IP Library › Granted Patent US 11,710,144
Granted Patent B2
US 11,710,144 · App. 17/569,355 · Granted Jul 25, 2023

Garnering interest on potential listing in a photo or video

Inventors: Arun Sudhindra (Mountain View, CA); Ashwin Ganesh Krishnamurthy (Campbell, CA); Avishek Gyanchand (San Jose, CA); Joshua Urban (San Jose, CA); Yotam Sharan (Tenafly, NJ)
Assignee: eBay Inc.
G06Q30/0206G06N20/00G06Q30/06G06Q30/0633G06Q30/08G06Q50/01G06Q30/0619
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Quick Facts
Patent No.
US 11,710,144
App. No.
17/569,355
Granted
Jul 25, 2023
Kind
B2
Abstract

Various implementations described herein are able to leverage the interaction from one or more potential buyers relative to a digital image to automatically create a sales listing for items that appear to be of interest to the buyers. This reduces or eliminates all together the manual effort previously required of sellers in researching and collecting data on each item they wish to sell. Because of their technical nature, the innovative solutions described herein are also readily scalable which, in turn, greatly improves the seller's experience. Based on buyer interaction experiences, sales listings for each item for sale can be automatically created and listed.

Claims (34)

1. A method implemented by a computing device, the method comprising:

monitoring, by the computing device, social interaction between users associated with a digital image that contains one or more items that are listed via a network-based experience;

based on the social interaction monitored, extracting, by the computing device, item metadata; and

based on the item metadata, automatically modifying, by the computing device, the digital image that contains the one or more items that are to be listed via the network-based experience.

2. The method as described in claim 1 , wherein the social interaction is at least one of a textual chat session, an online voice conversation, or a peer-to-peer conversation.

3. The method as described in claim 1 , wherein the social interaction monitored includes contextual data.

4. The method as described in claim 3 , wherein the contextual data includes at least one of keywords or emojis.

5. The method as described in claim 1 , wherein the social interaction is between a user and a listing user of the one or more items that are listed.

6. A method implemented by a computing device, the method comprising:

receiving, by the computing device, data associated with social interaction between users with a digital image that contains one or more item images of one or more respective items that are listed via a network-based experience;

processing, by the computing device, the data associated with the social interaction to define at least one region of interest of the digital image containing one or more items of interest;

identifying, by the computing device, the one or more items of interest contained within the at least one region;

responsive to identifying the one or more items of interest, developing, by the computing device, metadata associated with the one or more items of interest; and

using, by the computing device, the developed metadata to automatically modify the digital image containing the one or more items of interest.

7. The method as described in claim 6 , wherein developing the metadata comprises extracting the metadata using one or more machine learning techniques, acquiring at least some of the metadata from the network-based experience, or acquiring at least some of the metadata from a source other than the network-based experience.

8. The method as described in claim 6 , wherein developing the metadata comprises developing the metadata using one or more machine learning techniques.

9. The method as described in claim 6 , wherein developing the metadata comprises acquiring at least some of the metadata from the network-based experience.

10. The method as described in claim 6 , wherein developing the metadata comprises acquiring at least some of the metadata from a source other than the network-based experience.

11. The method as described in claim 6 , wherein the social interaction is at least one of a textual chat session, an online voice conversation, or a peer-to-peer conversation.

12. The method as described in claim 6 , wherein the social interaction monitored includes monitoring for contextual data.

13. The method as described in claim 12 , wherein the contextual data includes at least one of keywords or emojis.

14. A system comprising:

one or more processing systems; and

one or more computer-readable storage media storing instructions which, when executed by the one or more processing systems, perform operations comprising:

enabling, via a user interface, social interaction between a listing user and one or more other users regarding one or more items appearing in a digital image, the one or more items associated with at least one item listing listed via a network-based experience;

monitoring the social interaction between the listing user and the one or more other users;

developing metadata based on the social interaction monitored; and

based at least in part on the metadata, automatically modifying the digital image that contains the one or more items associated with the at least one item listing.

15. The system as described in claim 14 , wherein the automatically modifying the digital image comprises displaying information on or near the one or more items.

16. The system as described in claim 14 , wherein the operations further comprise automatically updating the at least one item listing based on the metadata.

17. The system as described in claim 14 , wherein the automatically modifying the digital image comprises displaying highlights on the one or more items.

18. The system as described in claim 14 , wherein the automatically modifying the digital image comprises overlaying the one or more items with a shaded box.

19. The system as described in claim 14 , wherein the automatically modifying the digital image comprises indicating a state of sale of the one or more items.

20. The system as described in claim 14 , wherein developing the metadata comprises developing the metadata using one or more machine learning techniques, acquiring at least some of the metadata from the network-based experience, or acquiring at least some of the metadata from a source other than the network-based experience.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 6, 2022
From: SUDHINDRA, ARUN; KRISHNAMURTHY, ASHWIN GANESH; GYANCHAND, AVISHEK; JOSHUA, JOSHUA; SHARAN, YOTAM
To: EBAY INC.
Reel/Frame 058572/0406 →
Continuity (3)
Continuation 17107307 · Nov 30, 2020
Continuation 15886182 · Feb 1, 2018
Related Publication 20220129935A1 · Apr 28, 2022
Cited By (1)
US 12,632,877