IP Library Granted Patent US 10,726,087
Granted Patent B2
US 10,726,087 · App. 15/612,546 · Granted Jul 28, 2020

Machine learning system and method to identify and connect like-minded users

Inventor: Ahmet Karakas (Palo Alto, CA)
Assignee: shallow.AI Inc.
G06F16/9535G06F16/9024G06F16/958
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Quick Facts
Patent No.
US 10,726,087
App. No.
15/612,546
Granted
Jul 28, 2020
Kind
B2
Abstract

A system and method for a platform identifies and connects like-minded individuals based on interaction. An implementation of the platform is a mobile application.

Claims (64)

1. A method comprising: providing a social graph, wherein the social graph comprises:

a first type of node, referred to as a user-provided node,

a first type of edge, referred to as a user-provided edge; and

a second type of edge, referred to as a system-provided edge;

using at least one electronic processor, managing the social graph comprising:

creating a user-provided node for each user of a system comprising the social graph;

allowing a first user-provided node for a first user to become coupled a second user-provided node for a second user via a first user-provided edge;

allowing the first and second users to view the first user-provided edge;

providing a third user-provided node for a third user;

monitoring first content contributed by the first user-provided node, second content contributed by the second user-provided node, and third content contributed by the third user-provided node in an online social platform represented by the social graph;

monitoring first feedback by others to the first content contributed by the first user-provided node, monitoring second feedback by others to the second content contributed by the second user-provided node, and monitoring third feedback by others to the third content contributed by the third user-provided node;

from the monitored first content and first feedback by others to the first user-provided node, generating a first rating vector for the first user-provided node;

from the monitored second content and second feedback by others for the second user-provided node, generating a second rating vector for the second user-provided node;

from the monitored third content and the third feedback by others for the third user-provided node, generating a third rating vector for the third user-provided node;

determining a first similarity factor between the first user-provided node and the third user-provided node, wherein the determination comprises a computation of a cosine of the first rating vector and the third rating vector;

determining a second similarity factor between the second user-provided node and the third user-provided node, wherein the determination comprises a computation of a cosine of the second rating vector and the third rating vector;

based on the first similarity factor, coupling the first user-provided node to the third user-provided node via a first system-provided edge, wherein the first user and third user are members of a first colony group of the social graph;

based on the second similarity factor, not coupling the second user-provided node to the third user-provided node via a system-provided edge, wherein the third user is not a member of the first colony group of the social graph;

disallowing the first and third users from being able to view the first system-provided edge; and

displaying to the first user other users that are coupled to the first user via user-provided edges but not system-provided edges.

2. The method of claim 1 wherein via the first user-provided edge, the first user-provided node is separated by one degree of separation from the second user-provided node.

3. The method of claim 1 wherein the managing the social graph comprises:

allowing the second user-provided node, to become coupled to a fourth user-provided node for a fourth user via a first and second user-provided edges, wherein via the second user-provided edge, the first user-provided node is separated by two degrees of separation from the fourth user-provided node.

4. The method of claim 1 comprising:

delivering a first informational content to a first colony group of the social graph, wherein the first colony group comprises user-provided nodes coupled together via the first system-provided edge, which includes the first and third user-provided nodes.

5. The method of claim 4 comprising:

disallowing delivering of the first informational content to the second user-provided node, which is not coupled to the first system-provided edge.

6. The method of claim 1 wherein the managing the social graph comprises: allowing the second user-provided node to become coupled to a fourth user-provided node for a fourth user via a second system-provided edge.

7. The method of claim 6 comprising: delivering a first informational content to the first colony group of the social graph, wherein the first colony group comprises user-provided nodes coupled together via the first system-provided edge, which includes the first and third user-provided nodes; and delivering a second informational content to a second colony group of the social graph, wherein the second colony group comprises user-provided nodes coupled together via the second system-provided edge, which includes the second and fourth user-provided nodes.

8. The method of claim 7 wherein the first informational content is not delivered to the fourth user-provided node, and the second informational content is not delivered to the third user-provided node.

