IP Library Patent Application 15461235
Patent Application
App. No. 15/461,235

IMMERSIVE VIRTUAL EXPERIENCE USING A MOBILE COMMUNICATION DEVICE

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Quick Facts
Patent No.
US None
App. No.
15/461,235
Abstract

An immersive virtual experience using a mobile communications device includes receiving a motion sensor input on a motion sensor input modality of the mobile communications device. The motion sensor input is translated to at least a set of quantified values. A user-initiated effect is generated within a three-dimensional virtual environment, which is in response to a substantial match between the set of quantified values translated from the received motion sensor input to a set of predefined values.

Claims (51)

1 . A method for producing an immersive virtual experience using a mobile communications device, the method comprising:

receiving a motion sensor input on a motion sensor input modality of the mobile communications device;

translating the motion sensor input to at least a set of quantified values; and

generating, within a three-dimensional virtual environment, a user-initiated effect in response to a substantial match between the set of quantified values translated from the received motion sensor input to a set of predefined values.

2 . The method of claim 1 , further comprising:

displaying the user-initiated effect on the mobile communications device.

3 . The method of claim 2 , wherein said displaying the user-initiated effect includes displaying a movable-window view of the three-dimensional virtual environment on the mobile communications device.

4 . The method of claim 1 , further comprising:

outputting, on the mobile communications device, at least one of visual, auditory, and haptic feedback in response to a substantial match between the set of quantified values translated from the received motion sensor input to a set of predefined values.

5 . The method of claim 1 , further comprising:

displaying, on the mobile communications device, user-initiated effect invocation instructions corresponding to the set of predefined values.

6 . The method of claim 1 , further comprising:

receiving an external input on an external input modality of the mobile communications device; and

generating, within the three-dimensional virtual environment, an externally initiated effect in response to the received external input.

7 . The method of claim 6 , further comprising:

displaying the externally initiated effect on the mobile communications device.

8 . The method of claim 7 , wherein said displaying the externally initiated effect includes displaying a movable-window view of the three-dimensional virtual environment on the mobile communications device.

9 . The method of claim 6 , wherein:

the external input modality includes an indoor positioning system receiver; and

the external input is a receipt of a beacon signal transmitted from an indoor positioning system transmitter.

10 . The method of claim 6 , wherein:

the external input modality includes a wireless communications network receiver; and

the external input is a receipt of a wireless communications signal transmitted from a wireless communications network transmitter.

11 . The method of claim 1 , wherein the motion sensor input modality includes at least one of an accelerometer, a compass, and a gyroscope.

12 . The method of claim 11 , wherein:

the at least one of an accelerometer, a compass, and a gyroscope is integrated into the mobile communications device; and

the motion sensor input is a sequence of motions applied to the mobile communications device by a user that are translated to the set of quantified values by the at least one of an accelerometer, a compass, and a gyroscope.

13 . The method of claim 11 , wherein:

the at least one of an accelerometer, a compass, and a gyroscope is in an external device wearable by a user and in communication with the mobile communications device; and

the motion sensor input is a sequence of motions applied to the external device by the user that are translated to the set of quantified values by the at least one of an accelerometer, a compass, and a gyroscope.

14 . The method of claim 11 , wherein the motion sensor input is movement of the mobile communications device or steps walked or run by a user as measured by an accelerometer.

15 . The method of claim 11 , wherein the motion sensor input is a physical gesture as measured by a gyroscope.

16 . The method of claim 11 , wherein the motion sensor input is a direction as measured by a compass.

17 . The method of claim 11 , wherein the motion sensor input is steps walked or run by a user in a defined direction as measured by a combination of an accelerometer and a compass.

18 . The method of claim 1 , further comprising:

receiving a visual, auditory, or touch input on a secondary input modality of the mobile communications device; and

translating the visual, auditory, or touch input to at least a set of secondary quantified values;

wherein said generating the user-initiated effect is further in response to a substantial match between the set of secondary quantified values translated from the visual, auditory, or touch input to the set of predefined values.

19 . The method of claim 18 , wherein:

the secondary input modality includes a camera; and

the visual, auditory, or touch input includes a sequence of user gestures graphically captured by the camera.

20 . An article of manufacture comprising a non-transitory program storage medium readable by a mobile communications device, the medium tangibly embodying one or more programs of instructions executable by the device to perform a method for producing an immersive virtual experience, the method comprising:

receiving a motion sensor input on a motion sensor input modality of the mobile communications device;

translating the motion sensor input to at least a set of quantified values; and

generating, within a three-dimensional virtual environment, a user-initiated effect in response to a substantial match between the set of quantified values translated from the received motion sensor input to a set of predefined values.

21 . The article of manufacture of claim 20 , further comprising:

the mobile communications device;

wherein the mobile communications device includes a processor or programmable circuitry for executing the one or more programs of instructions.

22 . A mobile communications device operable to produce an immersive virtual experience, the mobile communications device comprising:

a motion sensor for receiving a motion sensor input and translating the motion sensor input to at least a set of quantified values; and

a processor for generating, within a three-dimensional virtual environment, a user-initiated effect in response to a substantial match between the set of quantified values translated by the motion sensor from the received motion sensor input to a set of predefined values.

Assignments (3)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 26, 2019
From: ADTILE TECHNOLOGIES INC.
To: NILS FORSBLOM TRUST
Reel/Frame 048441/0211 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 26, 2019
From: NILS FORSBLOM TRUST
To: LUMINI CORPORATION
Reel/Frame 048444/0719 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 8, 2017
From: FORSBLOM, NILS; METTI, MAXIMILIAN; SCANDALIATO, ANGELO; BATENI, FATEMEH
To: ADTILE TECHNOLOGIES INC.
Reel/Frame 043535/0992 →