IP Library › Granted Patent US 11,899,449
Granted Patent B1
US 11,899,449 · App. 17/208,701 · Granted Feb 13, 2024

Autonomous vehicle extended reality environments

Inventors: Ryan Gammelgard (Bloomington, IL); Justin Davis (Normal, IL)
Assignee: STATE FARM MUTUAL AUTOMOBILE INSURANCE COMPANY
G05D1/0016B60K35/00G05D1/0061G06T19/006G09B9/042G09B9/052B60K2370/172B60K2370/177B60K2370/785G05D2201/0213
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Quick Facts
Patent No.
US 11,899,449
App. No.
17/208,701
Filed
Mar 22, 2021
Granted
Feb 13, 2024
Kind
B1
Art Unit
3663
USPC
701/23
Abstract

Autonomous vehicle methods and systems are described herein for communicating with an autonomous or semi-autonomous vehicle to remotely control operation of the vehicle, to detect and remove unauthorized passengers, to deliver loads, to receive registration information for the vehicle, to provide accessibility information to the vehicle, and/or to receive sensor or other environmental data to integrate with an electronic game or other extended reality experience.

Claims (84)

1. A computer-implemented method for creating an extended reality environment for at least one passenger in a vehicle having one or more autonomous or semi-autonomous features, comprising:

displaying, by one or more processors in an extended reality environment device within a vehicle having one or more autonomous or semi-autonomous features and operating in an autonomous mode, an extended reality environment to at least one passenger in the vehicle;

receiving, at the one or more processors, sensor data regarding an environment surrounding the vehicle from one or more sensors associated with the vehicle;

receiving, at the one or more processors, input signals from one or more user controls associated with the vehicle; and

modifying, by the one or more processors, the extended reality environment based at least upon: (i) the input signals or (ii) the sensor data regarding the environment surrounding the vehicle; determining, based upon the sensor data regarding the environment surrounding the vehicle, to disable the vehicle's one or more autonomous or semi-autonomous features;

displaying, by the one or more processors, a message indicating that the vehicle is changing to a manual driving mode and requesting the at least one passenger to take control of the vehicle; and

disabling, by one or more processors in the vehicle having one or more autonomous or semi-autonomous features, the one or more autonomous or semi-autonomous features.

2. The computer-implemented method of claim 1 , further comprising: exiting, by the one or more processors, the display of the extended reality environment.

3. The computer-implemented method of claim 1 , wherein:

the extended reality environment comprises a virtual reality environment; and

the extended reality environment device comprises a virtual reality headset.

4. The computer-implemented method of claim 1 , wherein:

the extended reality environment comprises an augmented reality environment; and

the extended reality environment device presents the augmented reality environment via at least one of: (i) one or more windows in the vehicle or (ii) the vehicle's windshield.

5. The computer-implemented method of claim 1 , further comprising:

creating, by the one or more processors, a system identification of one or more objects;

displaying, by the one or more processors and in the extended reality environment, a prompt for a user identification of the one or more objects;

receiving, by the one or more processors, signals corresponding to user inputs to the extended reality device;

determining, by the one or more processors, that the user identification matches the system identification;

calculating, by the one or more processors, a user score based upon the matches between the user identification and the system identification; and

displaying, by the one or more processors, the user score to the user.

6. The computer-implemented method of claim 1 , further comprising:

obtaining, by the one or more processors of the extended environment device, a list of one or more training programs for learning how to operate a vehicle; and

executing, by the one or more processors of the extended environment device, the one or more training programs.

7. The computer-implemented method of claim 1 , further comprising:

receiving, by the one or more processors, signals corresponding to user inputs to the extended reality environment device;

determining, by the one or more processors of the extended reality environment device, that the user inputs are correct;

wherein the user inputs are correct when they match a predetermined set of actions as displayed in a game environment;

performing, by the one or more processors, an action corresponding with the predetermined set of actions in response to the determination that the user inputs are correct.

