IP Library Granted Patent US 8,874,444
Granted Patent B2
US 8,874,444 · App. 13/407,686 · Granted Oct 28, 2014

Simulated conversation by pre-recorded audio navigator

Inventors: Holger Irmler (Los Angeles, CA); Asa K. Kalama (Pasadena, CA); Raymond J. Scanlon (Burbank, CA); Brent D. Strong (Burbank, CA); Cory J. Rouse (Encino, CA); Renée M. Johnson (Van Nuys, CA); Andrew Stone (Sherman Oaks, CA)
Assignee: Disney Enterprises, Inc.
G10L13/00A63H30/00
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Quick Facts
Patent No.
US 8,874,444
App. No.
13/407,686
Granted
Oct 28, 2014
Kind
B2
Abstract

A method is provided for a simulated conversation by a pre-recorded audio navigator, with particular application to informational and entertainment settings. A monitor may utilize a navigation interface to select pre-recorded responses in the voice of a character represented by a performer. The pre-recorded responses may then be queued and sent to a speaker proximate to the performer. By careful organization of an audio database including audio buckets and script-based navigation with shifts for tailoring to specific guest user profiles and environmental contexts, a convincing and dynamic simulated conversation may be carried out while providing the monitor with a user-friendly navigation interface. Thus, highly specialized training is not necessary and flexible scaling to large-scale deployments is readily supported.

Claims (38)

1. A computing device for providing a simulated conversation with a guest using a pre-recorded audio, the computing device comprising:

a processor configured to:

initialize a present state according to a script in a database;

receive a navigation input from an operator monitoring the guest, where the navigation input is in response to an action by the guest;

modify the present state using the script and the navigation input;

determine an audio segment of the pre-recorded audio to add to a queue based on the present state;

process the queue to output the audio segment to a speaker proximate to a performer for the simulated conversation.

2. The computing device of claim 1 , wherein the navigation input is received in response to an audiovisual monitoring of the guest.

3. The computing device of claim 1 , wherein the navigation input is received by a selection from a joystick or a user interface on a display.

4. The computing device of claim 1 , wherein the navigation input comprises a movement to a next or previous state of the script.

5. The computing device of claim 1 , wherein the navigation input comprises a shift of the script based on a user profile information of the guest.

6. The computing device of claim 5 , wherein the user profile information is referenced from a RFID tag of the guest.

7. The computing device of claim 1 , wherein the navigation input comprises a shift of the script based an event environment where the simulated conversation takes place.

8. The computing device of claim 1 , wherein the audio segment is referenced from an audio bucket containing a plurality of lines each representing a variation of a conversation theme.

9. The computing device of claim 1 , wherein the present state includes a present loop state for the determining of the audio segment.

10. A method for providing a simulated conversation with a guest using a pre-recorded audio, the method comprising:

initializing a present state according to a script in a database;

receiving a navigation input from an operator monitoring the guest, where the navigation input is in response to an action by the guest;

modifying the present state using the script and the navigation input;

determining an audio segment of the pre-recorded audio to add to a queue based on the present state;

processing the queue to output the audio segment to a speaker for the simulated conversation.

11. The method of claim 10 , wherein the navigation input is received in response to an audiovisual monitoring of the guest.

12. The method of claim 10 , wherein the navigation input is received by a selection from a joystick or a user interface on a display.

13. The method of claim 10 , wherein the navigation input comprises a movement to a next or previous state of the script.

14. The method of claim 10 , wherein the navigation input comprises a shift of the script.

15. The method of claim 10 , wherein the audio segment is referenced from an audio bucket containing a plurality of lines each representing a variation of a conversation theme.

16. The method of claim 10 , wherein the present state includes a present loop state for the determining of the audio segment.

17. A system for providing a simulated conversation with a guest using a pre-recorded audio, the system comprising:

a speaker proximate to a performer;

a computing device comprising a processor configured to:

initialize a present state according to a script in a database;

receive a navigation input from an operator monitoring the guest where the navigation input is in response to an action by the guest;

modify the present state using the script and the navigation input;

determine an audio segment of the pre-recorded audio to add to a queue based on the present state;

process the queue to output the audio segment to the speaker for the simulated conversation.

18. The system of claim 17 , further comprising a camera, wherein the navigation input is received in response to an audiovisual monitoring of the guest using the camera.

19. The system of claim 17 , wherein the navigation input comprises a shift of the script based on a user profile information of the guest.

20. The system of claim 17 , further comprising a joystick input device, wherein the navigation input is received from the joystick input device.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 29, 2012
From: IRMLER, HOLGER; KALAMA, ASA K.; SCANLON, RAYMOND J.; STRONG, BRENT D.; ROUSE, CORY J.; JOHNSON, RENEE; STONE, ANDREW
To: DISNEY ENTERPRISES, INC.
Reel/Frame 027781/0464 →
Continuity (1)
Related Publication 20130226588A1 · Aug 29, 2013