IP Library Granted Patent US 12,254,739
Granted Patent B2
US 12,254,739 · App. 17/112,900 · Granted Mar 18, 2025

Gaming system, control method for gaming system, and program for gaming machine, for providing a game with a bonus opportunity

Inventors: Mukasa Shigehito (Zama, JP); Osaki Yukihiro (Zama, JP); Ueki Kyohei (Zama, JP); Tada Ikki (Zama, JP); Tezuka Yoshiaki (Zama, JP); Mizoguchi Masao (Zama, JP); Mizoguchi Toshiyuki (Zama, JP)
Assignee: Konami Gaming, Inc.
G07F17/3223G07F17/3225G07F17/3262G07F17/3267G07F17/3288
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 12,254,739
App. No.
17/112,900
Granted
Mar 18, 2025
Kind
B2
Abstract

A gaming system provides a center control unit and a plurality of gaming stations. The center control unit is provides a main game to a plurality of players. The center control unit is configured to randomly establish an outcome of the main game from a plurality of potential outcomes. The gaming stations accept a wager on the main game from respective players, receives the outcome of the main game and pays an award to one of the players as a function of the outcome of the main game. The center control unit randomly establishes one of the players as eligible for a bonus game, selects one of the potential outcomes of the main game as a bonus game eligible outcome, and if the bonus game eligible outcome is the outcome of the main game, provides a bonus game to the bonus game eligible player.

Claims (72)

1. A gaming system, comprising:

a center display configured to display video images of a simulated horse race including a plurality of virtual horses;

a center field unit including a model racetrack and a plurality of horse race models configured to travel along the model racetrack;

a plurality of gaming stations positioned adjacent the center field unit, each gaming station including a cabinet, a display unit mounted to the cabinet, and a control panel mounted to the cabinet; and

a center control unit coupled to the center display, the center field unit, and to each of the gaming stations, the center control unit including one or more processors programmed to execute an algorithm including the steps of:

executing the simulated horse race by:

rendering a race screen on the display unit of each gaming station displaying images of each virtual horse included in the simulated horse race;

randomly determining an outcome of the simulated horse race from a plurality of potential race outcomes including a winning virtual horse;

randomly selecting one or more eligible gaming stations for a progressive bonus game from the plurality of gaming stations;

randomly selecting a progressive bonus chance virtual horse from the plurality of virtual horses and assign the randomly selected progressive bonus chance virtual horse to each selected eligible gaming station;

modifying a corresponding race screen associated with each selected eligible gaming station to display a progressive bonus chance symbol overlayed onto a corresponding image of the progressive bonus chance virtual horse;

generating a race video associated with the randomly determined outcome of the simulated horse race;

simultaneously displaying the race video on the center display and on the display unit of each gaming station;

operating each of the horse race models to travel around the model racetrack based on the randomly determined outcome of the simulated horse race; and

rendering a progressive bonus game display window on each selected eligible gaming station upon determining the progressive bonus chance virtual horse matches the winning virtual horse of the randomly determined outcome of the simulated horse race.

2. The gaming system of claim 1 , wherein the one or more processors are programmed to execute the algorithm including the steps of:

randomly selecting the progressive bonus chance virtual horse before randomly determining the outcome of the simulated horse race.

3. The gaming system of claim 1 , wherein the one or more processors are programmed to execute the algorithm including the steps of:

initiating a progressive bonus game at the selected eligible gaming stations including:

prior to displaying the race video, randomly determining a placement order of each virtual horse in the simulated horse race; and

providing a progressive award based on the placement order of each virtual horse determined in the progressive bonus game and a result of the simulated horse race.

4. The gaming system of claim 3 , wherein the one or more processors are programmed to execute the algorithm including the steps of initiating the progressive bonus game upon receiving a qualifying wager via the selected eligible gaming stations.

5. The gaming system of claim 3 , wherein the one or more processors are programmed to execute the algorithm including the steps of randomly determining whether to initiate the progressive bonus game.

6. The gaming system of claim 3 , wherein the one or more processors are programmed to execute the algorithm including the steps of:

initiating the progressive bonus game at the selected eligible gaming stations by:

prior to displaying the race video, randomly determining a placement order of each virtual horse in the simulated horse race for each of the selected eligible gaming stations such that at least one selected eligible gaming station is associated with a different placement order.

