IP Library › Granted Patent US 12,361,793
Granted Patent B2
US 12,361,793 · App. 18/471,571 · Granted Jul 15, 2025

Gaming device with multiple triggerable respin features

Inventors: Alessandro Sidoti (St Ives, AU); Dinh Toan Tran (Wetherhill Park, AU); Xin Liu (Epping, AU); Nicholas O'Sullivan (Beacon Hill, AU)
Assignee: Aristocrat Technologies Australia PTY Limited
G07F17/3267G07F17/3213G07F17/3269G07F17/34
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Quick Facts
Patent No.
US 12,361,793
App. No.
18/471,571
Granted
Jul 15, 2025
Kind
B2
Abstract

A gaming device includes a display, a processor, and a memory storing a plurality of sets of reel strips which include configurable and non-configurable symbols. A free game series is initiated responsive to a trigger condition being met in a base game. A player selects from among a plurality of options defining a number of free games and a threshold number of configurable symbols that sets an additional feature trigger condition. The options are arranged such that for relatively more free games, the threshold number of configurable symbols increases. When the additional feature trigger condition is met, a plurality of additional feature game instances are initiated. The configurable symbols are held in place for feature game instances.

Claims (48)

1. A gaming device, comprising:

a player interface;

a display system;

a control system comprising one or more processors; and

a memory in communication with the control system, the memory storing a plurality of reel strips, wherein each of the plurality of reel strips comprises non-configurable symbols and at least one configurable symbol; and instructions which, when executed by the control system, cause the processor to:

initiate a feature game series in response to a trigger condition being met in an outcome of a base game;

control a display of the display system to display a plurality of options for selection, wherein a number of feature games and a number of configurable symbols for each of the plurality of options is displayed prior to selection, and wherein the plurality of options is arranged, such that, for relatively more additional feature games, the number of configurable symbols increases;

receive a player selection from among the plurality of options;

select a first set of modified reel strips from a plurality of modified reel strips based on the player selection, wherein each of the plurality of modified reel strips comprises a reconfiguration of a single common logical reel strip stored in the memory;

select a variant from a plurality of variants for the first set of modified reel strips based on the player selection, wherein the variant is associated with at least one type of the configurable symbols; and

generate one or more game outcomes based on the selected variant and the first set of modified reel strips to trigger a feature associated with the selected variant.

2. The gaming device of claim 1 , wherein the plurality of reel strips are modified by removing symbols of a certain type from the single common logical reel strip for the duration of the feature game series.

3. The gaming device of claim 1 , wherein the feature is triggered when at least one of the one or more game outcomes includes at least the number of configurable symbols based on the player selection.

4. The gaming device of claim 1 , wherein the variant selected from the plurality of variants is selected based on an outcome of a random number generator.

5. The gaming device of claim 1 , wherein the plurality of options includes first, second, and third options, each of the three options defining a different threshold number of configurable symbols for the trigger condition.

6. The gaming device of claim 5 , wherein:

the first option defines ten feature games and six configurable symbols as the threshold number of configurable symbols,

the second option defines six feature games and five configurable symbols as the threshold number of configurable symbols, and

the third option defines three feature games and four configurable symbols as the threshold number of configurable symbols.

7. A method of operating a gaming device comprising a display and a memory, the method comprising:

initiating a feature game series in response to a trigger condition being met in an outcome of a base game;

causing a display of a display system to display a plurality of options for selection, wherein a number of feature games and a number of configurable symbols for each of the plurality of options is displayed prior to selection, wherein the plurality of options is arranged, such that, for relatively more additional feature games, the number of configurable symbols increases;

receiving a player selection from among the plurality of options;

selecting a first set of modified reel strips from a plurality of modified reel strips based on the player selection, wherein each of the plurality of modified reel strips comprises a reconfiguration of a single common logical reel strip stored in a memory;

selecting a variant from a plurality of variants for the first set of modified reel strips based on the player selection, wherein the variant is associated with at least one type of the configurable symbols; and

generating one or more game outcomes based on the selected variant and the first set of modified reel strips to trigger a feature associated with the selected variant.

8. The method of claim 7 , wherein the plurality of reel strips are modified by removing symbols of a certain type from the single common logical reel strip for the duration of the feature game series.

9. The method of claim 7 , wherein the feature is triggered when at least one of the one or more game outcomes includes at least the number of configurable symbols based on the player selection.

10. The method of claim 7 , wherein the variant selected from the plurality of variants is selected based on an outcome of a random number generator.

11. The method of claim 7 , wherein the plurality of options includes first, second, and third options, each of the three options defining a different threshold number of configurable symbols for the trigger condition.

12. The method of claim 11 , wherein

the first option defines ten feature games and six configurable symbols as the threshold number of configurable symbols,

the second option defines six feature games and five configurable symbols as the threshold number of configurable symbols, and

the third option defines three feature games and four configurable symbols as the threshold number of configurable symbols.

13. A non-transitory computer-readable medium, readable by at least one processor and comprising instructions stored thereon to cause the at least one processor to:

initiate a feature game series in response to a trigger condition being met in an outcome of a base game;

control a display of a display system to display a plurality of options for selection, wherein a number of feature games and a number of configurable symbols for each of the plurality of options is displayed prior to selection, wherein the plurality of options is arranged, such that, for relatively more additional feature games, the number of configurable symbols increases;

receive a player selection from among the plurality of options;

select a first set of modified reel strips from a plurality of modified reel strips based on the player selection, wherein each of the plurality of modified reel strips comprises a reconfiguration of a single common logical reel strip stored in a memory;

select a variant from a plurality of variants for the first set of modified reel strips based on the player selection, wherein the variant is associated with at least one type of the configurable symbols; and

generate one or more game outcomes based on the selected variant and the first set of modified reel strips to trigger a feature associated with the selected variant.

14. The non-transitory computer-readable medium of claim 13 , wherein the plurality of reel strips are modified by removing symbols of a certain type from the single common logical reel strip for the duration of the feature game series.

15. The non-transitory computer-readable medium of claim 13 , wherein the feature is triggered when at least one of the one or more game outcomes includes at least the number of configurable symbols based on the player selection.

16. The non-transitory computer-readable medium of claim 13 , wherein the plurality of options includes first, second, and third options, each of the three options defining a different threshold number of configurable symbols for the trigger condition.

17. The non-transitory computer-readable medium of claim 13 , wherein:

the first option defines ten feature games and six configurable symbols as the threshold number of configurable symbols,

the second option defines six feature games and five configurable symbols as the threshold number of configurable symbols, and

the third option defines three feature games and four configurable symbols as the threshold number of configurable symbols.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 21, 2023
From: SIDOTI, ALESSANDRO; TRAN, DINH TOAN; LIU, XIN; O'SULLIVAN, NICHOLAS
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 064983/0765 →
Priority Claims (4)
AU 2020900465 · Feb 19, 2020 · national
AU 2020900466 · Feb 19, 2020 · national
AU 2020239629 · Sep 21, 2020 · national
AU 2020244437 · Sep 29, 2020 · national
Continuity (2)
Continuation 17172948 · Feb 10, 2021
Related Publication 20240013629A1 · Jan 11, 2024
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