IP Library Granted Patent US 10,856,387
Granted Patent B2
US 10,856,387 · App. 16/327,464 · Granted Dec 1, 2020

Crowd entertainment

Inventors: Edith Danielle Den Hartog (Eindhoven, NL); Martijn Marius Hultermans (Eindhoven, NL); Johannes Petrus Wilhelmus Baaijens (Eindhoven, NL)
Assignee: SIGNIFY HOLDING B.V.
H05B47/105G06K9/00778G10L25/51
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 10,856,387
App. No.
16/327,464
Granted
Dec 1, 2020
Kind
B2
Abstract

A crowd entertainment system ( 100 ) is disclosed comprising a set of devices ( 110, 112 ) for generating an ambience observable from a crowd location ( 10 ), said ambience comprising at least one of a visual component and an audible component; and a controller ( 130 ) adapted to control said set of devices, the controller arranged to obtain data pertaining to a crowd behaviour parameter ( 131 ) indicative of the behaviour of a crowd in said crowd location from at least one crowd behaviour observation device and obtain the crowd behaviour parameter from said data; obtain a crowd composition parameter ( 133 ) indicative of a composition of said crowd from a crowd composition parameter source; select an ambience definition from a plurality of ambience definitions as a function of the obtained crowd behaviour parameter and crowd composition parameter, each of said ambience definitions being labelled with at least one particular crowd composition parameter; and control at least a subset of said set of devices in accordance with the selected ambience definition. An arena lighting system comprising such a crowd entertainment system, a computer-implemented method ( 200 ) of selecting an ambience for generation by a crowd entertainment system and a computer program product for implementing such a method are also disclosed.

Claims (40)

1. A crowd entertainment system, comprising:

a set of devices for generating an ambience observable from a crowd location, said ambience comprising at least one of a visual effect and an audible effect; and

a controller adapted to control said set of devices, the controller arranged to:

either obtain data indicative of the behaviour of a crowd in said crowd location from at least one crowd behaviour capture device and obtain a crowd behaviour parameter from said data or obtain the crowd behaviour parameter from the at least one crowd behaviour capture device;

obtain a crowd composition parameter indicative of a demographic composition of said crowd from a crowd composition parameter source;

select an ambience definition from a plurality of ambience definitions as a function of the obtained crowd behaviour parameter and crowd composition parameter, each of said ambience definitions being labelled with at least one particular crowd composition parameter; and

control at least a subset of said set of devices in accordance with the selected ambience definition.

2. The crowd entertainment system of claim 1 , wherein the controller is arranged to obtain data pertaining to a plurality of individual behaviour parameters for a corresponding plurality of individuals within said crowd for said crowd location, and calculate the crowd behaviour parameter for said crowd location from the obtained plurality of individual behaviour parameters.

3. The crowd entertainment system of claim 2 , wherein the controller is arranged to calculate the crowd behaviour parameter based on a correlation between the obtained plurality of individual behaviour parameters.

4. The crowd entertainment system of claim 1 , wherein the controller is adapted to:

compare the obtained crowd behaviour parameter against a defined threshold, wherein the crowd behaviour parameter expresses a score for at least one of (a) a synchronicity of crowd movement, (b) a level of crowd vocalization and (c) a type of crowd vocalization; and

select an ambience definition having a particular crowd composition parameter matching the obtained crowd composition parameter from the plurality of ambience definitions if the obtained crowd behaviour parameter exceeds the defined threshold.

5. The crowd entertainment system of claim 1 , wherein the crowd location comprises a plurality of sections, and wherein the controller is arranged to:

for each section, obtain data pertaining to a crowd behaviour parameter indicative of the behaviour of a crowd for said section;

evaluate the crowd behaviour parameters for said respective sections to select one of said sections; and

obtain a crowd composition parameter indicative of a composition of said crowd for at least the selected section;

wherein the controller is adapted to select an ambience definition labelled with a particular crowd composition parameter matching the crowd composition parameter corresponding to the selected section from the plurality of ambience definitions.

