IP Library › Patent Application 16007701
Patent Application
App. No. 16/007,701

GAMING DEVICE HAVING EXTENDING WILD SYMBOLS

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Quick Facts
Patent No.
US None
App. No.
16/007,701
Abstract

The present disclosure relates broadly to a gaming device operable under control of a processor together with a method of operating a gaming device. The disclosure relates particularly, although not exclusively, to a gaming device and method where a wild symbol is in the course of a plurality of games extends along at least one of a plurality of symbol reels.

Claims (67)

1 . A gaming system comprising:

a processor; and

a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:

cause a display device to display a plurality of symbol display positions, for a first play of a game:

cause the display device to display a first plurality of symbols at a first set of the symbol display positions,

determine any award associated with the displayed first plurality of symbols, and

cause the display device to display any determined award, and

responsive to a triggering event occurring and one of the displayed plurality of symbols for the first play of the game being a designated symbol displayed at a first one of the symbol display positions, for a second, subsequent play of the game:

cause the display device to display that designated symbol at a second one of the symbol display positions,

cause the display device to display a replication of that designated symbol to a third one of the symbol display positions, the third one of the symbol display positions being different from the first one of the symbol display positions,

cause the display device to display a second plurality of symbols at a second set of the symbol display positions,

determine any award associated with the displayed second plurality of symbols and the displayed designated symbols, and

cause the display device to display any determined award.

2 . The gaming system of claim 1 , wherein the third one of the symbol display positions is adjacent to the first one of the symbol display positions.

3 . The gaming system of claim 1 , wherein when executed by the processor responsive to the determined award for the second, subsequent play of the game having a value greater than zero, the instructions cause the processor to remove any displayed designated symbols.

4 . The gaming system of claim 1 , wherein the designated symbol comprises a wild symbol.

5 . The gaming system of claim 1 , wherein the first one of the plurality of symbol display positions comprises the second one of the plurality of symbol display positions.

6 . The gaming system of claim 1 , wherein when executed by the processor responsive to no triggering event occurring and one of the displayed plurality of symbols for the first play of the game being the designated symbol displayed at the first one of the symbol display positions, the instructions cause the processor, for the second, subsequent play of the game, to:

cause the display device to display that designated symbol at the second one of the symbol display positions,

cause the display device to display a third plurality of symbols at a third set of the symbol display positions,

determine any award associated with the displayed third plurality of symbols and the displayed designated symbols, and

cause the display device to display any determined award.

7 . The gaming system of claim 1 , further comprising a housing, and an acceptor, wherein when executed by the processor, the plurality of instructions cause the processor to: responsive to a physical item being received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, and responsive to a cashout input being received, cause an initiation of any payout associated with the credit balance.

8 . The gaming system of claim 1 , wherein the display device comprises part of a mobile device.

9 . A gaming system comprising:

a processor; and

a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:

cause a display device to display a plurality of symbol display positions, for a first play of a game:

cause the display device to display a first plurality of symbols at a first set of the symbol display positions,

determine any award associated with the displayed first plurality of symbols, and

cause the display device to display any determined award,

responsive to a triggering event occurring and one of the displayed plurality of symbols for the first play of the game being a wild symbol displayed at a first one of the symbol display positions, for a second, subsequent play of the game:

cause the display device to display that wild symbol at a second one of the symbol display positions,

cause the display device to display a replication of that wild symbol to a third one of the symbol display positions, the third one of the symbol display positions being different from the first one of the symbol display positions,

cause the display device to display a second plurality of symbols at a second set of the symbol display positions,

determine any award associated with the displayed second plurality of symbols and the displayed wild symbols, and

cause the display device to display any determined award, and

responsive to no triggering event occurring and one of the displayed plurality of symbols for the first play of the game being the wild symbol displayed at the first one of the symbol display positions, for the second, subsequent play of the game:

cause the display device to display that wild symbol at the second one of the symbol display positions,

cause the display device to display a third plurality of symbols at a third set of the symbol display positions,

determine any award associated with the displayed third plurality of symbols and the displayed wild symbols, and

cause the display device to display any determined award.

10 . The gaming system of claim 9 , wherein the third one of the symbol display positions is adjacent to the first one of the symbol display positions.

11 . The gaming system of claim 9 , wherein when executed by the processor responsive to the determined award for the second, subsequent play of the game having a value greater than zero, the instructions cause the processor to remove any displayed designated symbols.

12 . The gaming system of claim 9 , wherein the first one of the plurality of symbol display positions comprises the second one of the plurality of symbol display positions.

13 . The gaming system of claim 9 , further comprising a housing, and an acceptor, wherein when executed by the processor, the plurality of instructions cause the processor to: responsive to a physical item being received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, and responsive to a cashout input being received, cause an initiation of any payout associated with the credit balance.

14 . The gaming system of claim 9 , wherein the display device comprises part of a mobile device.

15 . A method of operating a gaming system, the method comprising:

displaying, by a display device, a plurality of symbol display positions, for a first play of a game:

displaying, by the display device, a first plurality of symbols at a first set of the symbol display positions,

determining, by a processor, any award associated with the displayed first plurality of symbols, and

displaying, by the display device, any determined award, and

responsive to a triggering event occurring and one of the displayed plurality of symbols for the first play of the game being a designated symbol displayed at a first one of the symbol display positions, for a second, subsequent play of the game:

displaying, by the display device, that designated symbol at a second one of the symbol display positions,

displaying, by the display device, a replication of that designated symbol to a third one of the symbol display positions, the third one of the symbol display positions being different from the first one of the symbol display positions,

displaying, by the display device, a second plurality of symbols at a second set of the symbol display positions,

determining, by the processor, any award associated with the displayed second plurality of symbols and the displayed designated symbols, and

displaying, by the display device, any determined award.

16 . The method of claim 15 , wherein the third one of the symbol display positions is adjacent to the first one of the symbol display positions.

17 . The method of claim 15 , further comprising, responsive to the determined award for the second, subsequent play of the game having a value greater than zero, removing, by the processor, any displayed designated symbols.

18 . The method of claim 15 , wherein the designated symbol comprises a wild symbol.

19 . The method of claim 15 , wherein the first one of the plurality of symbol display positions comprises the second one of the plurality of symbol display positions.

20 . The method of claim 15 , further comprising, responsive to no triggering event occurring and one of the displayed plurality of symbols for the first play of the game being the designated symbol displayed at the first one of the symbol display positions, for the second, subsequent play of the game:

displaying, by the display device, that designated symbol at the second one of the symbol display positions,

displaying, by the display device, a third plurality of symbols at a third set of the symbol display positions,

determining, by the processor, any award associated with the displayed third plurality of symbols and the displayed designated symbols, and

displaying, by the display device, any determined award.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 15, 2018
From: WOTTON, ADRIAN; TJIOE, ANTON
To: IGT
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