IP Library Granted Patent US 11,402,915
Granted Patent B2
US 11,402,915 · App. 17/140,749 · Granted Aug 2, 2022

Providing mediated social interactions

Inventor: Kelly Elizabeth Dobson (Mountain View, CA)
Assignee: GOOGLE LLC
G06F3/016G06F3/012G06F3/015G06F3/04883G06N20/00G06Q50/01
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Quick Facts
Patent No.
US 11,402,915
App. No.
17/140,749
Granted
Aug 2, 2022
Kind
B2
Abstract

Systems and methods of providing mediated social interactions are provided. For instance, a user input from a first user indicative a request to facilitate a provision of emotive contextual signals to a second user can be received. One or more emotive contextual signals to be provided to the second user can be determined based at least in part on the user input. The one or more first emotive contextual signals can include one or more haptic feedback signals intended to facilitate a mediated social interaction associated with the second user.

Claims (130)

1. An interactive device, comprising:

one or more haptic devices;

one or more processors; and

one or more memory devices, the one or more memory devices storing computer-readable instructions that when executed by the one or more processors cause the one or more processors to perform operations, the operations comprising:

receiving from an additional interactive device data indicative of a user input corresponding to a request from a second user to facilitate a provision of emotive contextual signals to a first user of the interactive device;

determining one or more first emotive contextual signals to be provided to the first user based at least in part on the user input, the one or more first emotive contextual signals comprising one or more first haptic signals intended to facilitate a mediated social interaction associated with the first user;

determining an emotional response of the first user to the one or more first emotive contextual signals; and

comparing the determined emotional response of the first user to a target emotional response.

2. The first interactive device of claim 1 , wherein the operations further comprise:

transmitting data indicative of one or more feedback signals to the additional interactive device.

3. The first interactive device of claim 2 , wherein the one or more feedback signals include data indicative of one or more second haptic signals.

4. The first interactive device of claim 1 , wherein:

the one or more haptic devices include one or more electrotactile actuators.

5. The first interactive device of claim 4 , further comprising:

one or more conductive yarns comprising a conductive polymer.

6. The first interactive device of claim 4 , wherein:

the user input corresponding to the request from the second user includes one or more input gestures performed by the second user with respect to the additional interactive device, the one or more input gestures being associated with the mediated social interaction.

7. The first interactive device of claim 6 , wherein:

the one or more input gestures are detected by one or more capacitive sensors of the additional interactive device.

8. The first interactive device of claim 1 , wherein the operations further comprise:

determining one or more second emotive contextual signals to be provided to the second user; and

transmitting data indicative of the one or more second emotive contextual signals to the additional interactive device.

9. The first interactive device of claim 8 , wherein the one or more second emotive contextual signals are based at least in part on the determined emotional response of the first user to the target emotional response.

10. The first interactive device of claim 1 , wherein the operations further comprise:

receiving a user input from the first user indicative of a request to facilitate a provision of emotive contextual signals to the second user; and

transmitting to the second user device data indicative of the user input from the first user.

11. The first interactive device of claim 1 , wherein the operations further comprise:

providing the one or more first haptic signals to the first user.

12. The first interactive device of claim 1 , wherein the operations further comprise:

detecting one or more input gestures performed by the first user with respect to the first interactive device, the one or more input gestures being associated with the mediated social interaction.

13. The first interactive device of claim 12 , further comprising:

one or more gesture detection sensors;

wherein the one or more input gestures performed by the first user are detected via the one or more gesture detection sensors.

14. The first interactive device of claim 13 , wherein:

the one or more gesture detection sensors include one or more conductive threads; and

the one or more input gestures are detected using the one or more conductive threads.

15. The first interactive device of claim 1 , wherein the operations further comprise:

determining one or more second emotive contextual signals to be provided to the first user based at least in part on a comparison of the determined emotional response of the first user to the target emotional response; and

providing the one or more second emotive contextual signals to the first user.

16. The first interactive device of claim 1 , wherein determining an emotional response of the first user to the one or more first emotive contextual signals comprises:

determining one or more biometric signals associated with the first user.

17. The first interactive device of claim 16 , wherein the one or more biometric signals comprise one or more of a heart rate associated with the first user, a temperature associated with the first user, or a skin conductance associated with the first user.

