IP Library › Granted Patent US 12,347,262
Granted Patent B2
US 12,347,262 · App. 17/491,203 · Granted Jul 1, 2025

Projection display system for gaming device

Inventors: Charles Miller, Sr. (Henderson, NV); Rajendrasinh Jadeja (Las Vegas, NV); Michael Baum (Las Vegas, NV)
Assignee: Aristocrat Technologies, Inc.
G07F17/3211A63F13/2145A63F13/24A63F13/25G07F17/3209G07F17/3216G07F17/3223G07F17/323A63F2300/1075
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Quick Facts
Patent No.
US 12,347,262
App. No.
17/491,203
Granted
Jul 1, 2025
Kind
B2
Abstract

A gaming device includes a main cabinet defining an opening, a game controller within the main cabinet and configured to control games available for play on the gaming device, and a projection display system. The projection display system includes a display member positioned over the opening and defining a display surface, a projector positioned within the main cabinet and configured to output light for providing a graphical output at the display surface, and an optical element positioned along a light path between the projector and the display member and configured to redirect the light from the projector toward the display surface.

Claims (63)

1. A gaming device comprising:

a main cabinet supporting a primary display and defining an opening;

a game controller within the main cabinet and configured to control games available for play on the gaming device;

a secondary projection display system comprising:

a display member positioned over the opening and defining a display surface bounded by display edges, wherein at least a portion of the display surface is curved;

a projector positioned within the main cabinet and configured to output light for providing a graphical output at the display surface;

an optical element positioned along a light path between the projector and the display member and configured to redirect the light from the projector toward the display surface; and

a touch-sensing system configured to detect a touch input to the display surface, wherein the graphical output is responsive to the touch input.

2. The gaming device of claim 1 , wherein:

the graphical output is a first graphical output;

the gaming device is configured to pair with a mobile gaming device to receive inputs via the mobile gaming device; and

the projector is further configured to output light for providing a second graphical output at the display surface, the second graphical output indicating a pairing position along the display surface at which the mobile gaming device may be paired with the gaming device.

3. The gaming device of claim 1 , wherein the touch-sensing system comprises a capacitive touch-sensing system configured to detect touch inputs to the display surface.

4. The gaming device of claim 1 , wherein the optical element comprises at least one of a mirror, a prism, or a lens.

5. The gaming device of claim 1 , wherein:

the graphical output is a first graphical output;

the gaming device further comprises a button configured to receive inputs;

the display member at least partially surrounds the button; and

the projector is further configured to output light for providing a second graphical output at the display surface, the second graphical output at least partially surrounding the button.

6. The gaming device of claim 1 , wherein the display member is transparent.

7. The gaming device of claim 1 , wherein:

the optical element is a mirror; and

the mirror is configured to reflect the light output by the projector towards the display member.

8. The gaming device of claim 1 , wherein:

a laterally central portion of the display surface is curved.

9. A projection display system for a gaming device, comprising:

a primary display; and

a secondary display separate from the primary display, the secondary display comprising:

a display member configured to define a display surface along an exterior surface of the gaming device, wherein the display surface is bounded by display edges and at least a portion of the display surface is curved;

a projector positioned within a main cabinet of the gaming device and configured to output light for providing a graphical output at the display surface;

an optical element configured to redirect the light from the projector toward the display surface; and

a touch-sensing system configured to detect a touch input to the display surface;

wherein:

the graphical output is configured to change in response to the touch input.

10. The projection display system of claim 9 , wherein the optical element is configured to perform reverse image distortion on the light from the projector.

11. The projection display system of claim 9 , wherein the optical element is a mirror configured to reflect the light from the projector toward the display surface.

12. The projection display system of claim 9 , wherein:

a first portion of the display surface is curved; and

a second portion of the display surface is planar.

13. The projection display system of claim 12 , wherein:

the display member comprises:

a curved portion defining the first portion of the display surface; and

a planar portion defining the second portion of the display surface.

14. The projection display system of claim 9 , wherein the display member is at least one of transparent or translucent.

15. A gaming device, comprising:

a main cabinet comprising a main portion and a protruding portion;

a game controller within the main cabinet and configured to control games available for play on the gaming device;

a primary display in the main portion of the main cabinet;

a secondary projection display system comprising:

a display member defining a display surface along the protruding portion of the main cabinet, wherein the display surface is bounded by display edges and at least a portion of the display surface is curved;

a projector positioned within the main portion of the main cabinet and configured to output light for providing a graphical output at the display surface; and

a mirror positioned along a light path between the projector and the display member and configured to reflect the light from the projector toward the display surface; and

an input sensor configured to detect a user input with respect to the graphical output, wherein the graphical output is responsive to the user input.

16. The gaming device of claim 15 , wherein:

the graphical output is a first graphical output;

the gaming device is configured to pair with a mobile gaming device to receive inputs via the mobile gaming device; and

the projector is further configured to output light for providing a second graphical output at the display surface, the second graphical output corresponding to a pairing process between the gaming device and the mobile gaming device.

17. The gaming device of claim 16 , wherein the second graphical output indicates a pairing position along the display surface at which the mobile gaming device may be paired with the gaming device.

18. The gaming device of claim 15 , wherein the display member comprises glass.

19. The gaming device of claim 15 , wherein the input sensor is a touch-sensing system comprising transparent touch-sensing layer coupled to the display member.

20. The gaming device of claim 15 , wherein:

the user input is a non-contact user input provided above the display member; and

the input sensor is a spatial sensor comprising a camera and is configured to detect the non-contact user input provided above the display member.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 28, 2021
From: MILLER, CHARLES, SR.; JADEJA, RAJENDRASINH; BAUM, MICHAEL
To: ARISTROCRAT TECHNOLOGIES, INC.
Reel/Frame 057955/0375 →
Continuity (2)
Provisional Application 63138080 · Jan 15, 2021
Related Publication 20220230505A1 · Jul 21, 2022
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