7. The gaming system of claim 1 , wherein the one or more processors are programmed to execute the algorithm including the steps of executing a plurality of simulated horse races, each simulated horse race including a different group of virtual horses.

8. A method of operating a gaming system including a center display configured to display video images of a simulated horse race including a plurality of virtual horses, a center field unit including a model racetrack and a plurality of horse race models configured to travel along the model racetrack, a plurality of gaming stations positioned adjacent the center field unit with each gaming station including a cabinet, a display unit mounted to the cabinet, and a control panel mounted to the cabinet, and a center control unit including one or more processors operably coupled to the center display, the center field unit, and to each of the gaming stations, the method including the one or more processors performing an algorithm including the steps of:

executing the simulated horse race by:

rendering a race screen on the display unit of each gaming station displaying images of each virtual horse included in the simulated horse race;

randomly determining an outcome of the simulated horse race from a plurality of potential race outcomes including a winning virtual horse;

randomly selecting one or more eligible gaming stations for a progressive bonus game from the plurality of gaming stations;

randomly selecting a progressive bonus chance virtual horse from the plurality of virtual horses and assign the randomly selected progressive bonus chance virtual horse to each selected eligible gaming station;

modifying a corresponding race screen associated with each selected eligible gaming station to display a progressive bonus chance symbol overlayed onto a corresponding image of the progressive bonus chance virtual horse;

generating a race video associated with the randomly determined outcome of the simulated horse race;

simultaneously displaying the race video on the center display and on the display unit of each gaming station;

operating each of the horse race models to travel around the model racetrack based on the randomly determined outcome of the simulated horse race; and

rendering a progressive bonus game display window on each selected eligible gaming station upon determining the progressive bonus chance virtual horse matches the winning virtual horse of the randomly determined outcome of the simulated horse race.

9. The method of claim 8 , including the one or more processors performing the algorithm including the steps of:

randomly selecting the progressive bonus chance virtual horse before randomly determining the outcome of the simulated horse race.

10. The method of claim 8 , including the one or more processors performing the algorithm including the steps of:

initiating a progressive bonus game at the selected eligible gaming stations including:

prior to displaying the race video, randomly determining a placement order of each virtual horse in the simulated horse race; and

providing a progressive award based on the placement order of each virtual horse determined in the progressive bonus game and a result of the simulated horse race.

11. The method of claim 10 , including the one or more processors performing the algorithm including the steps of initiating the progressive bonus game upon receiving a qualifying wager via the selected eligible gaming stations.

12. The method of claim 10 , including the one or more processors performing the algorithm including the steps of randomly determining whether to initiate the progressive bonus game.

13. The method of claim 10 , including the one or more processors performing the algorithm including the steps of:

initiating the progressive bonus game at the selected eligible gaming stations by:

prior to displaying the race video, randomly determining a placement order of each virtual horse in the simulated horse race for each of the selected eligible gaming stations such that at least one selected eligible gaming station is associated with a different placement order.

14. The method of claim 8 , including the one or more processors performing the algorithm including the steps of executing a plurality of simulated horse races, each simulated horse race including a different group of virtual horses.

15. A non-transitory computer-readable storage media having computer-executable instructions embodied thereon to operate a gaming system including a center display configured to display video images of a simulated horse race including a plurality of virtual horses, a center field unit including a model racetrack and a plurality of horse race models configured to travel along the model racetrack, a plurality of gaming stations positioned adjacent the center field unit with each gaming station including a cabinet, a display unit mounted to the cabinet, and a control panel mounted to the cabinet, and a center control unit including one or more processors operably coupled to the center display, the center field unit, and to each of the gaming stations, when executed by the one or more processors the computer-executable instructions cause the one or more processors to perform an algorithm including the steps of:

executing the simulated horse race by:

rendering a race screen on the display unit of each gaming station displaying images of each virtual horse included in the simulated horse race;

randomly determining an outcome of the simulated horse race from a plurality of potential race outcomes including a winning virtual horse;

randomly selecting one or more eligible gaming stations for a progressive bonus game from the plurality of gaming stations;

