IP Library Granted Patent US 11,291,910
Granted Patent B2
US 11,291,910 · App. 16/791,567 · Granted Apr 5, 2022

Apparatuses and methods for providing a virtual input key

Inventors: Kuo-Hsiung Huang (Hsinchu, TW); Wen-Kai Chiu (Hsinchu, TW); Ya-Ting Tsai (Hsinchu, TW); Chia-Hsin Yang (Hsinchu, TW); Kun-Tien Kuo (Hsinchu, TW)
Assignee: MEDIATEK INC.
A63F13/218A63F13/215A63F13/92G06F3/0487G06F3/167A63F2300/204
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Quick Facts
Patent No.
US 11,291,910
App. No.
16/791,567
Granted
Apr 5, 2022
Kind
B2
Abstract

A mobile electronic apparatus including an audio receiver and a controller is provided. The audio receiver receives a reference signal via a first hole and a second hole on a housing of the mobile electronic apparatus. The controller detects a touch event on the second hole according to the received reference signal.

Claims (26)

1. A mobile electronic apparatus, comprising:

a first hole and a second hole, each of which is a respective opening on a housing of the mobile electronic apparatus;

an audio receiver, configured to receive a reference signal via the first hole and the second hole; and

a controller, configured to detect a touch event occurring on the second hole according to the reference signal received via the first hole and the second hole;

wherein the reference signal entering the first hole is provided with a flat amplitude response at all frequencies, while the reference signal entering the second hole is boosted at frequencies higher than a predetermined threshold.

2. The mobile electronic apparatus of claim 1 , wherein the detecting of the touch event comprises determining whether the received reference signal comprises a glitch impulse, and detecting a tap event occurring on the second hole when the received reference signal comprises a glitch impulse.

3. The mobile electronic apparatus of claim 1 , further comprising:

au audio output device, configured to output the reference signal prior to the reference signal being received by the audio receiver, when the mobile electronic apparatus enters a game mode.

4. The mobile electronic apparatus of claim 3 , wherein the detecting of the touch event comprises determining whether the received reference signal is suppressed in contrast to the output reference signal, and detecting a long-press event occurring on the second hole when the received reference signal is suppressed in contrast to the output reference signal.

5. The mobile electronic apparatus of claim 1 , further comprising an acoustic tube which is coupled between the audio receiver and the second hole, and is configured to boost the higher frequencies of the reference signal entering the second hole and to introduce the boosted reference signal to the audio receiver.

6. The mobile electronic apparatus of claim 1 , wherein the second hole is disposed on a side surface of the housing of the mobile electronic apparatus.

7. A method, executed by a mobile electronic apparatus comprising a first hole and a second hole, each of which is a respective opening on a housing of the mobile electronic apparatus, and an audio receiver, the method comprising:

receiving, by the audio receiver, a reference signal via the first hole and the second hole; and

detecting a touch event occurring on the second hole according to the reference signal received via the first hole and the second hole;

wherein the reference signal entering the first hole is provided with a flat amplitude response at all frequencies, while the reference signal entering the second hole is boosted at frequencies higher than a predetermined threshold.

8. The method of claim 7 , wherein the detecting of the touch event comprises:

determining whether the received reference signal comprises a glitch impulse; and

detecting a tap event occurring on the second hole when the received reference signal comprises a glitch impulse.

9. The method of claim 7 , further comprising:

configuring an audio output device to output the reference signal prior to the reference signal being received by the audio receiver, when the mobile electronic apparatus enters a game mode.

10. The method of claim 9 , wherein the detecting of the touch event comprises:

determining whether the received reference signal is suppressed in contrast to the output reference signal; and

detecting a long-press event occurring on the second hole when the received reference signal is suppressed in contrast to the output reference signal.

11. The method of claim 7 , further comprising:

providing an acoustic tube which is coupled between the audio receiver and the second hole, and is configured to boost the higher frequencies of the reference signal entering the second hole and to introduce the boosted reference signal to the audio receiver.

12. The method of claim 7 , wherein the second hole is disposed on a side surface of the housing of the mobile electronic apparatus.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 17, 2024
From: MEDIATEK INC.
To: INTERLINK SILICON SOLUTIONS INC.
Reel/Frame 069604/0902 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 14, 2020
From: HUANG, KUO-HSIUNG; CHIU, WEN-KAI; TSAI, YA-TING; YANG, CHIA-HSIN; KUO, KUN-TIEN
To: MEDIATEK INC.
Reel/Frame 051824/0753 →