IP Library › Granted Patent US 12,249,216
Granted Patent B2
US 12,249,216 · App. 18/506,054 · Granted Mar 11, 2025

Systems and methods for supplementing a wagering game

Inventors: Allon Englman (Las Vegas, NV); Gary Penacho (Henderson, NV); Brian Johnson (Las Vegas, NV)
Assignee: Aristocrat Technologies Australia Pty Limited
G07F17/3244G07F17/3213G07F17/3262G07F17/34
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Quick Facts
Patent No.
US 12,249,216
App. No.
18/506,054
Granted
Mar 11, 2025
Kind
B2
Abstract

An electronic gaming machine includes a display device and a game controller configured to initiate a feature game that uses a plurality of mechanical reels and the display device, identify a number of feature game symbols initially available for use during the feature game, display a plurality of symbol columns, each symbol column of the plurality of symbol columns is associated with a reel, perform a spin of the reels, in response to the player initiating the play, distribute the number of feature game symbols into the plurality of symbol columns based on an output of a random number generator, each feature game symbol being displayed in a determined symbol column of the plurality of symbol columns, evaluate an outcome of the feature game based on attributing the feature game symbols to associated reels, and award credit to the player based on the evaluating.

Claims (56)

1. An electronic gaming system comprising:

a memory; and

a processor configured to execute instructions stored in the memory, which when executed, cause the processor to:

cause display of a plurality of reels in a primary play area for a first play instance;

cause display of a plurality of symbol columns in a secondary play area, each symbol column of the plurality of symbol columns being positioned in association with a reel of the plurality of reels;

generate an output of a random number generator (“RNG”);

perform a lookup of a weighted table stored in the memory using the RNG output;

distribute, based on the lookup, a number of secondary symbols into the plurality of symbol columns for the first play instance, the number of secondary symbols supplementing symbols on the plurality of reels; and

cause display of an outcome of the first play instance, wherein the outcome is based at least in part on attributing the secondary symbols to their associated reels.

2. The electronic gaming system of claim 1 , wherein the instructions further cause the processor to determine a credit award based on the outcome.

3. The electronic gaming system of claim 1 , wherein the instructions further cause the processor to cause display of a spinning wheel, the wheel including a plurality of wheel spots that award one or more secondary game symbols, the spinning of the wheel identifying the number of secondary symbols that are distributed.

4. The electronic gaming system of claim 1 , wherein the first play instance is a first play instance of a feature game including a plurality of play instances, wherein the instructions further cause the processor to:

cause display of a spin of the plurality of reels for a second play instance of the feature game; and

distribute an additional number of secondary symbols available for use during each play instance of the feature game.

5. The electronic gaming system of claim 4 , wherein the spin results in a retrigger event, and wherein the instructions further cause the processor to award additional play instances of the feature game in response to the retrigger event.

6. The electronic gaming system of claim 1 , wherein the instructions further cause the processor to:

cause display of a spin of the plurality of reels in response for second play instance, the spin resulting in a retrigger event; and

award a spin of a feature game wheel in response to the retrigger event.

7. The electronic gaming system of claim 1 , wherein the instructions further cause the processor to:

cause display of a multiplier symbol panel on the secondary play area; and

in response to the outcome including one or more multiplier symbols on the reels, cause display of the one or more multiplier symbols in the multiplier symbol panel.

8. The electronic gaming system of claim 7 , wherein the multiplier symbol panel includes a plurality of spots, wherein each spot of the plurality of spots is associated with a reel of the plurality of reels, wherein displaying the one or more multiplier symbols includes displaying the one or more multiplier symbols in the spot of the plurality of spots associated with the reel upon which the multiplier symbol occurs.

9. The electronic gaming system of claim 7 , wherein the multiplier symbol panel is displayed in the secondary play area above a highest stack of secondary symbols of the plurality of symbol columns.

10. The electronic gaming system of claim 1 , wherein the instructions further cause the processor to cause display of a current number of secondary symbols awarded for use during feature game play.

