IP Library Granted Patent US 10,220,181
Granted Patent B2
US 10,220,181 · App. 14/641,302 · Granted Mar 5, 2019

Virtual reality medical application system

Inventors: Huan Giap (San Diego, CA); Garland Wong (San Diego, CA)
A61M21/00A61B1/0005A61B5/055A61B5/107A61B5/11A61B5/70A61B6/03A61B6/037A61B6/46A61B6/461A61N5/1001A61N5/1049A61N5/1068G06F19/00G06F19/3481G06T19/006G16H40/63A61B5/0046A61B5/021A61B5/024A61B5/02055A61B5/0402A61B5/0476A61B5/05A61B5/1114A61B5/1176A61B5/704A61B5/744A61B6/04A61B6/0492A61B2562/0219A61M2021/005A61M2021/0027
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Quick Facts
Patent No.
US 10,220,181
App. No.
14/641,302
Granted
Mar 5, 2019
Kind
B2
Abstract

Systems and methods are disclosed for monitoring a patient by positioning the patient for a predetermined medical mission; sensing biometric and physical conditions of a patient during the mission, and displaying a multimedia interaction with the patient to keep the patient in a predetermined position to improve efficacy of a medical mission.

Claims (41)

1. A method for monitoring and controlling body movements of a patient during a radiation procedure for increased efficacy, comprising:

providing a radiation procedure apparatus with a radiation procedure area for performing the radiation procedure;

providing a head mounted display configured to detect head movement;

providing an array of motion detector sensors configured to detect body movement;

providing a plurality of biofeedback sensors configured to detect biometric data;

providing a virtual reality console system, wherein the virtual reality console system is in communication with the head mounted display, the array of motion detector sensors, and the plurality of biofeedback sensors;

providing a radiation procedure apparatus control system, wherein the radiation procedure apparatus control system is in communication with the virtual reality console system and the radiation procedure apparatus;

positioning the patient in the radiation procedure area of the radiation procedure apparatus utilized to perform the radiation procedure;

positioning the head mounted display on the patient;

configuring the array of motion detector sensors to detect body movement of the patient;

retrieving a biometric data limits and a position data limits for the patient;

tracking a current patient position of the patient in the radiation procedure area utilizing the head mounted display to detect head movement and the array of motion detector sensors to detect body movement;

guiding the patient into a reference position in the radiation procedure area for the radiation procedure;

rendering a patient specific 3-D game by the virtual reality console system;

displaying the patient specific 3-D game to the patient through the head mounted display;

displaying the current patient position as a virtual avatar in the 3-D game, wherein the virtual avatar is controlled by the current patient position;

rendering sound to the patient with a noise-cancellation headphone and a microphone system in the head mounted display to provide a 3-way communication between the patient, the radiation procedure apparatus control system, and the virtual reality console system;

performing the radiation procedure;

sensing current biometric data of the patient and comparing the current biometric data with the biometric data limits during the radiation procedure;

communicating the current biometric data of the patient to a healthcare provider through the radiation procedure apparatus control system;

displaying a current avatar position of the avatar in the patient specific 3-D game to keep the patient in a predetermined position to improve efficacy of the radiation procedure; and

providing cues through patient specific 3-D game with the avatar to the patient to adjust the patient's position to the reference position to improve efficacy of the radiation procedure, said cues comprising feedback via the avatar, pausing the patient specific 3-D game, commands from a game character, negative reinforcement in the patient specific 3-D game, and positive reinforcement in the patient specific 3-D game.

2. The method of claim 1 , comprising generating a virtual simulation of real life scenery.

3. The method of claim 1 , comprising rendering images of a procedure that the healthcare provider wants to share with the patient.

4. The method of claim 1 , comprising detecting one or more of: blood pressure, heart rate, EEG, and EKG.

5. The method of claim 1 , comprising performing gesture recognition, facial recognition and voice recognition with the virtual reality console system.

6. The method of claim 1 , comprising providing treatment for one of: radiation therapy, brachytherapy, Computed Tomotherapy (CT), Positron Emission Tomography (PET), Magnetic Resonance Imaging (MRI), angiography, biopsy and endoscopy.

7. The method of claim 6 , comprising sharing clinical information from medical diagnostic body scan, angiography, or endoscopy with the patient using the multimedia interaction.

8. The method of claim 1 , comprising playing a game that negatively reinforces the patient to not move utilizing game play mechanics.

9. The method of claim 8 , comprising providing levels of positive reinforcement to reward the patient for remaining still.

10. The method of claim 1 , comprising

a. playing a game wearing the head mounted display;

b. provide a view into the virtual world where the patient can see the virtual avatar; and

c. tracking movement of the patient's body and when the patient moves in the real world, moving the virtual avatar in the virtual world in real time.

11. The method of claim 1 , further comprising:

determining whether movements of the patient exceed the position data limits;

pausing the medical mission when movements of the patient exceed the position data limits until the position of the patient is adjusted to the reference position.

12. The method of claim 1 , further comprising:

sending feedback to the patient to hold the patient's breath and maintain a predetermined chest position;

sending a signal to allow a radiation beam to turn on while the chest of the patient is in the predetermined chest position; and

timing the radiation beam based on the patient biometric data.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 18, 2015
From: WONG, GARLAND; GIAP, M.D., PH.D., HUAN
To: VIRTUAL REALITY MEDICAL APPLICATIONS, INC
Reel/Frame 035194/0131 →
Continuity (2)
Provisional Application 61949196 · Mar 6, 2014
Related Publication 20150306340A1 · Oct 29, 2015
Cited By (6)
US 1,063,984 US 1,063,985 US 12,236,536 US 12,290,271 US 12,555,688 US 12,599,457