Method and apparatus for processing acoustic spatial information
A method and apparatus for processing acoustic spatial information are provided. The method of processing acoustic spatial information includes identifying at least one mesh disposed in an acoustic space, setting a minimum cuboid surrounding the mesh as a bounding box, and generating acoustic spatial information including information about the bounding box.
1 . A method of processing acoustic spatial information, the method comprising:
identifying at least one mesh disposed in an acoustic space;
setting a bounding box including all the vertices included in the mesh; and
generating acoustic spatial information comprising information about the bounding box;
wherein the mesh represents a geometry that exists together with an audio object and a listener in the acoustic space; and
wherein the bounding box is used to decode the geometry.
2 . The method of claim 1 , wherein the setting of the bounding box comprises setting the bounding box based on x_min that is a minimum value of an x-axis with respect to the bounding box, y_min that is a minimum value of a y-axis with respect to the bounding box, z_min that is a minimum value of a z-axis with respect to the bounding box, x_max that is a maximum value of the x-axis with respect to the bounding box, y-max that is a maximum value of the y-axis with respect to the bounding box, and z_max that is a maximum value of the z-axis with respect to the bounding box.
3 . The method of claim 2 , wherein the setting of the bounding box comprises:
determining eight vertices of the bounding box; and
determining a plurality of triangles, using the eight vertices.
4 . The method of claim 3 , wherein the eight vertices are defined as:
vertex_01=(x_min, y_min, z_min);
vertex_02=(x_max, y_min, z_min);
vertex_03=(x_min, y_max, z_min);
vertex_04=(x_max, y_max, z_min);
vertex_05=(x_min, y_min, z_max);
vertex_06=(x_max, y_min, z_max);
vertex_07=(x_min, y_max, z_max); and
vertex_08=(x_max, y_max, z_max).
5 . The method of claim 4 , wherein the plurality of triangles is defined as:
Face_01=vertices (vertex_03, vertex_05, vertex_01);
Face_02=vertices (vertex_03, vertex_05, vertex_07);
Face_03=vertices (vertex_05, vertex_08, vertex_07);
Face_04=vertices (vertex_05, vertex_08, vertex_06);
Face_05=vertices (vertex_04, vertex_06, vertex_08);
Face_06=vertices (vertex_04, vertex_06, vertex_02);
Face_07=vertices (vertex_01, vertex_04, vertex_03);
Face_08=vertices (vertex_01, vertex_04, vertex_02);
Face_09=vertices (vertex_03, vertex_08, vertex_07);
Face_10=vertices (vertex_03, vertex_08, vertex_04);
Face_11=vertices (vertex_01, vertex_06, vertex_02); and
Face_12=vertices (vertex_01, vertex_06, vertex_05).
6 . An apparatus for processing acoustic spatial information, the apparatus comprising:
a processor,
wherein the processor is configured to identify at least one mesh disposed in an acoustic space, set a bounding box including all the vertices included in the mesh, and generate acoustic spatial information comprising information about the bounding box;
wherein the mesh represents a geometry that exists together with an audio object and a listener in the acoustic space; and
wherein the bounding box is used to decode the geometry.
7 . The apparatus of claim 6 , wherein the processor is configured to set the bounding box based on x_min that is a minimum value of an x-axis with respect to the bounding box, y_min that is a minimum value of a y-axis with respect to the bounding box, z_min that is a minimum value of a z-axis with respect to the bounding box, x_max that is a maximum value of the x-axis with respect to the bounding box, y-max that is a maximum value of the y-axis with respect to the bounding box, and z_max that is a maximum value of the z-axis with respect to the bounding box.
8 . The apparatus of claim 7 , wherein the processor is configured to determine eight vertices of the bounding box and determine a plurality of triangles, using the eight vertices.
9 . The apparatus of claim 8 , wherein the eight vertices are defined as:
vertex_01=(x_min, y_min, z_min);
vertex_02=(x_max, y_min, z_min);
vertex_03=(x_min, y_max, z_min);
vertex_04=(x_max, y_max, z_min);
vertex_05=(x_min, y_min, z_max);
vertex_06=(x_max, y_min, z_max);
vertex_07=(x_min, y_max, z_max); and
vertex_08=(x_max, y_max, z_max).
10 . The apparatus of claim 9 , wherein the plurality of triangles is defined as:
Face_01=vertices (vertex_03, vertex_05, vertex_01);
Face_02=vertices (vertex_03, vertex_05, vertex_07);
Face_03=vertices (vertex_05, vertex_08, vertex_07);
Face_04=vertices (vertex_05, vertex_08, vertex_06);
Face_05=vertices (vertex_04, vertex_06, vertex_08);
Face_06=vertices (vertex_04, vertex_06, vertex_02);
Face_07=vertices (vertex_01, vertex_04, vertex_03);
Face_08=vertices (vertex_01, vertex_04, vertex_02);
Face_09=vertices (vertex_03, vertex_08, vertex_07);
Face_10=vertices (vertex_03, vertex_08, vertex_04);
Face_11=vertices (vertex_01, vertex_06, vertex_02); and
Face_12=vertices (vertex_01, vertex_06, vertex_05).