Gradient refractive index optical blocks for virtual reality imaging applications
A virtual reality headset incorporating gradient refractive index (GRIN) lenses within the optical blocks thereof. Optical blocks of varying size and position are used. GRIN lenses are fabricated to fit within the optical block and are shaped to possess desired application-specific characteristics such as having one or more diffractive surfaces.
1. A virtual reality (VR) headset, comprising: an optics block configured to magnify image light including generated blur spots received from a corrective element, optically correct the magnified image light, and direct the optically corrected magnified image light to an exit pupil of the VR headset corresponding to a location of an eye of a user of the VR headset, wherein the corrective element comprises a gradient refractive index (GRIN) element forming a corrective GRIN element, wherein the corrective GRIN element has one or more diffractive or patterned surfaces for added optical power or color correction.
2. The virtual reality headset of claim 1 , wherein the corrective GRIN element is comprised of polymer, inorganic glass, or a composite of polymer and glass materials.
3. The virtual reality headset of claim 2 , wherein the corrective GRIN element is constructed from layered films, sheets, or subcomponents of one or more polymer, glass, blend, or composite structure of varying refractive index or varying Abbe numbered materials.
4. The virtual reality headset of claim 3 , wherein the corrective GRIN element is a singlet or doublet optical element.
5. The virtual reality headset of claim 4 , wherein the corrective GRIN element is a spherical, aspheric, or freeform geometrical refractive or reflective optic.
6. The virtual reality headset of claim 1 , wherein the optics block is sized and shaped for securing and stabilizing the corrective GRIN element within a casing in a position and orientation for direction and focus of waves refracted by the corrective GRIN element onto a sensor means.
7. The virtual reality headset of claim 6 , wherein the corrective GRIN element is comprised of polymer, inorganic glass, or a composite of polymer and glass materials.
8. The virtual reality headset of claim 7 , wherein the corrective GRIN element is constructed from layered films, sheets, or subcomponents of one or more polymer, glass, blend, or composite structure of varying refractive index or varying Abbe numbered materials.
9. The virtual reality headset of claim 8 , wherein the corrective GRIN element is a singlet or doublet optical element.
10. The virtual reality headset of claim 9 , wherein the corrective GRIN element is a spherical, aspheric, or freeform geometrical refractive or reflective optic.
11. The virtual reality headset of claim 10 , wherein the corrective GRIN element has one or more nanolayered films.