randomly selecting a progressive bonus chance virtual horse from the plurality of virtual horses and assign the randomly selected progressive bonus chance virtual horse to each selected eligible gaming station;

modifying a corresponding race screen associated with each selected eligible gaming station to display a progressive bonus chance symbol overlayed onto a corresponding image of the progressive bonus chance virtual horse;

generating a race video associated with the randomly determined outcome of the simulated horse race;

simultaneously displaying the race video on the center display and on the display unit of each gaming station;

operating each of the horse race models to travel around the model racetrack based on the randomly determined outcome of the simulated horse race; and

rendering a progressive bonus game display window on each selected eligible gaming station upon determining the progressive bonus chance virtual horse matches the winning virtual horse of the randomly determined outcome of the simulated horse race.

16. The non-transitory computer-readable storage media of claim 15 , wherein the computer-executable instructions cause the one or more processors to perform the algorithm including the steps of:

randomly selecting the progressive bonus chance virtual horse before randomly determining the outcome of the simulated horse race.

17. The non-transitory computer-readable storage media of claim 15 , wherein the computer-executable instructions cause the one or more processors to perform the algorithm including the steps of:

initiating a progressive bonus game at the selected eligible gaming stations including:

prior to displaying the race video, randomly determining a placement order of each virtual horse in the simulated horse race; and

providing a progressive award based on the placement order of each virtual horse determined in the progressive bonus game and a result of the simulated horse race.

18. The non-transitory computer-readable storage media of claim 17 , wherein the computer-executable instructions cause the one or more processors to perform the algorithm including the steps of initiating the progressive bonus game upon receiving a qualifying wager via the selected eligible gaming stations.

19. The non-transitory computer-readable storage media of claim 17 , wherein the computer-executable instructions cause the one or more processors to perform the algorithm including the steps of randomly determining whether to initiate the progressive bonus game.

20. The non-transitory computer-readable storage media of claim 17 , wherein the computer-executable instructions cause the one or more processors to perform the algorithm including the steps of:

initiating the progressive bonus game at the selected eligible gaming stations by:

prior to displaying the race video, randomly determining a placement order of each virtual horse in the simulated horse race for each of the selected eligible gaming stations such that at least one selected eligible gaming station is associated with a different placement order.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 4, 2020
From: SHIGEHITO, MUKASA; YUKIHIRO, OSAKI; KYOHEI, UEKI; IKKI, TADA; YOSHIAKI, TEZUKA; MASAO, MIZOGUCHI; TOSHIYUKI, MIZOGUCHI
To: KONAMI GAMING, INC.
Reel/Frame 054607/0712 →
Continuity (4)
Continuation 16409023 · May 10, 2019
Continuation 15492899 · Apr 20, 2017
Provisional Application 62336335 · May 13, 2016
Related Publication 20210350658A1 · Nov 11, 2021
References Cited (20)
US 6210275B1 · Olsen · 2001 [cited by applicant]
US 20010016509A1 · Kusuda · 2001 [cited by applicant]
US 20040072607A1 · Thomas et al. · 2004 [cited by applicant]
US 20050079911A1 · Nakatsu · 2005 [cited by applicant]
US 20080227508A1 · Tomaru · 2008 [cited by examiner]
US 20090054132A1 · Saito · 2009 [cited by applicant]
US 20090054133A1 · Saito · 2009 [cited by applicant]
US 20090233671A1 · Tsukahara · 2009 [cited by examiner]
US 20110117981A1 · Baerlocher · 2011 [cited by examiner]
US 20150115533A1 · Alvarez · 2015 [cited by examiner]
US 20150262452A1 · Corckran et al. · 2015 [cited by applicant]
US 20150348366A1 · Baerlocher et al. · 2015 [cited by applicant]
US 20170330411A1 · Shigehito et al. · 2017 [cited by applicant]
CN 1179346A · 1998 [cited by applicant]
CN 101927090A · 2010 [cited by applicant]
JP 2008522744A · 2008 [cited by applicant]
JP 2009045314A · 2009 [cited by applicant]
JP 2009045316A · 2009 [cited by applicant]
JP 2009045322A · 2009 [cited by applicant]
JP 2009045349A · 2009 [cited by applicant]