Messaging system with message transmission user interface
A computer-implemented method of data transmission comprises: displaying a preview of a message; receiving a send gesture; displaying a send to window listing potential recipients once the send gesture reaches a threshold; receiving a recipient selection; and transmitting the previewed message to the selected recipient.
1. A computer-implemented method of data transmission, comprising:
displaying a preview of a message;
detecting a send gesture comprising a motion of a user;
increasing an opacity of the previewed message in proportion to the motion until reaching a minimum motion threshold at a first opacity;
increasing the first opacity to a second opacity once the minimum motion threshold is surpassed; and
transmitting the previewed message.
2. The method of claim 1 , wherein the previewed message is a reply message and a sender of an original message is pre-selected in a send to window as a recipient of the previewed message.
3. The method of claim 1 , wherein the gesture comprises a finger swiping upwards along a screen.
4. The method of claim 3 , wherein the minimum motion threshold comprises a height of about one third of the screen.
5. The method of claim 1 , where the previewed message is an ephemeral message.
6. The method of claim 1 , wherein the previewed message is a video message.
7. The method of claim 1 , further comprising providing haptic feedback once the threshold is reached.
8. The method of claim 1 , further comprising receiving a further gesture in an opposite direction to the send gesture and closing a send to window in response to the further gesture.
9. The method of claim 1 , wherein the first opacity is 50% opacity.
10. A non-transitory computer-readable medium storing instructions that, when executed by one or more computer processors of a client device, cause the client device to perform operations comprising:
displaying a preview of a message;
detecting a send gesture comprising a motion of a user;
increasing an opacity of the previewed message in proportion to the motion until reaching a minimum motion threshold at a first opacity;
increasing the first opacity to a second opacity once the minimum motion threshold is surpassed; and
transmitting the previewed message.
11. A computing apparatus, comprising:
one or more processors; and
one or more computer-readable mediums storing instructions that, when executed by the one or more computer processors, cause the computing apparatus to perform operations comprising:
displaying a preview of a message;
detecting a send gesture comprising a motion of a user;
increasing an opacity of the previewed message in proportion to the motion until reaching a minimum motion threshold at a first opacity;
increasing the first opacity to a second opacity once the minimum motion threshold is surpassed; and
transmitting the previewed message.
12. The computing apparatus of claim 11 , wherein the previewed message is a reply message and a sender of an original message is pre-selected in a send to window as a recipient of the previewed message.
13. The computing apparatus of claim 11 , wherein the gesture comprises a finger swipe upwards along a screen.
14. The computing apparatus of claim 13 , wherein the minimum motion threshold comprises a height of about one third of a screen.
15. The computing apparatus of claim 11 , where the previewed message is an ephemeral message.
16. The computing apparatus of claim 11 , wherein the previewed message is a video message.
17. The computing apparatus of claim 11 , wherein the operations further comprise providing haptic feedback once the threshold is reached.
18. The computing apparatus of claim 11 , wherein the operations further comprise receiving a gesture in an opposite direction to the send gesture and closing a send to window in response to the further gesture.
19. The computing apparatus of claim 11 , wherein the first opacity is 50% opacity.
20. The computing apparatus of claim 11 , wherein the second opacity is 100% opacity.