IP Library Patent Application 17811831
Patent Application
App. No. 17/811,831

Systems and Methods for Token Management in Augmented and Virtual Environments

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Quick Facts
Patent No.
US None
App. No.
17/811,831
Abstract

Systems and techniques to apply NFT content to immersive environment generation within an NFT platform are illustrated. One embodiment includes a method for rendering content. The method receives, from one or more sensory instruments, sensory input. The method processes the sensory input into a background source. The method receives a non-fungible token (NFT), wherein the NFT includes one or more character modeling elements. The method processes the one or more character modeling elements from the NFT into a character source. The method produces an immersive environment including features from the background source and features from the character source.

Claims (37)

1 . A method for rendering content comprising:

receiving, from one or more sensory instruments, sensory input;

processing the sensory input into a background source;

receiving a non-fungible token (NFT), wherein the NFT comprises one or more character modeling elements;

processing the one or more character modeling elements from the NFT into a character source; and

producing an immersive environment comprising features from the background source and features from the character source.

2 . The method of claim 1 , further comprising:

receiving a connective visual source comprising one or more connective visual elements; and

enhancing details of the immersive environment using the connective visual source.

3 . The method of claim 1 , further comprising rendering the immersive environment.

4 . The method of claim 1 , further comprising generating a log entry, wherein the log entry comprises information relating to the rendering of the immersive environment.

5 . The method of claim 4 , further comprising:

processing the log entry; and

initiating a transfer of funds based on content from the log entry.

6 . The method of claim 1 , wherein the sensory input is obtained from a physical location.

7 . The method of claim 1 , wherein the character source, when rendered, corresponds to facial elements.

8 . The method of claim 6 , wherein the physical location is selected from the group consisting of an office, a recreational location, a residence of a participant in the immersive environment, and a custom-made environment.

9 . The method of claim 7 , wherein the facial elements are derived from a character, and wherein the character is selected from the group consisting of a fictional character, a celebrity, a participant in the immersive environment, and a custom-made character.

10 . The method of claim 1 , wherein a right to use the character source is obtained by purchasing and/or licensing the NFT.

11 . The method of claim 1 , wherein the features are selected from the group consisting of perspective, angle, lighting, color, and physical attributes.

12 . The method of claim 1 , further comprising incorporating audible elements into the immersive environment, wherein audible elements are selected from the group consisting of vocal music, speech, audible advertisements, and background music.

13 . The method of claim 1 , wherein the sensory instruments are selected from the group consisting of cameras, microphones, and pressure-sensitive sensors.

14 . The method of claim 9 , wherein the custom-made character is a character-trained model.

15 . The method of claim 8 , wherein:

the immersive environment is used for instructional purposes;

the physical location is a classroom; and

the character is a computer-generated instructor.

16 . The method of claim 15 , wherein the computer-generated instructor uses a computer-generated script, comprising:

dialogue to be spoken by the instructor; and

suggested reactions to questions from participants to the immersive environment.

17 . The method of claim 16 , further comprising:

reviewing the suggested reactions when a participant in the immersive environment asks a question;

when a reaction of the suggested reactions is appropriate to the question configuring the instructor to respond using the reaction; and

when no reaction of the suggested reactions is appropriate to the question, configuring the instructor to respond using an input reaction.

18 . The method of claim 1 , wherein elements that are processed into sources correspond to NFTs.

19 . The method of claim 18 , wherein each NFT corresponding to an element is associated with one or more policies.

20 . The method of claim 19 , wherein at least one policy of the one or more policies governs royalty payments for use of an associated element.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 28, 2022
From: JAKOBSSON, BJORN MARKUS; GERBER, STEPHEN C.; KAPUR, AJAY; VIJAYAN, MADHU; FIEBRINK, REBECCA ANNE
To: ARTEMA LABS, INC
Reel/Frame 061248/0302 →