IP Library Granted Patent US 8,684,847
Granted Patent B2
US 8,684,847 · App. 13/049,037 · Granted Apr 1, 2014

Gaming machine user interfaces

Inventors: Cole Grundstedt (Las Vegas, NV); Robert Linley Muir (Artarmon, AU)
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Quick Facts
Patent No.
US 8,684,847
App. No.
13/049,037
Granted
Apr 1, 2014
Kind
B2
Abstract

A device such as a gaming console comprises a display screen and a game controller arranged to allow a player to play a game and awarding a prize or feature if a winning combination results. A mechanical display filter is configured to visually distinguish at least two portions of the display screen from one another. The mechanical display screen may have buttons, including buttons which actuate a touch screen. The display screen can be used to illuminate portions of the mechanical display screen to produce visual effects, including using complex lighting patterns. The display screen may be used to illuminate buttons forming part of a user interface, or a separate screen may be used to illuminate the buttons from behind the buttons.

Claims (29)

1. A gaming console having

a display screen;

and a game controller configured to a) control images displayed on said display screen, and b) allow a user to play a game displayed on said display screen and, if one of a plurality of predefined winning events or combination of events result, a prize or feature is awarded,

wherein said display screen has a mechanical display filter configured to visually distinguish at least two portions of said display screen from one another,

wherein the gaming console has at least one position sensor configured to detect the alignment of the mechanical display filter relative to at least one portion of an image displayed on said display screen,

and further comprising a plurality of buttons, wherein at least one of said buttons is configured such that actuating said one of said buttons calibrates the position of said mechanical display filter relative to at least one portion of an image displayed on said display screen with reference to a portion of said touch screen actuated by said button.

2. The gaming console of claim 1 , wherein at least a first portion of said mechanical display filter is illuminated by a portion of said display screen to produce a visual effect.

3. The gaming console of claim 2 , wherein said mechanical display filter has at least one light tube configured to transport light from a portion of said display screen to illuminate a portion of said mechanical display filter.

4. The gaming console of claim 3 , wherein at least one of said light tubes is configured to transport light from a portion of said display screen to illuminate artwork on said mechanical display filter.

5. The gaming console of claim 1 , wherein said mechanical display filter has at least one button for user actuation in controlling an aspect of a game displayed on said display screen.

6. The gaming console of claim 5 , wherein said display screen comprises a touch screen and said mechanical display filter has at least one actuator which transfers an actuation force applied to said button to said display screen so as to actuate a portion of said touch screen associated with said button.

7. The gaming console of claim 6 , wherein at least one of said actuators is configured to limit the amount of force applied to said display screen.

8. The gaming console of claim 5 , wherein said mechanical display filter has at least one light tube configured to transport light from a portion of said display screen to illuminate at least one of said buttons.

9. The gaming console of claim 1 , wherein said mechanical display filter has a card reader.

10. The gaming console of claim 1 , wherein the mechanical display filter is aligned relative to at least one portion of an image displayed on said display screen.

11. The gaming console of claim 1 , wherein calibration of the position of the mechanical display filter relative to at least one portion of an image displayed on said display screen occurs during play of the game or games to be displayed on said display screen.

12. The gaming console of claim 1 , wherein said at least one position sensor is an optical sensor.

13. The gaming console of claim 1 , wherein said mechanical display filter has at least one filter identifier which enables identification of said mechanical display filter by said game controller.

14. The gaming console of claim 13 , wherein said game controller electronically verifies that said mechanical display filter is appropriate for a game or games to be displayed on said display screen.

15. The gaming console of claim 13 , wherein the game controller receives information from the filter identifier and uses the received information to determine whether said mechanical display filter has the correct number of buttons for play of the game or games to be displayed on said display screen.

16. The gaming console of claim 13 , wherein the game controller receives information from the filter identifier and uses the received information to appropriately configure said at least two portions of said display screen to physically align at least one portion of an image displayed on said display screen with said mechanical display filter.

17. The gaming console of claim 1 ,

wherein at least a portion of said mechanical display filter is moveably mounted over said display screen, such that a user can select a position of said at least one portion of said mechanical display filter relative to said display screen to define the size of at least one of said at least two portions of said display screen.

18. The gaming console of claim 17 , wherein said game controller senses a current position of said mechanical display filter and causes the output of said display screen to conform to the current proportions of said at least two portions of said display screen, as defined by the current position of said mechanical display filter.

19. The gaming console of claim 17 , wherein said game controller is configured to alter at least one of the following parameters of a game being displayed in response to change in said position of said at least one portion of said mechanical display filter relative to said display screen:

a number of displayed gaming symbols;

a number of possible winning outcomes;

a prize value associated with one or more winning outcomes; and the probability of each gaming outcome.

20. The gaming console of claim 1 , wherein said mechanical display filter is integrally formed over said display screen.

Assignments (7)
RELEASE (REEL 060204 / FRAME 0216) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074989/0657 →
NOTICE OF ASSIGNMENT OF SECURITY INTEREST Recorded May 27, 2022
From: UBS AG, STAMFORD BRANCH
To: BANK OF AMERICA, N.A.
Reel/Frame 060204/0216 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
PATENT SECURITY AGREEMENT Recorded Jan 16, 2015
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH
Reel/Frame 034777/0498 →
EMPLOYMENT DEED Recorded Nov 19, 2014
From: MUIR, ROBERT LINLEY
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 034298/0681 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 18, 2014
From: GRUNDSTEDT, COLE
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 034201/0012 →
Priority Claims (2)
AU 2004903481 · Jun 25, 2004 · national
AU PCT/AU2005/000936 · Jun 27, 2005 · national
Continuity (2)
Continuation 11563477 · Nov 27, 2006
Related Publication 20110165941A1 · Jul 7, 2011