18. The first interactive device of claim 1 , wherein the first interactive device comprises a smart garment having a plurality of electrically conductive yarns configured to implement one or more circuits.

19. The first interactive device of claim 1 , wherein determining the one or more first emotive contextual signals comprises determining the one or more first emotive contextual signals using one or more machine learning techniques.

20. The first interactive device of claim 1 , wherein determining one or more first emotive contextual signals comprises determining the one or more first emotive contextual signals based at least in part on one or more characteristics of the second user.

21. A first interactive device, comprising:

one or more input devices;

one or more processors; and

one or more memory devices, the one or more memory devices storing computer-readable instructions that when executed by the one or more processors cause the first interactive device to perform operations, the operations comprising:

receiving via the one or more input devices a user input from a first user indicative of a request to facilitate a provision of emotive contextual signals to a second user of an additional interactive device; and

determining one or more first emotive contextual signals to be provided to the second user based at least in part on the user input and one or more characteristics of the second user, the one or more first emotive contextual signals comprising one or more first haptic signals intended to facilitate a mediated social interaction associated with the second user;

receiving, from the additional interactive device, data indicative of one or more second emotive contextual signals to be provided to the first user; and

providing the one or more second emotive contextual signals to the first user, wherein the one or more second emotive contextual signals are based at least in part on a comparison of a determined emotional response of the second user to a target emotional response.

22. The first interactive device of claim 21 , further comprising:

receiving, from the additional interactive device, data indicative of one or more feedback signals.

23. The first interactive device of claim 22 , wherein the one or more feedback signals include data indicative of one or more second haptic signals.

24. The first interactive device of claim 23 , further comprising:

one or more haptic devices comprising one or more electrotactile actuators; and

the operations further comprise providing the one or more second haptic signals to the first user.

25. The first interactive device of claim 24 , further comprising:

the one or more input devices comprise one or more conductive yarns comprising a conductive polymer.

26. The first interactive device of claim 24 , wherein:

the user input corresponding to the request from the first user includes one or more input gestures performed by the first user with respect to the first interactive device, the one or more input gestures being associated with the mediated social interaction.

27. The first interactive device of claim 26 , wherein:

the one or more input devices comprise one or more capacitive sensors; and

the one or more input gestures are detected by the one or more capacitive sensors.

28. The first interactive device of claim 21 , wherein:

the one or more second emotive contextual signals are based at least in part on a user input corresponding to a request from the second user to facilitate a provision of emotive contextual signals to the first user of the first interactive device.

29. The first interactive device of claim 21 , wherein:

the one or more second emotive contextual signal signals comprise one or more second haptic signals; and

the operations further comprise providing the one or more second haptic signals to the first user.

30. The first interactive device of claim 21 , wherein receiving via the one or more input devices the user input from the first user comprises:

detecting one or more input gestures performed by the first user with respect to the first interactive device, the one or more input gestures being associated with the mediated social interaction.

31. The first interactive device of claim 30 , wherein:

the one or more input devices include one or more gesture detection sensors; and

the one or more input gestures performed by the first user are detected via the one or more gesture detection sensors.

32. The first interactive device of claim 31 , wherein:

the one or more gesture detection sensors include one or more conductive threads; and

the one or more input gestures are detected using the one or more conductive threads.

33. The first interactive device of claim 21 , wherein the operations further comprise:

determining one or more second emotive contextual signals to be provided to the second user based at least in part on a comparison of a determined emotional response of the second user to a target emotional response; and

transmitting data indicative of the one or more second emotive contextual signals to the additional interactive device.

34. The first interactive device of claim 21 , wherein the operations further comprise:

receiving data indicative of one or more biometric signals associated with the second user.

35. The first interactive device of claim 34 , wherein the one or more biometric signals comprise one or more of a heart rate associated with the first user, a temperature associated with the first user, or a skin conductance associated with the first user.

36. The first interactive device of claim 21 , wherein the first interactive device comprises a smart garment having a plurality of electrically conductive yarns configured to implement one or more circuits.

37. The first interactive device of claim 21 , wherein determining the one or more first emotive contextual signals comprises determining the one or more first emotive contextual signals using one or more machine learning techniques.

38. The first interactive device of claim 21 , wherein the operations further comprise:

transmitting data indicative of the one or more first emotive contextual signals to the additional interactive device.

