IP Library Granted Patent US 11,158,105
Granted Patent B2
US 11,158,105 · App. 16/785,844 · Granted Oct 26, 2021

Methods and systems for generating holographic animations

Inventors: Jason W. Conness (Pasadena, CA); Todd Mariani (Philadelphia, PA)
Assignee: Rovi Guides, Inc.
G06T13/80G06F3/011G06F3/012G06F3/013G06F3/017G06F3/0482G06F3/04842G06F3/04845G06F16/54G06F16/5866
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Quick Facts
Patent No.
US 11,158,105
App. No.
16/785,844
Granted
Oct 26, 2021
Kind
B2
Abstract

Methods and systems are described herein for improved techniques for consuming and interacting with media content. Specifically, the media guidance application may generate holographic animations that move from a holographic structure from which a user has selected a media asset and direct the user to a display device capable of presenting the media asset. For example, in response to a user selecting a baseball movie from a holographic bookcase, the media guidance application may generate for display a holographic baseball that is “thrown” from the bookcase to a television that will present the baseball movie.

Claims (42)

1. A method for generating for display, in a physical space, a virtual animation within a virtual environment, wherein a plurality of media devices is located in the physical space, the method comprising:

determining a media asset associated with a portion of virtual content generated for display at a first location in the physical space;

cross-referencing the media asset with a database of virtual animations associated with various media assets to determine a virtual animation associated with the media asset;

identifying a second location associated with the media asset within the physical space, wherein a first media device of the plurality of media devices that supports a format of the media asset is located at the second location;

determining a trajectory from the first location to the second location; and

generating for display the virtual animation along the trajectory, wherein the virtual animation moves along the trajectory independently from the virtual content.

2. The method of claim 1 , wherein the second location includes a display device for presenting the media asset, the method further comprising selecting the second location from a plurality of locations based on a format of the display device corresponding to a format of the media asset.

3. The method of claim 1 , further comprising detecting a user interaction selecting a portion of the virtual content.

4. The method of claim 3 , wherein the user interaction comprises a user focusing on the portion of the virtual content.

5. The method of claim 3 , further comprising:

determining a speed associated with the user interaction;

cross-referencing the speed with a database associated with projected distances corresponding to different speeds of user interactions to determine a projected distance associated with the speed; and

selecting the second location in response to determining an actual distance between the first location and the second location corresponds to the projected distance associated with the speed.

6. The method of claim 3 , wherein the trajectory is based on a direction associated with the user interaction.

7. The method of claim 3 , wherein a speed of the virtual animation along the trajectory is based on a speed of the user interaction.

8. The method of claim 1 , further comprising:

determining a direction associated with the trajectory; and

determining a distance associated with the trajectory.

9. The method of claim 1 , wherein the virtual content comprises a plurality of portions, and wherein each portion of the plurality of portions is associated with a different media asset.

10. The method of claim 1 , wherein the virtual content comprises a virtual structure that is manipulated by a user to select the media asset.

11. A system for generating for display, in a physical space, a virtual animation within a virtual environment, wherein a plurality of media devices is located in the physical space, the system comprising:

storage circuitry configured to store a database of virtual animations associated with various media assets; and

control circuitry configured to:

determine a media asset associated with a portion of virtual content generated for display at a first location in the physical space;

cross-reference the media asset with the database of virtual animations associated with various media assets to determine a virtual animation associated with the media asset;

identify a second location associated with the media asset within the physical space, wherein a first media device of the plurality of media devices that supports a format of the media asset is located at the second location;

determine a trajectory from the first location to the second location; and

generate for display the virtual animation along the trajectory, wherein the virtual animation moves along the trajectory independently from the virtual content.

12. The system of claim 11 , wherein the second location includes a display device for presenting the media asset, and wherein the control circuitry is further configured to select the second location from a plurality of locations based on a format of the display device corresponding to a format of the media asset.

13. The system of claim 11 , wherein the control circuitry is further configured to detect a user interaction selecting a portion of the virtual content.

14. The system of claim 13 , wherein the user interaction comprises a user focusing on the portion of the virtual content.

15. The system of claim 13 , wherein the control circuitry is further configured to:

determine a speed associated with the user interaction;

cross-reference the speed with a database associated with projected distances corresponding to different speeds of user interactions to determine a projected distance associated with the speed; and

select the second location in response to determining an actual distance between the first location and the second location corresponds to the projected distance associated with the speed.

16. The system of claim 13 , wherein the trajectory is based on a direction associated with the user interaction.

17. The system of claim 13 , wherein a speed of the virtual animation along the trajectory is based on a speed of the user interaction.

18. The system of claim 11 , wherein the control circuitry is further configured to:

determine a direction associated with the trajectory; and

determine a distance associated with the trajectory.

19. The system of claim 11 , wherein the virtual content comprises a plurality of portions, and wherein each portion of the plurality of portions is associated with a different media asset.

20. The system of claim 11 , wherein the virtual content comprises a virtual structure that is manipulated by a user to select the media asset.

Assignments (3)
CHANGE OF NAME Recorded Oct 2, 2024
From: ROVI GUIDES, INC.
To: ADEIA GUIDES INC.
Reel/Frame 069085/0697 →
SECURITY INTEREST Recorded Jun 1, 2020
From: ROVI SOLUTIONS CORPORATION; ROVI TECHNOLOGIES CORPORATION; ROVI GUIDES, INC.; TIVO SOLUTIONS INC.; VEVEO, INC.; INVENSAS CORPORATION; INVENSAS BONDING TECHNOLOGIES, INC.; TESSERA, INC.; TESSERA ADVANCED TECHNOLOGIES, INC.; DTS, INC.; PHORUS, INC.; IBIQUITY DIGITAL CORPORATION
To: BANK OF AMERICA, N.A.
Reel/Frame 053468/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 10, 2020
From: CONNESS, JASON W.; MARIANI, TODD
To: ROVI GUIDES, INC.
Reel/Frame 051767/0701 →
Continuity (3)
Continuation 15940478 · Mar 29, 2018
Continuation 14631968 · Feb 26, 2015
Related Publication 20200302673A1 · Sep 24, 2020