9. The method of claim 1 wherein the system creates the first user-provided edge because the first user indicated a connection to the second user.

10. The method of claim 1 wherein the system creates the first system-provided edge although the first user had not indicated any connection to the third user.

11. The method of claim 9 wherein the system creates the first system-provided edge although the first user had not indicated any connection to the third user.

12. A system comprising:

a first mobile device, wherein the first mobile device comprises a touchscreen and a wireless transceiver;

a software application program, comprising code executable on a processor of the first mobile device, wherein the software application program comprises:

code to cause the wireless transceiver to connect and access to a social network, wherein the social network comprises:

a first type of node, referred to as a user-provided node,

a first type of edge, referred to as a user-provided edge;

and a second type of edge, referred to as a system-provided edge, and the social network is managed comprising:

creating a user-provided node for each user of a system comprising the social graph;

allowing a first user-provided node for a first user to become coupled a second user-provided node for a second user via a first user-provided edge;

allowing the first and second users to view the first user-provided edge;

providing a third user-provided node for a third user;

monitoring first content contributed by the first user-provided node, second content contributed by the second user-provided node, and third content contributed by the third user-provided node in an online social platform represented by the social graph;

monitoring first feedback by others to the first content contributed by the first user-provided node, monitoring second feedback by others to the second content contributed by the second user-provided node, and monitoring third feedback by others to the third content contributed by the third user-provided node;

from the monitored first content and first feedback by others to the first user-provided node, generating a first rating vector for the first user-provided node;

from the monitored second content and second feedback by others for the second user-provided node, generating a second rating vector for the second user-provided node;

from the monitored third content and the third feedback by others for the third user-provided node, generating a third rating vector for the third user-provided node;

determining a first similarity factor between the first user-provided node and the third user-provided node, wherein the determination comprises a computation of a cosine of the first rating vector and the third rating vector;

determining a second similarity factor between the second user-provided node and the third user-provided node, wherein the determination comprises a computation of a cosine of the second rating vector and the third rating vector;

based on the first similarity factor, coupling the first user-provided node to the third user-provided node via a first system-provided edge, wherein the first user and third user are members of a first colony group of the social graph;

based on the second similarity factor, not coupling the second user-provided node to the third user-provided node via a system-provided edge, wherein the third user is not a member of the first colony group of the social graph; and

disallowing the first and third users from being able to view the first system-provided edge;

code to generate a first touch interactive screen for a first user of the first mobile device comprising a picture of second user of a social network, wherein the second user is coupled to the first user via a user-provided edge;

code to generate a second touch interactive screen for the first user of the first mobile device comprising a picture of the third user of a social network, wherein the third user is coupled to the first user via a system-provided edge;

code to generate a third touch interactive screen to allow the first user to select from a list of system-generated ice breaker questions to send to the third user; and

code to generate a fourth touch interactive screen to the first user to start a party and invite one or more other users of the social network, including the third user, to the party.

13. The system of claim 12 comprising:

a second mobile device, wherein the second mobile device comprises a touchscreen and a wireless transceiver;

a software application program, comprising code executable on a processor of the second mobile device, wherein the software application program comprises:

code to generate a fifth touch interactive screen for the third user of the second mobile device comprising a first informational content for the first colony group of the social graph, wherein the first colony group comprises user-provided nodes coupled together via the first system-provided edge, which includes the first and third user-provided nodes.

14. The system of claim 12 wherein the system creates the first system-provided edge although the first user had not indicated any connection to the third user.

15. The system of claim 14 wherein the system creates the first user-provided edge because the first user indicated a connection to the second user.

Assignments (2)
CHANGE OF NAME Recorded Jun 4, 2020
From: INTRODUCE.SOCIAL INC.
To: SHALLOW.AI INC.
Reel/Frame 052847/0992 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 5, 2018
From: KARAKAS, AHMET
To: INTRODUCE.SOCIAL INC.
Reel/Frame 046795/0786 →
Continuity (3)
Provisional Application 62344938 · Jun 2, 2016
Provisional Application 62344946 · Jun 2, 2016
Related Publication 20170351769A1 · Dec 7, 2017