IP Library Granted Patent US 9,737,808
Granted Patent B2
US 9,737,808 · App. 14/386,080 · Granted Aug 22, 2017

Information processing apparatus, information processing method, program, and toy system

Inventors: Alexis Andre (Tokyo, JP); Akichika Tanaka (Kanagawa, JP); Yasuhiro Takeda (Tokyo, JP); Tetsu Natsume (Chiba, JP); Kenichi Okada (Tokyo, JP); Takatoshi Nakamura (Kanagawa, JP)
Assignee: SONY CORPORATION
A63F13/45A63F3/00075A63F3/00643A63F13/213A63H3/16A63H3/50A63H33/042A63F13/5375A63F13/58A63F2003/00583A63F2003/00646A63F2003/00662A63F2003/00678A63F2300/1093A63F2300/69
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Quick Facts
Patent No.
US 9,737,808
App. No.
14/386,080
Granted
Aug 22, 2017
Kind
B2
Abstract

There is provided an information processing apparatus including an attribute management unit configured to manage a variable attribute value associated with each one or more characters existing in a real space, a detection unit configured to detect an interaction event between a first character and a real object by using an image captured by a camera that captures the real space, and a setting unit configured to set a rule for changing the attribute value of the first character depending on the interaction event. In a case where the detection unit has detected the interaction event, the attribute management unit changes the attribute value of the first character in accordance with the rule set by the setting unit.

Claims (82)

1. An information processing apparatus, comprising:

one or more processors configured to:

manage a variable attribute value associated with each of a plurality of characters that exist in a real space, wherein each of the plurality of characters comprises an assembly of first modularized blocks;

detect a first interaction event between a first character and a first real object based on an image captured by a camera configured to capture the real space, wherein the first interaction event includes a physical contact between the first character and the first real object;

set a rule to change the attribute value of the first character based on the first interaction event;

determine an amount of change of the attribute value of the first character based on a first kind of a first block from among the first modularized blocks involved in the first interaction event; and

change the attribute value of the first character by the determined amount based on the set rule.

2. The information processing apparatus according to claim 1 , wherein the one or more processors are further configured to:

detect a second interaction event between the first character and an enemy character; and

decrease the attribute value of one of the first character or the enemy character based on the second interaction event between the first character and the enemy character.

3. The information processing apparatus according to claim 1 ,

wherein the one or more processors are further configured to:

decrease the attribute value of the first character based on the first interaction event, and

set a friend character other than the first real object.

4. The information processing apparatus according to claim 1 ,

wherein the one or more processors are further configured to change the attribute value of the first character based on the first interaction event,

wherein the first real object is a known item shown in the captured image.

5. The information processing apparatus according to claim 4 , wherein the one or more processors are further configured to:

decrease the attribute value of the first character based on the known item that is a damage item; or

restore the attribute value of the first character based on the known item that is a healing item.

6. The information processing apparatus according to claim 1 ,

wherein the first real object includes a body of a user shown in the captured image, and

wherein the one or more processors are further configured to decrease the attribute value of the first character based on the first interaction event between the first character and the body of the user.

7. The information processing apparatus according to claim 6 , wherein the one or more processors are further configured to prevent the attribute value of the first character to decrease based on a certain gesture or a certain pose of the body of the user.

8. The information processing apparatus according to claim 2 ,

wherein the one or more processors are further configured to classify each of the plurality of characters into one of an enemy character class or a friend character class based on a gesture of each of the plurality of characters,

wherein the gesture of each of the plurality of characters is recognized based on the captured image.

9. The information processing apparatus according to claim 2 ,

wherein the one or more processors are further configured to classify each of the plurality of characters into one of an enemy character class or a friend character class based on an appearance feature of each of the first modularized blocks included in each of the plurality of characters shown in the captured image.

10. The information processing apparatus according to claim 1 , wherein based on the change in the attribute value of the first character by the determined amount, the one or more processors are further configured to drive the first character in a manner that corresponds to the change in the attribute value.

11. The information processing apparatus according to claim 1 ,

wherein the image is captured by one of a character camera or a non-character camera, and

wherein the first character comprises a housing that includes the character camera.

