IP Library Granted Patent US 11,426,660
Granted Patent B2
US 11,426,660 · App. 16/730,166 · Granted Aug 30, 2022

Gaming object with orientation sensor for interacting with a display and methods for use therewith

Inventors: Ahmadreza (Reza) Rofougaran (Newport Coast, CA); Maryam Rofougaran (Rancho Palos Verdes, CA); Nambirajan Seshadri (Irvine, CA); Brima B. Ibrahim (Laguna Hills, CA); John Walley (Ladera Ranch, CA); Jeyhan Karaoguz (Irvine, CA)
Assignee: Avago Technologies International Sales Pte. Limited
A63F13/573A63F13/211A63F13/212A63F13/213A63F13/235G01S7/412G01S13/426G01S13/878G06F3/011G06F3/0346A63F13/57A63F13/825A63F2300/1012A63F2300/1031A63F2300/5553G06F3/012G06F3/045
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Quick Facts
Patent No.
US 11,426,660
App. No.
16/730,166
Granted
Aug 30, 2022
Kind
B2
Abstract

A gaming object includes an orientation sensor that generates orientation data in response to the orientation of the gaming object. An actuator that generates interaction data in response to an action of a user. A transceiver sends an RF signal to a game device that indicates the orientation data and the interaction data. The game device generates display data for display on a display device that contains at least one interactive item, and wherein the at least one interactive item is interactive in response to the orientation data and the interaction data.

Claims (19)

1. A gaming object comprising:

a capacitive sensor including a capacitive layer having a charge that generates interaction data in response to actions of a user including touch of the user in proximity to the capacitive layer, the interaction data indicating an amount of the capacitive sensor that is covered by the touch of the user and a position of the touch; and

a sensing tag comprising a power generating circuit, the sensing tag configured to:

receive a first radio-frequency (RF) signal and generate, using the power generating circuit, a supply voltage for the sensing tag based on the first RF signal; and

send a second RF signal, based on backscattering the first RF signal, to a game device, wherein the second RF signal comprises the interaction data.

2. The gaming object of claim 1 , wherein the first RF signal is associated with a predetermined frequency.

3. The gaming object of claim 1 , wherein the first RF signal is received periodically.

4. The gaming object of claim 1 , further comprising a plurality of sensing tags, and wherein the gaming object is configured to compile data of the plurality of sensing tags and send the compiled data to the game device.

5. The gaming object of claim 1 , wherein the supply voltage generated by the power generating circuit supplies power for functionality of the gaming object.

6. The gaming object of claim 1 , further comprising a capacitor, and wherein the power generating circuit stores energy in the capacitor.

7. A method, comprising:

receiving, by a sensing tag of a gaming object comprising a power generating circuit, a first radio-frequency (RF) signal and generating, using the power generating circuit, a supply voltage for the sensing tag based on the first RF signal;

generating, by a capacitive sensor of the gaming object including a capacitive layer having a charge, interaction data in response to actions of a user including touch of the user in proximity to the capacitive layer, the interaction data indicating an amount of the capacitive sensor that is covered by the touch of the user and a position of the touch; and

sending, by the sensing tag, a second RF signal, based on backscattering the first RF signal, to a game device, wherein the second RF signal comprises the interaction data.

8. The method of claim 7 , wherein the first RF signal is associated with a predetermined frequency.

9. The method of claim 7 , wherein the first RF signal is received periodically.

10. The method of claim 7 , further comprising compiling, by the gaming object, data of a plurality of sensing tags and sending the compiled data to the game device.

11. The method of claim 7 , wherein the supply voltage generated by the power generating circuit supplies power for functionality of the gaming object.

12. The method of claim 7 , further comprising storing, by the power generating circuit, energy in a capacitor of the gaming object.

Assignments (3)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 20, 2022
From: ROFOUGARAN, AHMADREZA (REZA); ROFOUGARAN, MARYAM; SESHADRI, NAMBIRAJAN; IBRAHIM, BRIMA B.; WALLEY, JOHN; KARAOGUZ, JEYHAN
To: BROADCOM CORPORATION
Reel/Frame 060563/0299 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 20, 2022
From: BROADCOM CORPORATION
To: AVAGO TECHNOLOGIES GENERAL IP (SINGAPORE) PTE. LTD.
Reel/Frame 060563/0471 →
MERGER Recorded Jul 20, 2022
From: AVAGO TECHNOLOGIES GENERAL IP (SINGAPORE) PTE. LTD.
To: AVAGO TECHNOLOGIES INTERNATIONAL SALES PTE. LIMITED
Reel/Frame 060763/0997 →
Continuity (4)
Continuation 15346418 · Nov 8, 2016
Continuation 12131522 · Jun 2, 2008
Provisional Application 60936724 · Jun 22, 2007
Related Publication 20200129861A1 · Apr 30, 2020