10, 2004
Related Publication 20160063820A1 · Mar 3, 2016