Weapon emulator simulating a muzzle flash
A weapon emulator has a muzzle flash emulator attachment coupled to a first end of a barrel. The muzzle flash emulator attachment includes: a body defining a plurality of slots, a cover disposed in the body, a light source at least partially disposed in the cover, and a circuit coupled to the light source and including a power source and a switch. The switch is transitionable from an open state to a closed state to turn on the light source in response to pulling a trigger. In another embodiment, a muzzle flash emulator assembly includes a magnet operatively aligned with a reed switch. In a further embodiment, a muzzle flash emulator has a member coupled to a barrel and moveable to strike the switch in response to pulling the trigger to transition the switch from the open state to the closed state.
1 . A weapon emulator, comprising:
a frame;
a trigger and a barrel coupled to the frame;
a power source coupled to the frame;
a muzzle flash emulator attachment that is coupled to a first end of the barrel, the muzzle flash emulator attachment including:
a body having a first end coupled to the first end of the barrel, a second end, an inner surface, an outer surface opposite the inner surface extending from the first end to the second end, and defining a plurality of slots extending from the inner surface to the outer surface positioned between the first and second ends;
a cover disposed in the body; and
a light source at least partially disposed in the cover; and
a circuit coupled to the light source and including a power source and a switch, the switch being transitionable from an open state to a closed state to turn on the light source to emit a light through the plurality of slots in response to pulling the trigger.
2 . The weapon emulator of claim 1 , wherein the muzzle flash emulator attachment includes the switch and the switch is transitionable from the open state to the closed state in response to a gas released into the barrel in response to pulling the trigger.
3 . The weapon emulator of claim 2 , wherein the switch comprises:
a first contact disposed in the body that is connected to the light source;
a second contact disposed in the body that is connected to the power source;
a switch member including an electrode moveable from the open state where the electrode is separated from the first and second electrodes to the closed state where the electrode is engaged with the first and second contacts; and
a biasing member disposed in the body and configured to bias the member toward the open state.
4 . The weapon emulator of claim 1 , wherein the switch includes a button coupled to the frame and positioned behind the trigger, wherein pulling the trigger depresses the button to transition the switch from the open state to the closed state.
5 . The weapon emulator of claim 4 , wherein the button at least partially extends into a trigger well configured to receive a finger and positioned exterior of the frame, wherein the trigger well is defined by the frame and a trigger guard coupled to the frame.
6 . The weapon emulator of claim 1 , wherein the light source is a light emitting diode.
7 . The weapon emulator of claim 1 , further comprising a member coupled to the frame and moveable relative to the barrel to strike the switch to transition the switch from the open state to the closed state in response to pulling the trigger.
8 . The weapon emulator of claim 7 , wherein the member is a bolt.
9 . The weapon emulator of claim 1 , wherein the body includes a first portion having a first cavity containing the light source and the cover and a second portion having a second cavity separated from the first cavity by an inner wall of the body, wherein the plurality of slots lead to the first cavity.
10 . The weapon emulator of claim 9 , wherein the barrel is received in the second cavity.
11 . The weapon emulator of claim 9 , wherein the switch comprises:
a first contact disposed in the body that is connected to the light source;
a second contact disposed in the body that is connected to the power source;
a switch member disposed in the second cavity including an electrode moveable from the open state where the electrode is separated from the first and second electrodes to the closed state where the electrode is engaged with the first and second contacts; and
a biasing member disposed in the second cavity and configured to bias the member toward the open state.
12 . The weapon emulator of claim 9 , further comprising at least one vent formed in the inner wall connecting the first and second cavities.
13 . The weapon emulator of claim 1 , wherein the cover is formed from a light diffusion material.
14 . The weapon emulator of claim 13 , wherein the light diffusion material is either a frosted plastic or etched plastic.
15 . The weapon emulator of claim 9 , wherein the barrel is received in the second cavity.