39. A computer-implemented method of providing emotive contextual signals, the method comprising:

receiving, by a first interactive device from an additional interactive device, data indicative of a user input corresponding to a request from a second user to facilitate a provision of emotive contextual signals to a first user of the first interactive device;

determining, by the first interactive device, one or more first emotive contextual signals to be provided to the first user based at least in part on the user input, the one or more first emotive contextual signals comprising one or more first haptic feedback signals intended to facilitate a mediated social interaction associated with the first user;

determining, by the first interactive device, an emotional response of the first user to the one or more first emotive contextual signals; and

comparing, by the first interactive device, the determined emotional response of the first user to a target emotional response.

40. The computer-implemented method of claim 39 , further comprising:

transmitting, from the first interactive device to the additional interactive device, data indicative of one or more feedback signals.

41. The computer-implemented method of claim 40 , wherein the one or more feedback signals include data indicative of one or more second haptic feedback signals.

42. The computer-implemented method of claim 39 , wherein:

the first interactive device comprises one or more haptic devices including one or more electrotactile actuators.

43. The computer-implemented method of claim 42 , wherein the first interactive device comprises one or more conductive yarns comprising a conductive polymer.

44. The computer-implemented method of claim 42 , wherein:

the user input corresponding to the request from the second user includes one or more input gestures performed by the second user with respect to the additional interactive device, the one or more input gestures being associated with the mediated social interaction.

45. The computer-implemented method of claim 44 , wherein:

the one or more input gestures are detected by one or more capacitive sensors of the additional interactive device.

46. The computer-implemented method of claim 39 , further comprising:

determining one or more second emotive contextual signals to be provided to the second user; and

transmitting, from the first interactive device to the additional interactive device, data indicative of the one or more second emotive contextual signals.

47. The computer-implemented method of claim 46 , wherein the one or more second emotive contextual signals are based at least in part on the determined emotional response of the first user to the target emotional response.

48. The computer-implemented method of claim 39 , further comprising:

receiving a user input from the first user indicative of a request to facilitate a provision of emotive contextual signals to the second user; and

transmitting to the second user device data indicative of the user input from the first user.

49. The computer-implemented method of claim 39 , further comprising:

providing the one or more first haptic signals to the first user.

50. The computer-implemented method of claim 39 , further comprising:

detecting one or more input gestures performed by the first user with respect to the first interactive device, the one or more input gestures being associated with the mediated social interaction.

51. The computer-implemented method of claim 50 , wherein:

the first interactive device includes one or more gesture detection sensors; and

the one or more input gestures performed by the first user are detected via the one or more gesture detection sensors.

52. The computer-implemented method of claim 51 , wherein:

the one or more gesture detection sensors include one or more conductive threads; and

the one or more input gestures are detected using the one or more conductive threads.

53. The computer-implemented method of claim 39 , further comprising:

determining, by the first interactive device, one or more second emotive contextual signals to be provided to the first user based at least in part on a comparison of the determined emotional response of the first user to the target emotional response; and

providing, by the first interactive device, the one or more second emotive contextual signals to the first user.

54. The computer-implemented method of claim 39 , wherein determining an emotional response of the first user to the one or more first emotive contextual signals comprises:

determining one or more biometric signals associated with the first user.

55. The computer-implemented method of claim 54 , wherein the one or more biometric signals comprise one or more of a heart rate associated with the first user, a temperature associated with the first user, or a skin conductance associated with the first user.

56. The computer-implemented method of claim 39 , wherein the first interactive device comprises a smart garment having a plurality of electrically conductive yarns configured to implement one or more circuits.

57. The computer-implemented method of claim 39 , wherein determining the one or more first emotive contextual signals comprises determining the one or more first emotive contextual signals using one or more machine learning techniques.

58. The computer-implemented method of claim 39 , wherein determining one or more first emotive contextual signals comprises determining the one or more first emotive contextual signals based at least in part on one or more characteristics of the second user.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 22, 2021
From: DOBSON, KELLY ELIZABETH
To: GOOGLE INC.
Reel/Frame 054992/0296 →
CHANGE OF NAME Recorded Jan 22, 2021
From: GOOGLE INC.
To: GOOGLE LLC
Reel/Frame 055081/0389 →
Continuity (3)
Continuation 16463629
Provisional Application 62425737 · Nov 23, 2016
Related Publication 20210149492A1 · May 20, 2021