IP Library › Granted Patent US 11,164,378
Granted Patent B1
US 11,164,378 · App. 16/232,049 · Granted Nov 2, 2021

Virtual reality detection and projection system for use with a head mounted display

Inventors: Benjamin Cowen (New York, NY); Jon Muskin (Hutingdon Valley, PA)
Assignee: Out of Sight Vision Systems LLC
G06T19/003G01S17/04G02B27/017
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Quick Facts
Patent No.
US 11,164,378
App. No.
16/232,049
Granted
Nov 2, 2021
Kind
B1
Abstract

A Virtual reality system which comprises a head mounted display and positional tracking to determine the position and orientation of the head mounted display. A player wearing the head mounted display would view a virtual world. External physical objects such as a cup can be identified and displayed inside the virtual world displayed inside the head mounted display so that a player can drink out of the cup without having to remove the head mounted display.

Claims (12)

1. An apparatus, comprising:

a virtual reality headset configured to be worn on a player's head, the virtual reality headset comprising an output device;

a computer configured to communicate with the virtual reality headset, the computer configured to read computer readable instructions from a non-transitory computer readable storage medium, the computer readable storage instructions being programmed to:

display on the output device a virtual world using a position and an orientation of the headset;

detect a physical frame in a physical world, wherein the physical frame comprises four sides and a hollow area inside the four sides, the physical frame comprising a pattern printed on the four sides of the frame, the physical frame not being parts of a human;

capture video inside the frame in the physical world from a camera located on the headset;

display the video on the output device inside the virtual world.

2. The apparatus as recited in claim 1 , wherein the video is displayed in the virtual world in a relative position and orientation in the virtual world corresponding to where the frame is located in the physical world relative to a player wearing the headset.

3. The apparatus as recited in claim 1 , wherein the frame has a closed perimeter with an open interior.

4. The apparatus as recited in claim 1 , wherein the computer readable instructions are further programmed to identify the pattern.

5. The apparatus as recited in claim 1 , wherein the frame surrounds a phone in the physical world, and the computer readable instructions are further programmed to display to a player wearing the headset the video which displays a screen of the phone and the player's fingers touching the phone inside the frame.

6. The apparatus as recited in claim 1 , wherein the computer readable instructions are further programmed to resize the video to a resolution used by the output device.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 19, 2021
From: COWEN, BENJAMIN
To: MUSKIN, JON
Reel/Frame 056909/0732 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 19, 2021
From: MUSKIN, JON
To: OUT OF SIGHT VISION SYSTEMS LLC
Reel/Frame 056909/0759 →
Continuity (2)
Continuation 15836779 · Dec 8, 2017
Provisional Application 62431820 · Dec 8, 2016
Cited By (8)
US 12,218,944 US 12,266,061 US 12,277,301 US 12,332,432 US 12,346,396 US 12,464,090 US 12,547,237 US 12,717,940