IP Library › Patent Application 15790632
Patent Application
App. No. 15/790,632

INTERACTIVE INSTRUMENTS AND OTHER STRIKING OBJECTS

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
15/790,632
Abstract

Systems, methods, and devices for providing interactive striking objects and performing actions in response to striking motions of the striking objects are provided. The interactive system includes a striking motion module that determines striking motions based on accessing information measured by a motion detector, and an action module that provides actions based on the striking motions determined by the striking motion module.

Claims (40)

1 . A system, comprising:

a striking object mapping module that maps objects to zones of a striking space established around a user performing striking motions with respect to virtual objects within the striking space using striking objects;

a motion determination module that determines, for one or more striking motions performed by the user, zones at which the striking motions occur; and

an action module that performs an action based on occurrences of the striking motions within zones associated with striking a virtual object with the striking object.

2 . The system of claim 1 , wherein the motion determination module determines a zone at which a striking motion occurs by:

identifying a geospatial azimuth position relative to the user within the striking space of the striking object during the striking motion; and

selecting a zone of the striking space that includes the identified geospatial azimuth position.

3 . The system of claim 1 , wherein the motion determination module determines a zone at which a striking motion occurs by:

identifying a direction of the striking object during the striking motion; and

selecting a zone of the striking space that includes the identified direction.

4 . The system of claim 1 , wherein the motion determination module determines a zone at which a striking motion occurs by:

identifying a direction of the striking object during the striking motion and an orientation of the striking object within a hand of the user; and

selecting a zone of the striking space that includes the identified direction and identified orientation of the striking object within the hand of the user.

5 . The system of claim 1 , wherein the action module causes a sound that represents a strike of an object associated with a zone of the striking space to be inserted into an audio sequence of sounds associated with the striking of said object.

6 . The system of claim 1 , wherein the action module causes a sound that represents a strike of an object associated with a zone of the striking space to be played by a mobile device associated with the user.

7 . The system of claim 1 , wherein the striking object mapping module maps percussion objects of a drum set to respective zones of the striking space.

8 . The system of claim 1 , wherein the striking object mapping module maps a first set of percussion objects of a drum set to first zones of the striking space established around striking objects held by the user and a second set of percussion objects of the drum set to second zones of the striking space established around striking objects attached to one or more feet of the user.

9 . The system of claim 1 , wherein the striking object mapping module maps percussion objects of a drum set to respective zones of the striking space that are established with respect to azimuth positions of striking objects held by the user.

10 . The system of claim 1 , wherein the striking object mapping module maps percussion objects of a drum set to respective zones of the striking space that are established with respect to orientations of striking objects held by the user in predetermined directions.

11 . A method, comprising:

mapping one or more objects to zones of a striking space established around a user performing striking motions with respect to virtual objects within the striking space using striking objects;

determining, for one or more striking motions performed by the user, the zones at which the striking motions occur; and

performing an action based on occurrences of the striking motions within the zones associated with striking a virtual object with the striking object.

12 . The method of claim 11 , wherein determining the zones at which the striking motions occur includes:

identifying a geospatial azimuth position relative to the user within the striking space of the striking object during the striking motion; and

selecting a zone of the striking space that includes the identified geospatial azimuth position.

13 . The method of claim 11 , wherein determining the zones at which the striking motions occur includes:

identifying a direction of the striking object during the striking motion; and

selecting a zone of the striking space that includes the identified direction.

14 . The method of claim 11 , wherein determining the zones at which the striking motions occur includes:

identifying a direction of the striking object during the striking motion and an orientation of the striking object within a hand of the user; and

selecting a zone of the striking space that includes the identified direction and identified orientation of the striking object within the hand of the user.

15 . The method of claim 11 , wherein performing an action based on occurrences of the striking motions within zones associated with striking a virtual object with the striking object includes causing a sound that represents a strike of the virtual object with the striking object to be inserted into an audio sequence of sounds associated with the striking of said object.

16 . The method of claim 11 , wherein performing an action based on occurrences of the striking motions within zones associated with striking a virtual object with the striking object includes causing a sound that represents a strike of the virtual object with the striking object to be played by a mobile device associated with the user.

17 . The method of claim 11 , wherein mapping one or more objects to respective zones of a striking space includes mapping percussion objects of a drum set to respective zones of the striking space.

18 . The method of claim 11 , wherein mapping one or more objects to respective zones of a striking space includes mapping a first set of percussion objects of a drum set to first zones of the striking space established around striking objects held by the user and a second set of percussion objects of the drum set to second zones of the striking space established around striking objects attached to one or more feet of the user.

19 . The method of claim 11 , wherein mapping one or more objects to respective zones of a striking space includes mapping percussion objects of a drum set to respective zones of the striking space that are established with respect to azimuth positions of striking objects held by the user.

20 . A non-transitory computer-readable medium whose contents, when executed by a computing system, cause the computing system to perform operations for generating an audio sequence, the operations comprising:

determining that a user has performed a striking motion within a certain zone of a striking space established around the user; and

inserting a sound into the audio sequence that represents a strike of an object associated with the certain zone of the striking space where the user performed the striking motion.

Assignments (1)
SECURITY INTEREST Recorded Jul 30, 2019
From: MUZIK LLC
To: ARTEMIS
Reel/Frame 049902/0136 →