IP Library Granted Patent US 11,077,371
Granted Patent B2
US 11,077,371 · App. 16/814,773 · Granted Aug 3, 2021

Systems and methods for customized camera views in virtualized environments

Inventors: James Paul Ceraldi (Surrey, CA); Brad Steeves (Vancouver, CA); Bryan Brandt (Vancouver, CA)
Assignee: Hothead Games Inc.
A63F13/5258A63F13/2145A63F13/42A63F13/525A63F13/5252A63F13/5255A63F13/837A63F13/86
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Quick Facts
Patent No.
US 11,077,371
App. No.
16/814,773
Granted
Aug 3, 2021
Kind
B2
Abstract

Systems and methods for providing customized camera views of virtualized environments are provided herein. In one embodiment a method includes detecting a gameplay event of interest within a virtual gaming environment and displaying a customized camera view of the gameplay event of interest based on user input receiving during traversal of a projectile from a weapon to a target. The customized camera view has a focal point of the projectile.

Claims (30)

1. A method, comprising:

providing a virtual gaming environment on a touch screen display device, the touch screen display device receiving touch-based user input comprising any of a swipe, tap or pinch on the touch screen display device to create a customized camera viewing experience of a gameplay event of interest involving a target, wherein the customized camera viewing experience comprises an entire event from discharging, traveling, and hitting of the target by a projectile;

during the traveling of the projectile, receiving the touch-based user input on the touch screen display device;

providing a customized camera view of the gameplay event of interest based on the touch-based user input; and

detonating explosive props within the virtual gaming environment when the target is impacted.

2. The method according to claim 1 , further comprising automatically capturing screenshots during the customized camera viewing experience.

3. The method according to claim 1 , wherein when the touch-based user input comprises a touch within an interactive graphical user interface displayed on the touch screen display device, the projectile slows its traversal speed towards the target.

4. The method according to claim 3 , wherein if the touch-based user input is removed, the projectile increases its traversal speed towards the target.

5. The method according to claim 1 , wherein when the touch-based user input comprises a swipe action within the touch screen display device, a rotation of camera angle of the customized camera view occurs.

6. The method according to claim 5 , wherein the rotation of the camera angle corresponds to a direction of the swipe action.

7. The method according to claim 6 , wherein a focal point of the customized camera view is the projectile discharged from a weapon.

8. The method according to claim 1 , further comprising displaying an x-ray view of the target as the projectile impacts the target.

9. The method according to claim 1 , wherein the customized camera view comprises a camera angle that is provided from the target's perspective.

10. A method, comprising:

providing a virtual gaming environment on a display device that receives touch-based user input that is used to alter a camera view of a gameplay event of interest to create a customized camera view during the gameplay event of interest;

providing the customized camera view of the gameplay event of interest based on the touch-based user input, wherein the customized camera view has a focal point of a projectile or a target of the gameplay event of interest;

during traveling of the projectile, receiving the touch-based user input on the display device; and

selectively changing the customized camera view, wherein the customized camera view comprises a visually altered view frame or tracking when the projectile penetrates a target, the customized camera view further comprising a path highlight effect.

11. The method according to claim 10 , further comprising selectively changing a color filter of the customized camera view.

12. The method according to claim 10 , further comprising:

receiving projectile path adjustments from an end user during traversal of the projectile to a target during the gameplay event of interest; and

selectively adjusting an impact position of the projectile based on the projectile path adjustments.

13. A method, comprising:

displaying a customized camera view of a gameplay event of interest based on touch-based user input received on a touch screen display device during traversal of an object to a target, the customized camera view having a focal point of the object, wherein the customized camera view comprises an event sequence involving the object;

displaying an x-ray view of the target as the object impacts the target; and

rotating a camera angle of the customized camera view based on a swipe action received during the event sequence.

14. The method according to claim 13 , further comprising imposing a passive tutorial on the customized camera view that instructs a user in adjusting the customized camera view.

15. The method according to claim 14 , further comprising allowing the user to perform any of pausing, rewinding, and editing the customized camera view of the gameplay event of interest.

16. The method according to claim 13 , wherein a point of view of the customized camera view is from a perspective of the target.

17. The method according to claim 13 , further comprising placing projectile tracer effect into the customized camera view.

Assignments (6)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 11, 2025
From: HOTHEAD GAMES INC. BY ITS LICENSED INSOLVENCY TRUSTEE, ALVAREZ & MARSAL CANADA INC.
To: FRESH BUILD GAMES INC.
Reel/Frame 072223/0772 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 27, 2020
From: CERALDI, JAMES PAUL; STEEVES, BRAD; BRANDT, BRYAN
To: HOTHEAD GAMES, INC.
Reel/Frame 052244/0364 →
CHANGE OF NAME Recorded Mar 27, 2020
From: 1098109 B.C. LTD.
To: HOTHEAD GAMES INC.
Reel/Frame 052244/0420 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 27, 2020
From: HOTHEAD GAMES, INC.
To: 1098109 B.C. LTD.
Reel/Frame 052244/0553 →
CHANGE OF NAME Recorded Mar 27, 2020
From: HOTHEAD HOLDINGS INC.
To: HOTHEAD GAMES INC.
Reel/Frame 052244/0604 →
MERGER Recorded Mar 27, 2020
From: HOTHEAD GAMES INC.
To: HOTHEAD HOLDINGS INC.
Reel/Frame 052252/0769 →
Continuity (3)
Continuation 15886741 · Feb 1, 2018
Continuation 15195943 · Jun 28, 2016
Related Publication 20200206624A1 · Jul 2, 2020