Generation and playback of near-field audio content
Audio signals ( 201 ) are received. The audio signals include left and right surround channels ( 206 ). The audio signals are played back using far-field loudspeakers ( 101 - 108, 401 - 406 ) distributed around a space ( 111, 409 ) having a plurality of listener positions ( 112, 410 ). The left and right surround channels are played back by a pair of far-field loudspeakers ( 103, 106, 403, 405 ) arranged at opposite sides of the space having the plurality of listener positions. An audio component ( 208 ) coinciding with or approximating audio content common to the left and right surround channels is obtained. The audio component is played back using at least a pair of near-field transducers ( 109, 110, 407, 408 ) arranged at one of the listener positions. Associated systems ( 100, 400 ), methods ( 800 ) and computer program products are provided. Systems ( 300 ), methods ( 900 ) and computer program products providing a bitstream ( 303 ) comprising the audio signals and the audio component are also provided, as well as a computer-readable medium with data ( 700 ) representing such audio content.
1. An audio playback method comprising:
receiving a plurality of audio signals including a left surround channel and a right surround channel;
playing back the audio signals using a plurality of far-field loudspeakers distributed around a space having a plurality of listener positions, wherein the left and right surround channels are played back by a pair of far-field loudspeakers arranged at opposite sides of the space having the plurality of listener positions;
obtaining an audio component coinciding with or approximating audio content common to the left and right surround channels; and
playing back the audio component at least using a pair of near-field transducers arranged at one of the listener positions.
2. The method of claim 1 , wherein the audio component is obtained by receiving the audio component in addition to the plurality of audio signals.
3. The method of claim 1 , wherein the audio component is obtained by extracting the audio component from the left and right surround channels.
4. The method of claim 1 , further comprising:
estimating a propagation time from the pair of far-field loudspeakers to the listener position at which the near-field transducers are arranged; and
determining, based on the estimated propagation time, a delay to be applied to the playback of the audio component using the near-field transducers.
5. The method of claim 1 , further comprising:
high pass filtering audio content to be played back using the near-field transducers.
6. The method of claim 1 , further comprising:
obtaining dialogue audio content associated with at least one of the received audio signals; and
playing back the dialogue audio content using one or more near-field transducers arranged at a listener position.
7. The method of claim 6 , wherein the dialogue audio content is obtained by receiving the dialogue audio content in addition to the plurality of audio signals.
8. The method of claim 7 , wherein the dialogue audio content is obtained by applying a dialogue extraction algorithm to at least one of the received audio signals.
9. The method of claim 6 , wherein the dialogue audio content is associated with an audio signal played back by a center far-field loudspeaker, the method further comprising:
estimating a propagation time from the center far-field loudspeaker to the listener position at which the one or more near-field transducers are arranged; and
determining, based on the estimated propagation time, a delay to be applied to the playback of the dialogue audio content using the one or more near-field transducers.
10. The method of claim 9 , comprising:
applying a gain to the dialogue audio content prior to playing it back using the one or more near-field transducers; and
subsequently increasing the gain in response to input from a user.
11. The method of claim 10 , wherein the gain is frequency-dependent, wherein the gain is increased more for a first frequency range than for a second frequency range, and wherein the first frequency range comprises higher frequencies than the second frequency range.
12. The method of claim 6 , comprising:
estimating a power ratio between the dialogue audio content and audio content played back using the far-field loudspeakers or audio content played back using the pair of near-field transducers or a combination of audio content played back using the far-field loudspeakers and audio content played back using the pair of near-field transducers; and
adjusting, based on the estimated power ratio, a gain applied to the dialogue audio content prior to playing it back using the one or more near-field transducers.
