IP Library Granted Patent US 9,830,770
Granted Patent B2
US 9,830,770 · App. 14/558,573 · Granted Nov 28, 2017

Secure remote gaming player registration

Inventors: Michael Reaves (Orinda, CA); George Weinberg (Daly City, CA)
Assignee: Mobile Gaming Technologies, Inc.
G07F17/3241G07F17/3218G07F17/3223G07F17/3234G07F17/3237
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Quick Facts
Patent No.
US 9,830,770
App. No.
14/558,573
Granted
Nov 28, 2017
Kind
B2
Abstract

An electronic wager based gaming system includes primary communication devices, a game administration server component, and a player account server component, all adapted to communicate with separate third party computing (i.e., player) devices, such as smart phones. The game administration component administers wager based game play on player devices and communicates game inputs and results therewith via primary communication devices. The player account component facilitates new player account creation by providing unique verification information to the player device (such as via display to the player) and facilitating the reception of player specific financial information from the player via a separate secondary communication device. This secondary device can involve a voice call with a human operator for the system, where the operator enters the new player information, which is then sent back to the player device via the primary communication device and confirmed by the player over the voice call.

Claims (34)

1. An electronic gaming system adapted to host games involving wagers, game play based on the wagers, and monetary awards based on results of the game play, the electronic gaming system comprising:

one or more primary communication devices adapted to facilitate communications with player computing devices that are distinct from said electronic gaming system;

a game administration server device coupled to said one or more primary communication devices, wherein said game administration server device is adapted to administer play of wager based games by players on the player computing devices and to communicate inputs and results of the wager based games from and to the players via said one or more primary communication devices; and

a player account server device coupled to said one or more primary communication devices and said game administration server device, wherein said player account server device is adapted to facilitate creation of new player accounts by new players on the player computing devices, wherein creation of a new player account includes providing unique verification information to a new player on a first player computing device of the player computing devices via a first of said one or more primary communication devices, and wherein the creation of the new player account further includes reception of player specific financial information from the new player via a secondary communication device that is different from said one or more primary communication devices and different from the first player computing device,

wherein the player computing devices have capabilities for electronic communications with at least one of the one or more primary communication devices and for voice call communications with the secondary communication device, and

wherein the electronic gaming system is adapted to allow the live operator to communicate with the new player via both the first of said one or more primary communication device and the secondary communication device.

2. The electronic gaming system of claim 1 , wherein the first player computing device is a mobile computing device.

3. The electronic gaming system of claim 1 , wherein the secondary communication device includes a telephone that is used for a voice call with a live operator affiliated with the electronic gaming system.

4. The electronic gaming system of claim 3 , wherein the electronic gaming system is adapted to accept input of the player specific financial information.

5. The electronic gaming system of claim 4 , wherein the creation of a new player account further includes sending the player specific financial information that has been input back to the first player computing device via the first of said one or more primary communication devices.

6. The electronic gaming system of claim 5 , wherein the creation of a new player account further includes displaying on the first player computing device the player specific financial information sent back to the first player computing device via one or more of said primary communication devices.

7. The electronic gaming system of claim 6 , wherein the creation of a new player account further includes a positive confirmation of the player specific financial information displayed on the first player computing device to the live operator via the voice call over the telephone.

8. The electronic gaming system of claim 1 , wherein the unique verification information is specific to the first player computing device that is used by the new player during creation of the new player account.

9. The electronic gaming system of claim 8 , wherein the electronic gaming system is adapted to assign a unique identifier as its unique verification information to each different one of the player computing devices that communicates with the electronic gaming system.

10. The electronic gaming system of claim 9 , wherein the electronic gaming system is adapted to remember the unique identifier assigned whenever that one of the player computing devices later communicates with the electronic gaming system.

11. The electronic gaming system of claim 1 , wherein the unique verification information provided to the first player computing device comprises a unique number or code.

12. The electronic gaming system of claim 1 , wherein the unique verification information provided to the first player computing device is displayed on a display screen of the first player computing device.

13. The electronic gaming system of claim 1 , wherein the unique verification information provided to the first player computing device and is displayed on a display screen thereof in response to a specific input by the first player computing device while the first player computing device is engaged with a website or application operated by the electronic gaming system.

14. The electronic gaming system of claim 1 , wherein the unique verification information provided to the first player computing device is forwarded to a separate automated call reception entity that is adapted to verify identity of the first player computing device.

15. The electronic gaming system of claim 1 , wherein the unique verification information provided to the first player computing device is adapted to be forwarded to a verification system that is adapted to verify identity of the first player computing device.

16. The electronic gaming system of claim 1 , wherein the player specific financial information includes a deposit having monetary value.

17. A non-transitory computer readable medium including at least computer program code executable by a computing apparatus to perform a method for registering a new player remotely for an electronic wager based gaming system, the method comprising:

providing unique verification information to the new player on a player computing device via a system electronic communication device;

prompting a telephonic voice call to be placed between the new player and a live operator affiliated with the electronic wager based gaming system, wherein the telephonic voice call is received on a communication device that is distinct from the system electronic communication device;

facilitating verification of the unique verification information from the new player over the telephonic voice call, the facilitating verification including at least (i) receiving the unique verification information from the new player over the telephone voice call, and (ii) confirming that the received unique verification information from the new player over the telephone voice call matches the unique verification information previously provided to the new player on the player computing device;

enabling reception of player specific financial information from the new player over the telephonic voice call; and

accepting entry of the player specific financial information into the electronic wager based gaming system,

wherein the player computing device has capabilities for electronic communications and for voice call communications, and

wherein the electronic gaming system is adapted to communicate with the new player via the player computing device and the communication device.

18. The non-transitory computer readable medium of claim 17 , the method further comprising:

permitting the player computing device access to a website or application operated by the electronic wager based gaming system;

displaying a registration prompt on a screen of the player computing device as part of the website or application; and

accepting an input from the new player on the registration prompt.

19. The non-transitory computer readable medium of claim 18 , wherein the registration prompt displays to the new player the unique verification information.

Continuity (1)
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