IP Library Granted Patent US 12,179,107
Granted Patent B2
US 12,179,107 · App. 18/496,195 · Granted Dec 31, 2024

Method and system for dynamic control of game audio based on audio analysis

Inventors: Richard Kulavik (San Jose, CA); Shobha Kuruba (San Jose, CA)
Assignee: Voyetra Turtle Beach, Inc.
A63F13/54A63F13/00F01D25/12F02C3/04F02C7/12F16K1/44F16K31/002G05D23/02G05D23/026G05D23/132F05D2260/20F05D2270/303F05D2300/5021Y02T50/60
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Quick Facts
Patent No.
US 12,179,107
App. No.
18/496,195
Granted
Dec 31, 2024
Kind
B2
Abstract

A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.

Claims (32)

1. A method, comprising:

in a headset:

receiving a plurality of surround sound channels, wherein each of the surround sound channels is encoded;

determining that a first surround sound channel has a higher loudness relative to a second surround sound channel;

in response to the determining, adjusting a power level of one or more of the plurality of surround sound channels such that loudness of the second surround sound channel, relative to the first surround sound channel, is increased; and

combining the plurality of surround sound channels into two stereo channels.

2. The method according to claim 1 , comprising:

detecting when the first surround sound channel ceases to be too loud relative to the second surround sound channel; and

in response to the detecting, adjusting the power level of the one or more of the plurality of surround sound channels.

3. The method according to claim 1 , wherein the determining occurs dynamically according to acquired audio information for a particular game.

4. The method according to claim 1 , comprising storing audio information for a particular game a first time the particular game is played on a gaming device.

5. The method according to claim 1 , wherein the adjusting comprises muting one of the plurality of surround sound channels.

6. The method according to claim 1 , comprising unmuting one of the plurality of surround sound channels when the first surround sound channel ceases to be too loud relative to the second surround sound channel.

7. The method according to claim 1 , comprising acquiring audio information for a particular game from a source external to the headset.

8. The method according to claim 1 , wherein audio information is acquired when a particular game is started.

9. The method according to claim 1 , wherein the plurality of surround sound channels comprises center, front left, and front right channels.

10. A system, comprising:

a headset operable to:

receive a plurality of surround sound channels, wherein each of the surround sound channels is encoded;

determine that a first surround sound channel has a higher loudness relative to a second surround sound channel;

in response to the determination, adjust a power level of one or more of the plurality of surround sound channels such that loudness of the second surround sound channel relative to the first surround sound channel is increased; and

combine the plurality of surround sound channels into two stereo channels.

11. The system according to claim 10 , wherein the headset is operable to:

detect when the first surround sound channel ceases to be too loud relative to the second surround sound channel; and

in response to the detection, adjust the power level of the one or more of the plurality of surround sound channels.

12. The system according to claim 11 , wherein the determination occurs dynamically according to acquired audio information for a particular game.

13. The system according to claim 11 , wherein the headset is operable to store audio information for a particular game a first time the particular game is played on a gaming device.

14. The system according to claim 11 , wherein the adjustment comprises muting one or more of the plurality of surround sound channels.

15. The system according to claim 11 , wherein the headset is operable to unmute the first surround sound channel when the first surround sound channel ceases to be too loud relative to the second surround sound channel.

16. The system according to claim 11 , wherein the headset is operable to acquire audio information for a particular game from a source external to the headset.

17. The system according to claim 11 , wherein audio information is acquired when a particular game is started.

18. The system according to claim 11 , wherein the plurality of surround sound channels comprises center, front left, and front right audio channel.

Assignments (3)
RELEASE OF SECURITY INTEREST Recorded May 1, 2026
From: BANK OF AMERICA, N.A.
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 075315/0067 →
SECURITY INTEREST Recorded Apr 30, 2026
From: VOYETRA TURTLE BEACH INC.
To: BANK OF AMERICA, N.A., AS AGENT
Reel/Frame 075311/0625 →
ASSIGNMENT OF SECURITY AGREEMENT Recorded Aug 4, 2025
From: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 072338/0059 →
Continuity (7)
Continuation 17856096 · Jul 1, 2022
Continuation 17123500 · Dec 16, 2020
Continuation 16004934 · Jun 11, 2018
Continuation 14753251 · Jun 29, 2015
Continuation 14446558 · Jul 30, 2014
Provisional Application 61887526 · Oct 7, 2013
Related Publication 20240050853A1 · Feb 15, 2024