Customizations for gaming systems
Customization systems for gaming systems including customization creation systems configured to enable the creation of customizations for gaming systems, and in certain embodiments, the gaming systems function as the customization creation system.
1 . A gaming system comprising:
a processor;
a display device;
an input device; and
a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to:
cause a display, by the display device, of a first play of a wagering game, wherein the display of the first play of the wagering game comprises a plurality of different sequential presentation states of the wagering game;
cause a customization to be applied to the wagering game, wherein the customization:
comprises an additional presentation state added to the presentation states of the wagering game,
does not change any awards resulting from any play of the wagering game, and
does not change any probabilities of obtaining any awards from any play of the wagering game; and
thereafter, cause a display, by the display device, of a second play of the wagering game, wherein the display of the second play of the wagering game comprises the presentation states of the wagering game and the additional presentation state of the customization.
2 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to operate with the input device and the display device to enable a creation of the customization by a player.
3 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to operate with the input device and the display device to display a customization creation interface to enable a creation of the customization by a player.
4 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to receive the customization from a customization storage system.
5 . The gaming system of claim 4 , wherein the customization storage system is a player electronic device.
6 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the customization to be sent to a customization storage system.
7 . The gaming system of claim 6 , wherein the customization storage system is a player electronic device.
8 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to receive the customization from a customization marketplace system.
9 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the customization to be sent to a customization marketplace system.
10 . The gaming system of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the customization to be sent to a customization marketplace system along with purchase price data for the customization.
11 . A gaming system comprising:
a processor;
an input device;
a display device; and
a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to:
cause a display, by the display device, of a first play of a wagering game, wherein the display of the first play of the wagering game comprises a plurality of different sequential presentation states of the wagering game;
cause a customization to be applied to the wagering game, wherein the customization:
comprises an additional presentation sub-state added to one of the presentations states of the wagering game,
does not change any awards resulting from any play of the wagering game, and
does not change any probabilities of obtaining any awards from any play of the wagering game; and
thereafter, cause a display, by the display device, of a second play of the wagering game, wherein the display of the second play of the wagering game comprises the presentation states of the wagering game and the additional presentation sub-state of the customization added to said one of the presentations states.
12 . The gaming system of claim 11 , wherein the plurality of instructions, when executed by the processor, cause the processor to operate with the input device and the display device to enable a creation of the customization by a player.
13 . The gaming system of claim 11 , wherein the plurality of instructions, when executed by the processor, cause the processor to receive the customization from a customization storage system.
14 . The gaming system of claim 11 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the customization to be sent to a customization storage system.
15 . The gaming system of claim 11 , wherein the plurality of instructions, when executed by the processor, cause the processor to receive the customization from a customization marketplace system.
16 . The gaming system of claim 11 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the customization to be sent to a customization marketplace system.
17 . The gaming system of claim 11 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the customization to be sent to a customization marketplace system along with purchase price data for the customization.
18 . A gaming system comprising:
a processor;
an input device;
a display device; and
a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to:
cause a display, by the display device, of a first play of a wagering game, wherein the display of the first play of the wagering game comprises a plurality of different sequential presentation states of the wagering game;
cause a plurality of different customizations to be applied to the wagering game, wherein each said customization:
comprises an additional presentation state or sub-state added to the plurality of different presentations states of the wagering game, such that one of the presentation states is between two of the customizations,
does not change any awards resulting from any play of the wagering game, and
does not change any probabilities of obtaining any awards from any play of the wagering game; and
thereafter, cause a display, by the display device, of a second play of the wagering game, wherein the display of the second play of the wagering game comprises the plurality of different presentation states of the wagering game and the additional presentation states or sub-states of the customizations.
19 . The gaming system of claim 18 , wherein the plurality of instructions, when executed by the processor, cause the processor to operate with the input device and the display device to enable a creation of a first one of the customizations by a player.
20 . The gaming system of claim 19 , wherein the plurality of instructions, when executed by the processor, cause the processor to receive a second one of the customizations.