IP Library Granted Patent US 11,782,501
Granted Patent B2
US 11,782,501 · App. 18/062,500 · Granted Oct 10, 2023

System and method for presenting virtual reality content to a user based on body posture

Inventors: Jonathan Michael Ross (Santa Monica, CA); Gil Baron (Los Angeles, CA); Cosmo Raleigh Scharf (Los Angeles, CA); Luke Russell Patterson (Los Angeles, CA); Jake Richard Parker (Burbank, CA); John Kanikula Peters (Los Angeles, CA)
Assignee: Mindshow Inc.
G06F3/011A61B5/1116A61B5/1121A61B5/6803A61B5/743G06F3/017G06F3/0346G06T19/006A61B5/0077A61B5/1128A61B5/6814A61B5/6824A61B5/6828A61B5/7475A61B2503/12A61B2562/0219A61B2562/0223H04N13/332H04N13/366H04N13/38
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Quick Facts
Patent No.
US 11,782,501
App. No.
18/062,500
Granted
Oct 10, 2023
Kind
B2
Abstract

A system and/or method that uses a body posture of a user to determine and modulate a content mode of a virtual reality system. The content mode may define the manner in which virtual reality content is presented to the user and/or the manner in which the user interacts with the virtual reality content. The user's body posture and/or a change in body posture may cause the content mode and/or the virtual reality content to change accordingly. In some implementations, primary content may be presented to the user according to a first content mode in response to the user sitting. Secondary virtual reality content may be presented to the user according to the second content mode in response to the user standing. As such, a user may initiate a change in the virtual reality content and/or the content mode by standing from a sitting posture and/or sitting from a standing posture.

Claims (37)

1. A system configured to present content to users based on body postures, the system comprising:

one or more sensors configured to generate output signals conveying information indicating body postures of the users in physical space;

displays that present the content to the users according to content modes, wherein individual content modes define individual manners in which the content is presented to the users, individual manners in which content flows, and/or individual manners in which the users interact with the content, the content comprising passive content, interactive content, and intermediate content that are presented to the users, wherein the passive content includes viewable content, wherein the interactive content includes avatars of one or more of the users conversing, wherein the intermediate content includes audio of the users conversing; and

one or more physical computer processors configured by computer-readable instructions to:

receive input to define particular body postures that cause presentation of particular content in one of the content modes such that a first body posture is selected to present at least the passive content in accordance with a passive content mode, and a second body posture is selected to present the passive content in accordance with an interactive content mode and the interactive content;

determine the body postures of the users based on the output signals;

determine one of the content modes for the passive content based on the body postures of the users, wherein the content modes determined include the passive content mode and the interactive content mode, wherein a flow of the passive content is predetermined and unmodifiable during the passive content mode, wherein the flow of the passive content is slowed during the interactive content mode;

effectuate presentation of the content to the users according to the content modes to facilitate user experiences between the users and the content based on the content modes, such that:

responsive to the body postures of the users corresponding to the first body posture, the passive content mode is determined and effectuated, and the intermediate content is presented upon the users conversing; and

responsive to the body posture of one or more of the users changing from the first body posture to the second body posture, the content mode changes from the passive content mode to the interactive content mode such that the flow of the passive content according to the interactive content mode is slowed and the interactive content is presented to the users.

2. The system of claim 1 , wherein a level of interaction potential is higher for the interactive content than for the passive content.

3. The system of claim 1 , wherein the passive content includes one of a movie, a television show episode, a play, and a musical.

4. The system of claim 1 , wherein the first body posture includes one or more of: sitting, standing, reclining, kneeling, hands-lifted, lying, squatting, and/or hands in lap while a head position is positioned towards the passive content.

5. The system of claim 1 , wherein the second body posture includes one or more of: sitting, standing, reclining, kneeling, hands lifted, lying, squatting, and/or hands in lap while a head position is turned away from the passive content.

6. The system of claim 1 , wherein the interactive content includes chat windows, interactive narrative content, game content, objects, and/or environmental settings.

7. The system of claim 1 , wherein responsive to the body postures of two or more of the users changing from the first body posture to the second body posture, the content mode changes from the passive content mode to the interactive content mode.

8. The system of claim 1 , wherein responsive to the body postures of all the users changing from the first body posture to the second body posture, the one or more physical computer processors are further configured by computer-readable instructions to pause the presentation of the passive content.