13. The method of claim 1 , wherein the received plurality of audio signals includes a channel comprising first dialogue audio content, and wherein said channel is played back using a far-field loudspeaker, the method comprising:
playing back an audio signal using said far-field loudspeaker;
capturing the played back audio signal at the listener position at which the one or more near-field transducers are arranged; and
adjusting, based on the captured audio signal, an adaptive filter for approximating playback at said far-field loudspeaker as perceived at the listener position at which the one or more near-field transducers are arranged;
obtaining the first dialogue audio content by applying a dialogue extraction algorithm to said channel or by receiving the first dialogue audio content in addition to the received plurality of audio signals;
applying the adaptive filter to the obtained first dialogue audio content;
generating second dialogue audio content based on the filtered first dialogue audio content; and
playing back the second dialogue audio content using the one or more near-field transducers for at least partially cancelling, at the listener position at which the one or more near-field transducers are arranged, the first dialogue audio content played back using said far-field loudspeaker.
14. The method of claim 13 , further comprising:
playing back third dialogue audio content using the one or more near-field transducers.
15. The method of claim 6 , comprising:
forming a linear combination of at least the audio component and the dialogue audio content; and
playing back the linear combination using the pair of near-field transducers.
16. The method of claim 1 , further comprising:
receiving an object-based audio signal;
rendering the object-based audio signal with respect to one or more of the far-field loudspeakers;
playing back the rendered object-based audio signal using the one or more far-field loudspeakers;
obtaining a near-field rendered version of the object-based audio signal; and
playing back the near-field rendered version of the object-based audio signal using the pair of near-field transducers.
17. The method of claim 16 , wherein the near-field rendered version of the object-based audio signal is obtained by receiving the near-field rendered version of the object-based audio signal.
18. The method of claim 16 , wherein the near-field rendered version of the object-based audio signal is obtained by rendering the object-based audio signal with respect to the pair of near-field transducers.
19. The method of claim 16 , comprising:
estimating a propagation time from the one or more far-field loudspeakers to the listener position at which the pair of near-field transducers is arranged; and
determining, based on the estimated propagation time, a delay to be applied to the playback of the near-field rendered version of the object-based audio signal using the pair of near-field transducers.
20. The method of claim 1 , comprising, for a given listener position:
playing back a test signal using a far-field loudspeaker and/or a near-field transducer arranged at the listener position;
measuring a power level of the played back test signal at the listener position; and
calibrating an output level of the near-field transducer relative to an output level of one or more far-field loudspeakers based on the measured power level.
21. The method of claim 1 , comprising, for a given listener position:
playing back a test signal using a far-field loudspeaker and/or a near-field transducer arranged at the listener position;
capturing the played back test signal at the listener position; and
calibrating a frequency response of the near-field transducer relative to a frequency response of one or more far-field loudspeakers based on the captured test signal.
22. The method of claim 21 , wherein a ratio between a magnitude of the frequency response of the near-field transducer and a magnitude of the frequency response of the one or more far-field loudspeakers is calibrated to be higher for a first frequency range than for a second frequency range, wherein the first frequency range comprises higher frequencies than the second frequency range.
23. The method of claim 1 , comprising:
in response to a combined power level of audio content played back using the far-field loudspeakers being below a first threshold, amplifying audio content to be played back using the pair of near-field transducers; and/or
in response to a combined power level of audio content played back using the far-field loudspeakers exceeding a second threshold, attenuating audio content to be played back using the pair of near-field transducers.
24. The method of claim 1 , comprising:
obtaining, based on at least one of the received audio signals, audio content below a frequency threshold; and
feeding the obtained audio content to a vibratory excitation device mechanically coupled to a part of a seat located at the listener position at which the pair of near-field transducers is arranged.
25. A computer program product comprising a non-transitory computer-readable medium with instructions for causing a computer to perform the method of claim 1 .
26. An audio playback system comprising:
a plurality of far-field loudspeakers distributed around a space having a plurality of listener positions, the plurality of loudspeakers including a pair of far-field loudspeakers arranged at opposite sides of the space having the plurality of listener positions; and
a pair of near-field transducers arranged at one of the listener positions;
wherein the audio playback system is configured to:
receive a plurality of audio signals including a left surround channel and a right surround channel;
play back the audio signals using the far-field loudspeakers, wherein the left and right surround channels are played back using said pair of far-field loudspeakers;
obtain an audio component coinciding with or approximating audio content common to the left and right surround channels; and
play back the audio component using the near-field transducers.