11. The electronic gaming system of claim 1 , wherein the instructions further cause the processor to:

identify the lookup table from a plurality of distribution lookup tables based on the number of distributed secondary symbols; and

identify a row in the lookup table based on the RNG output, wherein distributing the number of secondary symbols includes distributing the number of secondary symbols based on the identified row.

12. The electronic gaming system of claim 1 , wherein each reel of the plurality of reels is a mechanical reel.

13. A non-transitory computer-readable media containing instructions embodied thereon which, when executed by at least one processor, cause the at least one processor to:

cause display of a plurality of reels in a primary play area for a first play instance;

cause display of a plurality of symbol columns in a secondary play area, each symbol column of the plurality of symbol columns being positioned in association with a reel of the plurality of reels;

generate an output of a random number generator (“RNG”);

perform a lookup of a weighted table using the RNG output;

distribute, based on the lookup, a number of secondary symbols into the plurality of symbol columns for the first play instance, the number of secondary symbols supplementing symbols on the plurality of reels; and

cause display of an outcome of the first play instance, wherein the outcome is based at least in part on attributing the secondary symbols to their associated reels.

14. The computer-readable media of claim 13 , wherein the instructions further cause the processor to cause display of a spinning wheel, the wheel including a plurality of wheel spots that award one or more secondary game symbols, the spinning of the wheel identifying the number of secondary symbols that are distributed.

15. The computer-readable media of claim 13 , wherein the instructions further cause the processor to:

cause display of a multiplier symbol panel on the secondary play area; and

in response to the outcome including one or more multiplier symbols on the reels, cause display of the one or more multiplier symbols in the multiplier symbol panel.

16. The computer-readable media of claim 15 , wherein the multiplier symbol panel includes a plurality of spots, wherein each spot of the plurality of spots is associated with a reel of the plurality of reels, wherein displaying the one or more multiplier symbols includes displaying the one or more multiplier symbols in the spot of the plurality of spots associated with the reel upon which the multiplier symbol occurs.

17. The computer-readable media of claim 13 , wherein the instructions further cause the processor to:

identify the lookup table from a plurality of distribution lookup tables based on the number of distributed secondary symbols; and

identify a row in the lookup table based on the RNG output, wherein distributing the number of secondary symbols includes distributing the number of secondary symbols based on the identified row.

18. A gaming device comprising:

a display device; and

a game controller configured to execute instructions stored in a tangible, non-transitory, computer-readable storage medium, which, when executed by the game controller, cause the game controller to at least:

cause display of a plurality of reels in a primary play area of the display device for a first play instance;

cause display of a plurality of symbol columns in a secondary play area of the display device, each symbol column of the plurality of symbol columns being positioned in association with a reel of the plurality of reels;

generate an output of a random number generator (“RNG”);

perform a lookup of a weighted table using the RNG output;

distribute, based on the lookup, a number of secondary symbols into the plurality of symbol columns for the first play instance, the number of secondary symbols supplementing symbols on the plurality of reels; and

cause display on the display device of an outcome of the first play instance, wherein the outcome is based at least in part on attributing the secondary symbols to their associated reels.

19. The gaming device of claim 18 , wherein the instructions further cause the game controller to cause display at the display device of a spinning wheel, the wheel including a plurality of wheel spots that award one or more secondary game symbols, the spinning of the wheel identifying the number of secondary symbols that are distributed.

20. The gaming device of claim 18 , wherein the instructions further cause the game controller to:

identify the lookup table from a plurality of distribution lookup tables based on the number of distributed secondary symbols; and

identify a row in the lookup table based on the RNG output, wherein distributing the number of secondary symbols includes distributing the number of secondary symbols based on the identified row.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 9, 2023
From: ENGLMAN, ALLON; PENACHO, GARY; JOHNSON, BRIAN
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 065516/0049 →
Continuity (3)
Continuation 17822082 · Aug 24, 2022
Continuation 16557279 · Aug 30, 2019
Related Publication 20240071175A1 · Feb 29, 2024
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