9. The system of claim 8 , wherein responsive to the body posture of at least one of the users changing from the second body posture to the first body posture, the one or more physical computer processors are further configured by computer-readable instructions to resume the presentation of the passive content in accordance with the interactive content mode.

10. The system of claim 8 , wherein responsive to the body posture of all of the users changing from the second body posture to the first body posture, the one or more physical computer processors are further configured by computer-readable instructions to resume the presentation of the passive content in accordance with the passive content mode.

11. A method for presenting content to users based on body postures, the method being implemented by a system including one or more sensors, displays, and one or more processors configured by machine-readable instructions, the method comprising:

generating, via the one or more sensors, output signals conveying information indicating body postures of the users in physical space;

presenting, via the displays, the content to the users according to content modes, wherein individual content modes define individual manners in which the content is presented to the users, individual manners in which content flows, and/or individual manners in which the users interact with the content, the content comprising passive content; interactive content, and intermediate content that are presented to the users, wherein the passive content includes viewable content, wherein the interactive content includes avatars of one or more of the users conversing, wherein the intermediate content includes audio of the users conversing;

receive input to define particular body postures that cause presentation of particular content in one of the content modes such that a first body posture is selected to present at least the passive content in accordance with a passive content mode, and a second body posture is selected to present the passive content in accordance with an interactive content mode and the interactive content;

determining the body postures of the users based on the output signals;

determining one of the content modes for the passive content based on the body postures of the users, wherein the content modes determined include the passive content mode and the interactive content mode, wherein a flow of the passive content is predetermined and unmodifiable during the passive content mode, wherein the flow of the passive content s slowed during the interactive content mode;

effectuating presentation of the content to the users according to the content modes to facilitate user experiences between the users and the content based on the content modes, such that:

responsive to the body postures of the users corresponding to the first body posture, the passive content mode is determined and effectuated, and the intermediate content is presented upon the users conversing; and

responsive to the body posture of one of more of the users changing from the first body posture to the second body posture, the content mode changes from the passive content mode to the interactive content mode such that the flow of the passive content according to the interactive content mode is slowed and the interactive content is presented to the users.

12. The method of claim 11 , wherein a level of interaction potential is higher for the interactive content than for the passive content.

13. The method of claim 11 , wherein the passive content includes one of a movie, a television show episode, a play, and a musical.

14. The method of claim 11 , wherein the first body posture includes one or more of: sitting, standing, reclining, kneeling, hands-lifted, lying, squatting, and/or hands in lap while a head position is positioned towards the passive content.

15. The method of claim 11 , wherein the second body posture includes one or more of: sitting, standing, reclining, kneeling, hands-lifted, lying, squatting, and/or hands in lap while a head position is turned away from the passive content.

16. The method of claim 11 , wherein the interactive content includes chat windows, interactive narrative content, game content, objects, and/or environmental settings.

17. The method of claim 11 , wherein responsive to the body postures of two or more of the users changing from the first body posture to the second body posture, the content mode changes from the passive content mode to the interactive content mode.

18. The method of claim 11 , wherein responsive to the body postures of all the users changing from the first body posture to the second body posture, pausing the presentation of the passive content.

19. The method of claim 18 , wherein responsive to the body posture of at least one of the users changing from the second body posture to the first body posture, resuming the presentation of the passive content in accordance with the interactive content mode.

20. The method of claim 18 , wherein responsive to the body posture of all of the users changing from the second body posture to the first body posture, resuming the presentation of the passive content in accordance with the passive content mode.

Assignments (2)
CHANGE OF NAME Recorded Dec 6, 2022
From: VISIONARY VR, INC.
To: MINDSHOW INC.
Reel/Frame 062670/0012 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 6, 2022
From: ROSS, JONATHAN MICHAEL; BARON, GIL; SCHARF, COSMO RALEIGH; PATTERSON, LUKE RUSSELL; PARKER, JAKE RICHARD; PETERS, JOHN KANIKULA
To: VISIONARY VR, INC.
Reel/Frame 062002/0958 →
Continuity (7)
Continuation 17573328 · Jan 11, 2022
Continuation 17003646 · Aug 26, 2020
Continuation 16656390 · Oct 17, 2019
Continuation 15943485 · Apr 2, 2018
Continuation 15601872 · May 22, 2017
Continuation 14736183 · Jun 10, 2015
Related Publication 20230109323A1 · Apr 6, 2023