12. The information processing apparatus according to claim 1 , wherein the one or more processors are further configured to output an augmented reality image to a display, wherein the augmented reality image is generated by an augmented reality object that is overlaid on the captured image.

13. The information processing apparatus according to claim 1 , wherein the camera includes a mechanism configured to limit image capture of a second real object that is in addition to third objects that are related to a battle in which the plurality of characters participate.

14. An information processing method, comprising:

detecting an interaction event between a first character from among a plurality of characters and a real object based on an image captured by a camera configured to capture a real space,

wherein the plurality of characters exist in the real space, and

wherein the first character comprises an assembly of modularized blocks;

setting a rule for changing a variable attribute value associated with the first character based on the interaction event between the first character and the real object;

determining an amount of change of the attribute value of the first character based on a kind of a block from among the modularized blocks involved in the interaction event; and

changing the attribute value of the first character by the determined amount based on the set rule.

15. An information processing apparatus, comprising:

one or more processors configured to:

manage a variable attribute value associated with each of a plurality of characters that exist in a real space;

detect an interaction event between a first character that comprises an assembly of modularized blocks and a real object based on an image captured by a camera configured to capture the real space;

set a rule to change the attribute value of the first character based on the interaction event;

determine an amount of change of the attribute value based on a kind of a block from among the modularized blocks involved in the interaction event; and

change the attribute value of the first character by the determined amount based on the set rule.

16. An information processing system comprising:

one or more processors configured to:

acquire an image of a real space captured by a camera;

manage an attribute data associated with a combination of a plurality of objects in a database;

determine a kind of at least one object among the plurality of objects based on the acquired image;

determine a physical interaction event between the combination of the plurality of objects and a real object based on the acquired image; and

change the attribute data of the plurality of objects based on the kind of the at least one object and a rule associated with the physical interaction event.

17. The information processing system according to claim 16 ,

wherein the real object includes an actuator and is configured to move autonomously, and

wherein the one or more processors are further configured to:

determine the physical interaction event between the combination of the plurality of objects and the real object based on an action of the real object moved autonomously with the actuator; and

change the attribute data of the plurality of objects based on the action of the real object.

18. The information processing system according to claim 16 ,

wherein the real object is one of a base object or a floor of the real space, and

wherein the one or more processors are further configured to:

determine an accident event, as the physical interaction event, that the combination of the plurality of objects falls on the real object; and

change the attribute data of the plurality of objects based on the determined accident event.

19. The information processing system according to claim 16 ,

wherein the combination of the plurality of objects are arranged on the real object, and

wherein the one or more processors are further configured to:

determine the physical interaction event as the arrangement of the combination of the plurality of objects on the real object; and

change the attribute data of the plurality of objects based on the real object.

20. An information processing apparatus, comprising:

one or more processors configured to:

manage a variable attribute value associated with each of a plurality of characters that exist in a real space, wherein each of the plurality of characters comprises an assembly of modularized blocks;

detect a interaction event between a first character and a real object based on an image captured by a camera configured to capture the real space;

detect a remote-attack event between the first character and an enemy character based on:

a user input that is sensed in a state where the first character is shown in the image captured by the camera; and

the enemy character that includes a kind of a block from among the modularized blocks associated with the remote attack event,

wherein the enemy character comprises a housing that includes the camera;

set a rule to change the attribute value of the first character based on the interaction event;

change the attribute value of the first character based on the set rule; and

decrease the attribute value of the first character or the enemy character based on the remote-attack event between the first character and the enemy character.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 18, 2014
From: ANDRE, ALEXIS; TANAKA, AKICHIKA; TAKEDA, YASUHIRO; NATSUME, TETSU; OKADA, KENICHI; NAKAMURA, TAKATOSHI
To: SONY CORPORATION
Reel/Frame 033766/0877 →
Priority Claims (2)
JP 2012-127794 · Jun 5, 2012 · national
JP 2012-193355 · Sep 3, 2012 · national
Continuity (1)
Related Publication 20150080125A1 · Mar 19, 2015