Systems and methods for reducing stray light in augmented reality and related applications
Systems and apparatus for managing stray light in augmented reality, mixed reality, enhanced reality, and similar applications.
1. A wearable augmented reality system comprising:
a display layer, the display layer comprising an array of light emitting patches of pixels;
a transparent substrate attached to the display layer on a real-world facing side of the display layer, an eye facing side of the display layer, or both the real-world facing side of the display layer and the eye facing side of the display layer;
an array of hollow, light-absorbing and/or light-blocking tubular structures; and
a microlens array comprising microlenses;
wherein the array of hollow, light-absorbing and/or light-blocking tubular structures is located between the display layer and the microlens array;
wherein the hollow, light-absorbing and/or light-blocking tubular structures are spaced apart from one another, and wherein the spaces between the hollow, light-absorbing and/or light-blocking tubular structures allow environmental real-world light to transmit through the wearable augmented reality system and to an eye of a wearer of the wearable augmented reality system;
wherein a hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures is provided between a light emitting patch of pixels of the array of light emitting patches of pixels and a microlens of the microlens array optically associated with the light emitting patch of pixels;
wherein the hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures is oriented such that one opening of the hollow, light-absorbing and/or light-blocking tubular structure faces the light emitting patch of pixels, and the other opening of the hollow, light-absorbing and/or light-blocking tubular structure faces the optically associated microlens;
wherein the hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures:
absorbs and/or blocks real-world environment light scattered or reflected by the transparent substrate from passing through the optically coupled microlens of the microlens array; and
absorbs and/or blocks stray light from the light emitting patch of pixels that would travel outside of a surface area of the optically coupled microlens;
wherein the environmental real-world light that transmits through the wearable augmented reality system is combined with light from the light emitting patches of pixels to create a perception of augmented reality to the wearer of the wearable augmented reality system.
2. The wearable augmented reality system of claim 1 , wherein one or more hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures are circular, ovular, square, rectangular, hexagonal, polygonal, or triangular in shape.
3. The wearable augmented reality system of claim 1 , wherein one or more hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures match or substantially match a shape of a microlens of the microlens array.
4. The wearable augmented reality system of claim 1 , wherein one or more hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures match or substantially match a shape of a light emitting patch of pixels of the array of light emitting patches of pixels.
5. The wearable augmented reality system of claim 1 , wherein one or more microlens in the microlens array is positioned on a surface of the microlens array facing away from the array of light emitting patches of pixels, or wherein one or more microlens in the microlens array is positioned on a surface of the microlens array facing toward the array of light emitting patches of pixels.
6. The wearable augmented reality system of claim 1 , wherein a shielding plate or plates are located between the display layer and the microlens array, thereby providing for a decrease or an elimination of an air space between the display layer and the microlens array.
7. The wearable augmented reality system of claim 1 , wherein light absorbing material and/or textured features are applied to inner and/or outer sidewalls of one or more hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures.
8. The wearable augmented reality system of claim 1 , wherein inner and/or outer sidewalls of one or more hollow, light-absorbing and/or light-blocking tubular structure of the array of hollow, light-absorbing and/or light-blocking tubular structures comprise at least one of light absorbing material and textured features.