IP Library Granted Patent US 10,220,316
Granted Patent B2
US 10,220,316 · App. 15/102,889 · Granted Mar 5, 2019

Information processing device, information processing method, program, information storing medium, information processing system, and management device

Inventors: Shizuto Fukuda (Chiba, JP); Shinji Aizawa (Tokyo, JP); Hisao Wada (Tokyo, JP)
Assignee: Sony Interactive Entertainment Inc.
A63F13/497A63F13/25A63F13/30A63F13/49A63F13/5372A63F13/86
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Quick Facts
Patent No.
US 10,220,316
App. No.
15/102,889
Granted
Mar 5, 2019
Kind
B2
Abstract

Provided are an information processing device, an information processing method, a program, an information storage medium, an information processing system, and a management device for allowing a user to request capture of a desired play image. A request section transmits capture condition data representing a condition for capturing a play image that indicates details of a game in progress. A confirmation process execution section performs a confirmation process for capture of the play image appropriate to the condition represented by the capture condition data.

Claims (73)

1. An information processing device comprising:

a capture condition data transmission section adapted to transmit capture condition data representing a condition for capturing a play image that indicates details of a game in progress; and

a confirmation process execution section adapted to execute a confirmation process for capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after execution of the confirmation process.

2. The information processing device of claim 1 , wherein

the capture condition data transmission section transmits the capture condition data representing a condition to the effect that, in the game, an event must occur that relates to a user who is different from a user using the information processing device and a user using a device adapted to capture the play image, and

the confirmation process execution section executes a confirmation process for capture of the play image in response to occurrence of the event.

3. The information processing device of claim 1 further comprising: an acceptance section adapted to accept a captured image of the play image.

4. The information processing device of claim 1 further comprising: an acceptance section adapted to accept an address of a site that allows a captured image of the play image to be browsed.

5. An information processing device comprising:

a capture condition data storage section adapted to store capture condition data that represents a condition for capturing a play image that indicates details of a game in progress; and

a notification section adapted to notify capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after notification of the capture.

6. The information processing device of claim 5 , wherein

the capture condition data storage section stores the capture condition data representing a condition to the effect that, in the game, an event must occur that relates to a user different from a user who is notified of capture of the play image and a user using the information processing device, and

the notification section notifies capture of the play image in response to occurrence of the event.

7. The information processing device of claim 5 further comprising: a display control section adapted to display, in an identified manner, a portion that relates to a user different from a user who is notified of capture of the play image and a user using the information processing device.

8. The information processing device of claim 5 , wherein the notification section transmits a captured image of the play image.

9. The information processing device of claim 5 , wherein the notification section transmits an address of a site that allows the captured image of the play image to be browsed.

10. An information processing method comprising:

transmitting capture condition data representing a condition for capturing a play image that indicates details of a game in progress; and

executing a confirmation process for capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after execution of the confirmation process.

11. An information processing method comprising:

storing capture condition data representing a condition for capturing a play image that indicates details of a game in progress; and

notifying capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after notification of the capture.

12. A non-transitory, computer readable recording medium containing a program, which when executed by a computer causes the computer to perform actions, comprising:

by a capture condition data transmission section, transmitting capture condition data representing a condition for capturing a play image that indicates details of a game in progress; and

by a confirmation process execution section, executing a confirmation process for capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after execution of the confirmation process.

13. A non-transitory, computer readable recording medium containing a program, which when executed by a computer causes the computer to perform actions, comprising:

by a capture condition data storage section, storing capture condition data that represents a condition for capturing a play image that indicates details of a game in progress; and

by a notification section, notifying capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after notification of the capture.

14. An information processing system comprising:

a first information processing device and a second information processing device, wherein

the first information processing device includes

a capture condition data transmission section adapted to transmit, to the second information processing device, capture condition data representing a condition for capturing a play image that indicates details of a game in progress,

the second information processing device includes

a capture condition data storage section adapted to store the capture condition data, and

a notification section adapted to notify the first information processing device of capture of the play image appropriate to the condition represented by the capture condition data, and

the first information processing device further includes

a confirmation process execution section adapted to execute a confirmation process for the capture of the play image appropriate to the condition represented by the capture condition data; wherein

difficulty data associated with the capture condition data represents difficulty involved in capturing the play image, and

reward data associated with the capture condition data represents a reward for capturing the play image, and

at least one of an increase in players of the game seeking the reward and an increase in time since an offering of the reward, effects an increase in the difficulty, and

an increase in the difficulty effects an increase in the reward, and

the reward is issued after execution of the confirmation process.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 9, 2016
From: FUKUDA, SHIZUTO; AIZAWA, SHINJI; WADA, HISAO
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 038853/0454 →
CHANGE OF NAME Recorded Jun 9, 2016
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY INTERACTIVE ENTERTAINMENT INC.
Reel/Frame 038853/0457 →
Priority Claims (1)
JP 2013-264545 · Dec 20, 2013 · national
Continuity (1)
Related Publication 20160354691A1 · Dec 8, 2016