IP Library Granted Patent US 10,022,624
Granted Patent B2
US 10,022,624 · App. 15/669,684 · Granted Jul 17, 2018

Wireless interactive game having both physical and virtual elements

Inventors: Jonathan A. Barney (Newport Beach, CA); Denise Chapman Weston (Wakefield, RI)
Assignee: MQ Gaming, LLC
A63F13/245A63F9/24A63F13/211A63F13/235A63F13/31A63F13/65A63F13/73A63F13/825A63F13/90A63F13/95A63F13/98A63H30/04A63H33/26A63J21/00A63F2009/2492A63F2300/105A63F2300/1025A63F2300/1031A63F2300/1062A63F2300/406A63F2300/5513A63F2300/5533A63F2300/609A63F2300/807A63H2200/00
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Quick Facts
Patent No.
US 10,022,624
App. No.
15/669,684
Granted
Jul 17, 2018
Kind
B2
Abstract

Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.

Claims (32)

1. A gaming toy for playing a game that combines elements of physical play and virtual play, said gaming toy comprising:

a plurality of modular components configured to be selectively and detachably secured to one another by a game participant to form a modularly constructed toy having one of a variety of possible assembled configurations;

at least one of said modular components comprising a plastic body having an internal cavity formed therein; and

a passive radiofrequency identification (RFID) tag disposed within said internal cavity, said RFID tag comprising: (i) a unique identifier; (ii) non-volatile memory storing a first selection of information identifying a virtual game character in a computer-animated game played by said game participant on a compatible gaming platform; (iii) a radiofrequency (RF) transceiver configured to provide two-way wireless communications with said compatible gaming platform over a limited wireless communication distance of less than 60 cm; and (iv) an antenna electrically coupled to said RF transceiver and configured to power said RF transceiver when said antenna is wirelessly energized by an externally-generated electromagnetic field,

wherein the modularly constructed toy is configured to communicate with said compatible gaming platform after the plurality of modular components are secured to one another, and

wherein said at least one modular component is configured to be selectively detached and interchanged with one or more like modular components comprising non-volatile memory storing a second selection of information that is different than said first selection of information.

2. The gaming toy of claim 1 , wherein said RFID tag is hermetically sealed within said internal cavity.

3. The gaming toy of claim 1 , further comprising a lighting effect electrically coupled to said antenna and configured to be powered when said antenna is wirelessly energized by said externally-generated electromagnetic field.

4. The gaming toy of claim 1 , wherein said non-volatile memory has stored therein a second selection of information describing one or more in-game attributes of said virtual game character.

5. The gaming toy of claim 1 , in combination with an RFID reader configured to: i) wirelessly power and communicate with said RFID tag, ii) ascertain said unique identifier and said first selection of information, and iii) communicate said unique identifier and said first selection of information to said compatible gaming platform.

6. The gaming toy of claim 1 , in combination with a second gaming toy configured to be used in conjunction with said first gaming toy to enable said game participant to access one or more optional features of said computer-animated game.

7. The gaming toy of claim 1 , wherein at least a portion of said first selection of information is encrypted.

8. A kit for assembling an RFID-enabled gaming toy for playing a game on a compatible gaming platform, said kit comprising:

a plurality of modular components configured to be selectively and detachably assembled by a game participant to form an assembled multi-component toy comprising said plurality of modular components secured together in one of a variety of possible assembled configurations;

at least one of said modular components comprising a plastic body having an internal cavity formed therein;

a passive radiofrequency identification (RFID) tag disposed within said internal cavity, said RFID tag comprising: (i) a unique identifier; (ii) non-volatile memory storing a first selection of information identifying a virtual character or object in a computer-animated game played by said game participant on a compatible gaming platform, wherein at least a portion of said first selection of information is encrypted; (iii) a radiofrequency (RF) transceiver configured to provide two-way wireless communications with said compatible gaming platform over a limited wireless communication distance of less than 60 cm; and (iv) an antenna electrically coupled to said RF transceiver and configured to power said RF transceiver when said antenna is wirelessly energized by an externally-generated electromagnetic field; and

wherein said at least one modular component is configured to be selectively interchanged with one or more like modular components comprising non-volatile memory storing a second selection of information that is different than said first selection of information.

9. The kit of claim 8 , wherein said RFID tag is hermetically sealed within said internal cavity.

10. The kit of claim 8 , further comprising a lighting effect electrically coupled to said antenna and configured to be illuminated when said antenna is wirelessly energized by said externally-generated electromagnetic field.

11. The kit of claim 8 , wherein said non-volatile memory has stored therein a second selection of information describing one or more in-game attributes of said virtual character or object.

12. The kit of claim 8 , in combination with an RFID reader configured to: i) wirelessly power and communicate with said RFID tag, ii) ascertain said unique identifier and said first selection of information, and iii) communicate said unique identifier and said first selection of information to said compatible gaming platform.

13. A gaming system combining physical toys and virtual gameplay, said gaming system comprising:

a first gaming toy configured to be used by a game participant to access a virtual game character in a computer-animated game played on a compatible gaming platform, said first gaming toy comprising a plurality of modular components configured to be selectively and detachably secured to one another by said game participant to form a modularly constructed toy having one of a variety of possible assembled configurations and wherein at least one of said modular components comprises a first radiofrequency identification (RFID) tag comprising non-volatile memory configured to store a first selection of information comprising machine-readable data identifying or describing said virtual game character, wherein the modularly constructed toy is functional when the plurality of modular components are secured to one another;

a second gaming toy configured to be used by said game participant in conjunction with said first gaming toy to selectively access one or more optional features of said computer-animated game, said second gaming toy comprising a second RFID tag comprising non-volatile memory configured to store a second selection of information comprising machine-readable data identifying or describing said one or more optional features; and

wherein said first and second RFID tags are configured to wirelessly communicate with an RFID reader that: i) wirelessly powers and communicates with said first and second RFID tags over a limited wireless communication distance of less than 60 cm, ii) ascertains said first and second selections of information, and iii) communicates said first and second selections of information to said compatible gaming platform.

14. The gaming system of claim 13 , wherein said first gaming toy comprises a doll or action figure.

15. The gaming system of claim 13 , wherein said first gaming toy comprises a toy wand.

16. The gaming system of claim 13 , wherein said at least one modular component comprises a plastic body having an internal cavity and wherein said first RFID tag is encapsulated within said plastic body.

17. The gaming system of claim 13 , wherein said second gaming toy comprises a collectible token or trinket.

18. The gaming system of claim 13 , in combination with said RFID reader.

19. The gaming system of claim 13 , further comprising non-transitory storage storing game software comprising program instructions configured to, when executed, cause said compatible gaming platform to conduct said computer-animated game, said game software further comprising program instructions configured to cause said compatible gaming platform to produce a computer-animation of said virtual game character having attributes identified or described by said first selection of information.

20. The gaming system of claim 13 , wherein at least a portion of said first selection of information is encrypted.

Continuity (11)
Continuation 15211910 · Jul 15, 2016
Continuation 14720080 · May 22, 2015
Continuation 14464652 · Aug 20, 2014
Continuation 13801955 · Mar 13, 2013
Continuation 13469443 · May 11, 2012
Continuation 13037200 · Feb 28, 2011
Continuation 11777874 · Jul 13, 2007
Continuation 11274760 · Nov 15, 2005
Continuation In Part 10954025 · Sep 29, 2004
Continuation In Part 10397054 · Mar 25, 2003
Related Publication 20180015364A1 · Jan 18, 2018
Cited By (5)
US 12,190,194 US 12,611,595 US 12,670,342 US 12,682,731 US 12,724,991