Mixed reality competitions involving real and virtual participants
A method and system to identify first data associated with a participant, where the first data includes at least one of a height, a weight, or performance data of the participant. A selection of a competitor from a set of competitors is received. Based on historical performance data associated with one or more competitions involving the competitor, second data associated with a computer-generated representation of the competitor is generated. Based on the first data and the second data, a simulation of a competition involving the participant and the computer-generated representation of the competitor is generated. An indication of a winner of the simulation of the competition is generated.
1. A method comprising:
identifying, by a processing device, first data associated with a participant, wherein the first data comprises at least one of a height, a weight, or performance data of the participant;
receiving a selection of a competitor from a set of competitors;
generating, based on historical performance data associated with one or more competitions involving the competitor, second data associated with a computer-generated visual representation of the competitor;
generating, based on the first data and the second data, a simulation comprising at least one image of the participant and the computer-generated visual representation of the competitor engaged in a competition; and
generating an indication of a winner of the simulation of the competition.
2. The method of claim 1 , further comprising providing, to a third-party system, the indication of the winner of the simulation of the competition.
3. The method of claim 1 , further comprising receiving, from one or more sensor devices, activity data associated with the participant.
4. The method of claim 3 , wherein the simulation is generated at least in part on the activity data associated with the participant.
5. The method of claim 1 , further comprising executing a model to predict one or more actions of the competitor.
6. The method of claim 1 , further comprising publishing the indication of the winner of the simulation to one or more computing devices.
7. The method of claim 1 , further comprising processing video content comprising the participant, wherein the simulation of the competition is based at least in part on the video content comprising the participant.
8. A system comprising:
a memory comprising instructions; and
a processing device coupled to the memory, the processing device to execute the instructions to perform operations comprising:
identifying first data associated with a participant, wherein the first data comprises at least one of a height, a weight, or performance data of the participant;
receiving a selection of a competitor from a set of competitors;
generating, based on historical performance data associated with one or more competitions involving the competitor, second data associated with a computer-generated visual representation of the competitor;
generating, based on the first data and the second data, a simulation comprising at least one image of the participant and the computer-generated visual representation of the competitor engaged in a competition; and
generating an indication of a winner of the simulation of the competition.
9. The system of claim 8 , the operations further comprising providing, to a third-party system, the indication of the winner of the simulation of the competition.
10. The system of claim 8 , the operations further comprising receiving, from one or more sensor devices, activity data associated with the participant.
11. The system of claim 10 , wherein the simulation is generated at least in part on the activity data associated with the participant.
12. The system of claim 8 , the operations further comprising executing a model to predict one or more actions of the competitor.
13. The system of claim 8 , the operations further comprising publishing the indication of the winner of the simulation to one or more computing devices.
14. The system of claim 8 , the operations further comprising processing video content comprising the participant, wherein the simulation of the competition is based at least in part on the video content comprising the participant.
15. A non-transitory machine-readable storage medium storing instructions which, when executed, cause a processing device to perform operations comprising:
identifying first data associated with a participant, wherein the first data comprises at least one of a height, a weight, or performance data of the participant;
receiving a selection of a competitor from a set of competitors;
generating, based on historical performance data associated with one or more competitions involving the competitor, second data associated with a computer-generated visual representation of the competitor;
generating, based on the first data and the second data, a simulation comprising at least one image of the participant of a competition involving the participant and the computer-generated visual representation of the competitor engaged in a competition; and
generating an indication of a winner of the simulation of the competition.
16. The non-transitory machine-readable storage medium of claim 15 , the operations further comprising providing, to a third-party system, the indication of the winner of the simulation of the competition.
17. The non-transitory machine-readable storage medium of claim 15 , the operations further comprising receiving, from one or more sensor devices, activity data associated with the participant.
18. The non-transitory machine-readable storage medium of claim 17 , wherein the simulation is generated at least in part on the activity data associated with the participant.
19. The non-transitory machine-readable storage medium of claim 15 , the operations further comprising executing a model to predict one or more actions of the competitor.
20. The non-transitory machine-readable storage medium of claim 15 , the operations further comprising processing video content comprising the participant, wherein the simulation of the competition is based at least in part on the video content comprising the participant.