6. The crowd entertainment system of claim 5 , wherein the controller is arranged to evaluate the crowd behaviour parameters for said respective sections by assigning a behavioural score to each of said sections, wherein the behavioural score is a score for at least one of (a) a synchronicity of crowd movement, (b) a level of crowd vocalization and (c) a type of crowd vocalization and selecting the section having the highest behavioural score.

7. The crowd entertainment system of claim 5 , wherein each section is associated with at least one device of said set of devices.

8. The crowd entertainment system of claim 1 , further comprising the at least one crowd behaviour capture device adapted to communicate with the controller.

9. The crowd entertainment system of claim 8 , wherein the system comprises a plurality of said capture devices, wherein each capture device is a wearable capture device for wearing by an individual in the crowd.

10. An arena lighting system comprising a plurality of luminaires and the crowd entertainment system of claim 1 , wherein the controller is adapted to control said luminaires, wherein at least some of the luminaires belong to said set of devices.

11. A computer-implemented method of selecting an ambience, the method comprising:

providing a crowd entertainment system comprising a set of devices for generating an ambience observable from a crowd location, said ambience comprising at least one of a visual effect and an audible effect; and a controller adapted to control said set of devices;

either obtaining, from said crowd entertainment system, data indicative of the behaviour of a crowd in said crowd location and obtaining a crowd behaviour parameter from said data, or obtain, from said crowd entertainment system, the crowd behaviour parameter;

obtaining a crowd composition parameter indicative of a demographic composition of said crowd;

selecting an ambience definition from a plurality of ambience definitions as a function of the obtained crowd behaviour parameter and the obtained crowd composition parameter; and

transmitting the selected ambience definition to the crowd entertainment system.

12. The computer-implemented method of claim 11 , further comprising:

comparing the obtained crowd behaviour parameter against a defined threshold, wherein the crowd behaviour parameter expresses a score for at least one of (a) a synchronicity of crowd movement, (b) a level of crowd vocalization and (c) a type of crowd vocalization; and

selecting an ambience definition matching the obtained crowd composition parameter from the plurality of ambience definitions if the obtained crowd behaviour parameter exceeds the defined threshold.

13. The computer-implemented method of claim 11 , wherein the crowd location comprises a plurality of sections, the method further comprising:

receiving for each section, from said crowd entertainment system, data pertaining to a crowd behaviour parameter indicative of the behaviour of a crowd for said section;

evaluating the crowd behaviour parameters for said respective sections to select one of said sections;

obtaining a crowd composition parameter indicative of a composition of said crowd at least for the selected section; and

selecting said ambience definition from the plurality of ambience definitions as a function of the crowd behaviour parameter and the crowd composition parameter corresponding to the selected section.

14. The computer-implemented method of claim 11 , wherein receiving, from said crowd entertainment system, a crowd behaviour parameter indicative of the behaviour of a crowd in said crowd location comprises:

receiving data pertaining to a plurality of individual behaviour parameters corresponding to a plurality of individuals within said crowd from said crowd entertainment system, a combination of said plurality of individual behaviour parameters defining the crowd behaviour parameter; and

calculating the crowd behaviour parameter from the obtained plurality of individual behaviour parameters.

15. A non-transitory computer readable medium comprising program instructions embodied therein, the program instructions, when executed by a processor of a computer system, causing the processor to implement the method of claim 11 .

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 20, 2019
From: DEN HARTOG, EDITH DANIELLE; HULTERMANS, MARTIJN MARIUS; BAAIJENS, JOHANNES PETRUS WILHELMUS
To: PHILIPS LIGHTING HOLDING B.V.
Reel/Frame 050395/0859 →
CHANGE OF NAME Recorded May 20, 2019
From: PHILIPS LIGHTING HOLDING B.V.
To: SIGNIFY HOLDING B.V.
Reel/Frame 049221/0743 →
Priority Claims (1)
EP 16185228 · Aug 23, 2016 · regional
Continuity (1)
Related Publication 20190200436A1 · Jun 27, 2019
Cited By (1)
US 12,295,082