IP Library Granted Patent US 9,804,677
Granted Patent B2
US 9,804,677 · App. 15/015,330 · Granted Oct 31, 2017

Method and apparatus for creating virtual joint sensation

Inventors: Do Ik Kim (Seoul, KR); Jung Min Park (Seoul, KR); Joong-Jae Lee (Seoul, KR)
Assignees: Korea Institute of Science and Technology; Center Of Human-Centered Interaction For Coexistence
G06F3/016G06F3/011
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Quick Facts
Patent No.
US 9,804,677
App. No.
15/015,330
Granted
Oct 31, 2017
Kind
B2
Abstract

An apparatus for creating virtual joint sensation is provided. The apparatus includes: a controlling part for creating control signals for controlling respective user's joints by referring to information on torques to be applied to the respective user's joints, wherein the information on the torques is acquired by analyzing information on forces to be applied to the user's body contacting a virtual object; and a torque-applying part, including one or more torque-applying units worn on the respective user's joints, for giving the torques to the respective user's joints by using the control signals.

Claims (26)

1. An apparatus for creating virtual joint sensation, comprising:

a controlling part for creating control signals for controlling respective user's joints by referring to information on torques to be applied to the respective user's joints, wherein the information on the torques is acquired by analyzing information on forces to be applied to the user's body contacting a virtual object; and

a torque-applying part, including one or more torque-applying units worn on the respective user's joints, for giving the torques to the respective user's joints by using the control signals;

wherein the torque-applying units include at least one pair of coil and magnet, respectively, and the control part controls currents flowing through the coils included in the torque-applying units by using the control signals.

2. The apparatus of claim 1 , further comprising: a torque-calculating part for calculating the torques to be applied to the respective user's joints by referring to the information on the forces to be applied to the user's body contacting the virtual object.

3. The apparatus of claim 1 , further comprising: a force-calculating part for calculating the information on the forces to be applied to the user's body contacting the virtual object.

4. The apparatus of claim 3 , wherein the force-calculating part calculates information on the forces by referring to a size and a material of the virtual object.

5. The apparatus of claim 1 , wherein the forces to be applied to the user's body are converted to the torques to be applied to the respective user's joints under the Principle of Virtual Work by the following equation:

τ= J T F

where J is a Jacobian matrix; T represents a matrix transpose; F is a matrix of the forces to be applied to the user's body; and τ is a matrix of the torques to be applied to the respective user's joints.

6. The apparatus of claim 1 , wherein the torque-applying part gives the torques to the respective user's joints by applying at least either of a pulling force and a pushing force generated by interactions of magnetic fields between the coils and the magnets due to the fact that the currents flowing through the coils are controlled by the control part.

7. The apparatus of claim 1 , wherein the respective torque-applying units include multiple pairs of coil and magnet, respectively, and wherein one pair of the multiple pairs of coil and magnet is placed on the side of a joint to be bent and another pair thereof is placed on the side opposite to the joint to be bent.

8. The apparatus of claim 1 , wherein the torque-applying units have a shape of ring worn on respective finger joints of the user.

9. A method for creating virtual joint sensation, comprising steps of:

(a) a controlling part creating control signals for controlling respective user's joints by referring to information on torques to be applied to the respective user's joints, wherein the information on the torques is acquired by analyzing information on forces to be applied to the user's body contacting a virtual object; and

(b) a torque-applying part, including one or more torque-applying units worn on the respective user's joints, giving the torques to the respective user's joints by using the control signals;

wherein the torque-applying units include at least one pair of coil and magnet, respectively, and, at the step of (a), the control part controls currents flowing through the coils included in the torque-applying units by using the control signals.

10. The method of claim 9 , further comprising a step of: a torque-calculating part calculating the torques to be applied to the respective user's joints by referring to the information on the forces to be applied to the user's body contacting the virtual object, before the step of (a).

11. The method of claim 9 , further comprising a step of: a force-calculating part calculating the information on the forces to be applied to the user's body contacting the virtual object, before the step of (a).

12. The method of claim 11 , wherein the force-calculating part calculates information on the forces by referring to a size and a material of the virtual object.

13. The method of claim 9 , wherein the forces to be applied to the user's body are converted to the torques to be applied to the respective user's joints under the Principle of Virtual Work by the following equation:

τ= J T F

where J is a Jacobian matrix; T represents a matrix transpose; F is a matrix of the forces to be applied to the user's body; and τ is a matrix of the torques to be applied to the respective user's joints.

14. The method of claim 9 , wherein, at the step of (b), the torque-applying part gives the torques to the respective user's joints by applying at least either of a pulling force and a pushing force generated by interactions of magnetic fields between the coils and the magnets due to the fact that the currents flowing through the coils are controlled by the control part.

15. The method of claim 9 , wherein the respective torque-applying units include multiple pairs of coil and magnet, respectively, and wherein one pair of the multiple pairs of coil and magnet is placed on the side of a joint to be bent and another pair thereof is placed on the side opposite to the joint to be bent.

16. The method of claim 9 , wherein the torque-applying units have a shape of ring worn on respective finger joints of the user.

Assignments (4)
CORRECTIVE ASSIGNMENT TO CORRECT THE REMOVE APPLICATION NO. 14293189 PATENT NUMBER 8938131 PREVIOSLY RECORDED PREVIOUSLY RECORDED AT REEL: 057941 FRAME: 0366. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 16, 2022
From: KOREA INSTITUTE OF SCIENCE AND TECHNOLOGY; CENTER OF HUMAN-CENTERED INTERACTION FOR COEXISTENCE INTERNATIONAL COOPERATIO
To: KOREA INSTITUTE OF SCIENCE AND TECHNOLOGY
Reel/Frame 059369/0179 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 28, 2021
From: KOREA INSTITUTE OF SCIENCE AND TECHNOLOGY; CENTER OF HUMAN-CENTERED INTERACTION FOR COEXISTENCE INTERNATIONAL COOPERATION
To: KOREA INSTITUTE OF SCIENCE AND TECHNOLOGY
Reel/Frame 057941/0366 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 4, 2016
From: KIM, DO IK; PARK, JUNG MIN
To: KOREA INSTITUTE OF SCIENCE AND TECHNOLOGY
Reel/Frame 037663/0336 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 4, 2016
From: LEE, JOONG-JAE
To: CENTER OF HUMAN-CENTERED INTERACTION FOR COEXISTENCE
Reel/Frame 037663/0371 →
Continuity (1)
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