IP Library Granted Patent US 10,242,533
Granted Patent B2
US 10,242,533 · App. 15/294,146 · Granted Mar 26, 2019

Gaming machine

Inventors: Kazuo Okada (Tokyo, JP); Hirobumi Toyoda (Tokyo, JP)
Assignee: Universal Entertainment Corporation
G07F17/3262A63F13/2145G07F17/3209G07F17/3211G07F17/3213G07F17/3246G07F17/34A63F2250/142A63F2300/1075A63F2300/6045
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Quick Facts
Patent No.
US 10,242,533
App. No.
15/294,146
Granted
Mar 26, 2019
Kind
B2
Abstract

A gaming machine having a display that displays a determined screen including a character, during execution of a game, a touch panel sensor, disposed above the display, that is capable of detecting the contact position, the position of the character contacted by a player, and a CPU that determines the contact position of the character as well as the contact mode, and that displays an image on the display, that is changed based on the result of this determination.

Claims (8)

1. A method for controlling the depiction of a character on a touch-sensitive display screen of an electronic device, comprising:

selecting one of a plurality of predefined regions of the character by bringing a selecting member next to a to-be-selected region of the character on the touch-sensitive display screen; and

moving the selecting member in one of a plurality of predefined movement modes relative to the touch-sensitive display screen to cause the appearance of the character to vary in a manner that depends directly on the selected region, per se, and the utilized movement mode;

wherein the character is animated and moving the selecting member in said one of the plurality of predefined movement modes while the character is moving causes the manner in which the character is moving to change.

2. A method for controlling the animation of a character having a plurality of predefined regions on a touch-sensitive display screen of an electronic device, comprising:

bringing a selecting member next to a to-be-selected one of the predefined regions of the character on the touch-sensitive display screen; and

moving the selecting member in one of a plurality of predefined movement modes relative to the touch-sensitive display screen to cause the animation of the character to vary in a manner that depends directly on the selected one of the predefined regions, per se, of the character and the utilized movement mode;

wherein moving the selecting member in said one of the plurality of predefined movement modes while the character is moving causes the manner in which the character is moving to change.

Assignments (2)
CHANGE OF NAME Recorded Jan 6, 2017
From: ARUZE CORPORATION
To: UNIVERSAL ENTERTAINMENT CORPORATION
Reel/Frame 040868/0563 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 29, 2016
From: OKADA, KAZUO; TOYODA, HIROBUMI
To: ARUZE CORPORATION
Reel/Frame 040446/0826 →
Priority Claims (2)
JP 2005-130149 · Apr 27, 2005 · national
JP 2005-130150 · Apr 27, 2005 · national
Continuity (3)
Continuation 12155238 · May 30, 2008
Division 11411160 · Apr 26, 2006
Related Publication 20170039809A1 · Feb 9, 2017
Cited By (18)
US 12,211,349 US 12,277,840 US 12,340,660 US 12,394,275 US 12,400,513 US 12,406,553 US 12,412,454 US 12,412,455 US 12,450,983 US 12,530,942 US 12,592,127 US 12,592,130 US 12,640,010 US 12,658,004 US 12,676,054 US 12,694,757 US 12,718,660 US 12,718,663