IP Library Granted Patent US 10,286,313
Granted Patent B2
US 10,286,313 · App. 14/663,433 · Granted May 14, 2019

Method of generating an input in an omnidirectional locomotion system

Inventors: Jan Goetgeluk (Houston, TX); Ricardo Soza (Austin, TX); Duane Bester (Austin, TX); James Douglas Shuffield (Cedar Park, TX)
Assignee: Virtuix Holdings Inc.
A63F13/40A63B69/0035A63B69/0064A63B71/0622A63F13/211A63F13/212A63F13/214A63F13/216A63F13/5255G06F3/011A63B2024/0096A63B2069/0037A63B2071/0638A63B2210/50A63B2220/10A63B2220/12A63B2220/16A63B2220/34A63B2220/40A63B2220/56A63B2220/70A63B2220/801A63B2220/805A63B2220/806A63B2225/093A63B2225/50
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 10,286,313
App. No.
14/663,433
Granted
May 14, 2019
Kind
B2
Abstract

A virtual environment can use an absolute orientation framework. An absolute orientation framework in a virtual environment can be activated using an omnidirectional locomotion platform. An absolute orientation framework enables a user's avatar to move independently from the current viewpoint or camera position. The user's avatar can move in an absolute manner relative to a virtual environment map.

Claims (42)

1. A method of generating a gaming input comprising:

receiving, from two or more sensors, movement data, wherein at least one of the two or more sensors is located on a foot of a user within a locomotion platform;

calculating, at a processor, a velocity from the movement data;

calculating, at the processor, a heading from the movement data;

translating, at the processor, the velocity and the heading into 2-dimensional Cartesian coordinates;

normalizing, at the processor, the 2-dimensional Cartesian coordinates into a minimum to maximum scale range; and

transmitting, the normalized coordinates as a gaming input.

2. The method of claim 1 , wherein the velocity is calculated by a distance the foot of the user travels divided by the time it took to travel the distance.

3. The method of claim 1 , wherein the velocity is calculated by a pedometry rate.

4. The method of claim 3 , wherein the pedometry rate is determined by monitoring a frequency of steps over a predefined interval.

5. The method of claim 1 , wherein the velocity is calculated by monitoring an acceleration of the foot of the user.

6. The method of claim 1 , wherein the velocity is calculated by normalizing an angular velocity.

7. The method of claim 6 , wherein the angular velocity is a change in rotation of the foot of the user.

8. The method of claim 1 , further comprising:

translating, at the processor, the heading relative to a real world axis.

9. The method of claim 8 , wherein the real world axis is magnetic North.

10. The method of claim 9 , further comprising:

calibrating, at the processor, the magnetic North to an initial orientation of the user by an offset.

11. The method of claim 1 , further comprising:

translating, at the processor, the heading relative to an orientation of a torso of the user.

12. The method of claim 1 , further comprising:

translating, at the processor, the heading relative to an orientation of a head of the user.

13. The method of claim 1 , wherein the minimum to maximum scale range is defined by gaming input descriptors.

14. The method of claim 1 , wherein a Y 2-dimensional Cartesian coordinate is for forward or backwards movement.

15. The method of claim 1 , wherein an X 2-dimensional Cartesian coordinate is for sideways movement.

16. A method of generating a stop gaming input comprising:

receiving, from two or more sensors, movement data, wherein at least one of the two or more sensors is located on a foot of a user within a locomotion platform;

calculating, at a processor, a velocity from the movement data, wherein the velocity is a change in rotation of the foot of the user;

normalizing, at the processor, the velocity;

determining, at the processor, when the normalized velocity drops below a predefined threshold;

determining, at the processor, a stop when a slope of the normalized velocity approaches zero for a predefined interval; and

transmitting, at the processor, zeroes for 2-dimensional Cartesian coordinates as a gaming input.

17. A method comprising:

receiving, at a processor, one or more sensor output from two or more sensors, wherein at least one of the two or more sensors is coupled to a foot of a user within a locomotion platform;

calculating, at the processor, a velocity from the one or more sensor output;

calculating, at the processor, a heading from the one or more sensor output;

translating, at the processor, the velocity and the heading into 2-dimensional Cartesian coordinates;

normalizing, at the processor, the 2-dimensional Cartesian coordinates into a minimum to maximum scale range; and

transmitting, the normalized coordinates to a computing system as an input.