8. A computer system configured to create an extended reality environment for at least one passenger in a vehicle having one or more autonomous or semi-autonomous features, the computer system comprising an extended reality environment device, and one or more local or remote processors, transceivers, and/or sensors configured to:

display an extended reality environment to at least one passenger in the vehicle;

receive sensor data regarding an environment surrounding the vehicle from one or more sensors associated with the vehicle;

receive input signals from one or more user controls associated with the vehicle; and

modify the extended reality environment based at least upon: (i) the input signals or (ii) the sensor data regarding the environment surrounding the vehicle; determine based upon the sensor data regarding the environment surrounding the vehicle, to disable the vehicle's one or more autonomous or semi-autonomous features;

display a message indicating that the vehicle is changing to a manual driving mode and requesting the at least one passenger to take control of the vehicle;

and disable the one or more autonomous or semi-autonomous features.

9. The computer system of claim 8 , wherein the one or more local or remote processors, transceivers, and/or sensors are further configured to:

exit the display of the extended reality environment.

10. The computer system of claim 8 , wherein:

the extended reality environment comprises a virtual reality environment; and

the extended reality environment device comprises a virtual reality headset.

11. The computer system of claim 8 , wherein:

the extended reality environment comprises an augmented reality environment; and

the extended reality environment device presents the augmented reality environment via at least one of: (i) one or more windows in the vehicle or (ii) the vehicle's windshield.

12. The computer system of claim 8 , wherein the one or more local or remote processors, transceivers, and/or sensors are further configured to:

create a system identification of one or more objects;

display a prompt for a user identification of the one or more objects;

receive signals corresponding to user inputs to the extended reality device;

determine that the user identification matches the system identification;

calculate a user score based upon the matches between the user identification and the system identification; and

display the user score to the user.

13. The computer system of claim 8 , wherein the one or more local or remote processors, transceivers, and/or sensors are further configured to:

obtain a list of one or more training programs for learning how to operate a vehicle; and

execute the one or more training programs.

14. The computer system of claim 8 , wherein the one or more local or remote processors, transceivers, and/or sensors are further configured to:

receive signals corresponding to user inputs to the extended reality environment device;

determine that the user inputs are correct;

wherein the user inputs are correct when they match a predetermined set of actions as displayed in a game environment; and

perform an action corresponding with the predetermined set of actions in response to the determination that the user inputs are correct.

15. A non-transitory computer-readable medium storing thereon a set of instructions that, when executed by one or more processors in an extended reality environment device within a vehicle having one or more autonomous or semi-autonomous features and operating in an autonomous mode, causes the one or more processors to:

display an extended reality environment to at least one passenger in the vehicle;

receive sensor data regarding an environment surrounding the vehicle from one or more sensors associated with the vehicle;

receive input signals from one or more user controls associated with the vehicle; and

modify the extended reality environment based at least upon: (i) the input signals or (ii) the sensor data regarding the environment surrounding the vehicle; determine based upon the sensor data regarding the environment surrounding the vehicle, to disable the vehicle's one or more autonomous or semi-autonomous features;

display a message indicating that the vehicle is changing to a manual driving mode and requesting the at least one passenger to take control of the vehicle; and

disable the one or more autonomous or semi-autonomous features.

16. The non-transitory computer-readable medium of claim 15 , wherein the instructions further cause the one or more processors to:

exit the display of the extended reality environment.

17. The non-transitory computer-readable medium of claim 15 , wherein:

the extended reality environment comprises a virtual reality environment; and

the extended reality environment device comprises a virtual reality headset.

18. The non-transitory computer-readable medium of claim 15 , wherein:

the extended reality environment comprises an augmented reality environment; and

the extended reality environment device presents the augmented reality environment via at least one of: (i) one or more windows in the vehicle or (ii) the vehicle's windshield.

19. The non-transitory computer-readable medium of claim 15 , wherein the instructions further cause the one or more processors to:

create a system identification of one or more objects;

display a prompt for a user identification of the one or more objects;

receive signals corresponding to user inputs to the extended reality device;

determine that the user identification matches the system identification;

calculate a user score based upon the matches between the user identification and the system identification; and

display the user score to the user.

20. The non-transitory computer-readable medium of claim 15 , wherein the instructions further cause the one or more processors to:

obtain a list of one or more training programs for learning how to operate a vehicle; and

execute the one or more training programs.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 30, 2021
From: GAMMELGARD, RYAN; DAVIS, JUSTIN
To: STATE FARM MUTUAL AUTOMOBILE INSURANCE COMPANY
Reel/Frame 055769/0300 →
Continuity (2)
Provisional Application 63159772 · Mar 11, 2021
Provisional Application 63158968 · Mar 10, 2021
Cited By (1)
US 12,662,083