18. The method of claim 1 , wherein at least one of the two or more sensors is located on a halo of the locomotion platform.

19. The method of claim 1 , wherein at least one of the two or more sensors is located on a head of the user.

20. The method of claim 1 , wherein at least one of the two or more sensors is located on a torso of the user.

Assignments (11)
SECURITY INTEREST Recorded Dec 22, 2025
From: VIRTUIX HOLDINGS INC.
To: STREETERVILLE CAPITAL, LLC
Reel/Frame 073293/0982 →
SECURITY INTEREST Recorded Nov 3, 2025
From: VIRTUIX HOLDINGS INC.
To: STREETERVILLE CAPITAL, LLC
Reel/Frame 072766/0625 →
SECURITY INTEREST Recorded Aug 29, 2025
From: VIRTUIX HOLDINGS INC.
To: STREETERVILLE CAPITAL, LLC
Reel/Frame 072769/0698 →
RELEASE OF SECURITY INTEREST Recorded Aug 28, 2025
From: VENTURE LENDING & LEASING IX, INC.; WTI FUND X, INC.
To: VIRTUIX HOLDINGS INC.; VLRTUIX INC.; VLRTUIX MANUFACTURING LIMITED
Reel/Frame 072683/0334 →
CORRECTIVE ASSIGNMENT TO CORRECT THE APPLICATION NUMBERS CHANGED TO PATENT NUMBERS PREVIOUSLY RECORDED AT REEL: 59762 FRAME: 505. ASSIGNOR(S) HEREBY CONFIRMS THE SECURITY INTEREST. Recorded Aug 12, 2025
From: VIRTUIX HOLDINGS INC.; VIRTUIX INC.; VIRTUIX MANUFACTURING LIMITED
To: VENTURE LENDING & LEASING IX, INC.; WTI FUND X, INC.
Reel/Frame 073207/0758 →
RELEASE OF SECURITY INTEREST Recorded Mar 11, 2021
From: VENTURE LENDING & LEASING VII, INC.; VENTURE LENDING & LEASING VIII, INC.
To: VIRTUIX HOLDINGS INC.
Reel/Frame 055568/0959 →
RELEASE OF SECURITY INTEREST Recorded Mar 11, 2021
From: VENTURE LENDING & LEASING VIII, INC.; VENTURE LENDING & LEASING VII, INC.
To: VIRTUIX INC.; VIRTUIX MANUFACTURING LIMITED; VIRTUIX HOLDINGS INC.
Reel/Frame 055569/0056 →
RELEASE OF SECURITY INTEREST Recorded Mar 11, 2021
From: VENTURE LENDING & LEASING VIII, INC.; VENTURE LENDING & LEASING IX, INC.
To: VIRTUIX HOLDINGS INC.; VIRTUIX MANUFACTURING LIMITED; VIRTUIX INC.
Reel/Frame 055569/0133 →
SECURITY INTEREST Recorded Nov 12, 2018
From: VIRTUIX HOLDINGS INC.; VIRTUIX INC.; VIRTUIX MANUFACTURING LIMITED
To: VENTURE LENDING & LEASING IX, INC.; VENTURE LENDING & LEASING VIII, INC.
Reel/Frame 047478/0531 →
SECURITY INTEREST Recorded Feb 3, 2017
From: VIRTUIX HOLDING INC.; VIRTUIX INC.
To: VENTURE LENDING & LEASING VII, INC.; VENTURE LENDING & LEASING VIII, INC.
Reel/Frame 041627/0175 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 4, 2016
From: GOETGELUK, JAN; SOZA, RICARDO; BESTER, DUANE; SHUFFIELD, JAMES DOUGLAS
To: VIRTUIX HOLDINGS, INC.
Reel/Frame 037893/0508 →
Continuity (7)
Continuation In Part 14062625 · Oct 24, 2013
Provisional Application 61955767 · Mar 19, 2014
Provisional Application 61981149 · Apr 17, 2014
Provisional Application 62004550 · May 29, 2014
Provisional Application 62099426 · Jan 2, 2015
Provisional Application 62127261 · Mar 2, 2015
Related Publication 20150190713A1 · Jul 9, 2015
Cited By (2)
US 12,226,667 US 12,338,078