IP Library Granted Patent US 10,620,694
Granted Patent B2
US 10,620,694 · App. 15/823,647 · Granted Apr 14, 2020

Adaptive digital environments

Inventors: Aaron K Baughman (Silver Spring, MD); Diwesh Pandey (Bangalore, IN); John P. Perrino (Hedgesville, WV); Todd R. Whitman (Bethany, CT)
Assignee: International Business Machines Corporation
G06F3/011G06T13/80
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Quick Facts
Patent No.
US 10,620,694
App. No.
15/823,647
Granted
Apr 14, 2020
Kind
B2
Abstract

Adapting a virtual space to the cognitive state of a user as measured through an immersive environment. The probability or confidence that a particular cognitive state is classified correctly is output by a probability density classifier. The predictors are from active features and inactive features acquired through the immersive environment to reverse engineer the cognitive state of the user in the real world. The overall goal of the immersive environment is initialized by the user with a default of nurturing the cognitive state of the user.

Claims (41)

1. A computer program product comprising a computer readable storage media having stored thereon:

program instruction to collect immersive physical data while a user is immersed in an immersive environment that supports virtual self-awareness, wherein the immersive physical data describes a physical condition of the user;

program instructions to identify cognitive features associated with the user while the user physically interacts with virtual objects in the immersive environment, the cognitive features describing how the user physically interacts with the virtual objects;

program instructions to classify a cognitive state of the user based on the immersive physical data and the cognitive features;

program instruction to determine a magnitude of adaptation based on a confidence level associated with the classified cognitive state, the confidence level indicating a correct classification of the cognitive state; and

program instructions to adapt the immersive environment according to the magnitude of adaptation.

2. The computer program product of claim 1 , wherein the program instructions to identify the cognitive features, further comprise:

program instructions to provoke the user by presenting an avatar to the user within the immersive environment; and

program instructions to monitor a cognitive response of the user while interacting with the avatar.

3. The computer program product of claim 1 , wherein the program instructions to identify the cognitive features of the user, further comprise:

program instructions to monitor a cognitive response of the user while interacting with the virtual objects.

4. The computer program product of claim 1 , wherein the program instructions to collect the physical data of the user, further comprise:

program instructions to collect the immersive physical data via a sensor.

5. The computer program product of claim 4 , wherein the sensor is a motion sensor.

6. The computer program product of claim 1 , wherein the program instructions to classify the cognitive state of the user, further comprise:

program instructions to compare the immersive physical data to real-world physical data describing physical conditions of the user while not immersed in the immersive environment.

7. The computer program product of claim 1 , wherein determining the

magnitude of adaptation is further based on a comparison of the cognitive state of the user and a target cognitive state.

8. A computer system comprising:

a processor set; and

a computer readable storage media;

wherein:

the processor set is structure, located, connected, and/or programmed to execute program instructions stored on the computer readable storage media; and

the program instructions include:

program instruction to collect immersive physical data while a user is immersed in an immersive environment that supports virtual self-awareness, wherein the immersive physical data describes a physical condition of the user;

program instructions to identify cognitive features associated with the user while the user physically interacts with virtual objects in the immersive environment, the cognitive features describing how the user physically interacts with the virtual objects;

program instructions to classify a cognitive state of the user based on the physical data and the cognitive features;

program instructions to determine a magnitude of adaptation based on a confidence level associated with the classified cognitive state, the confidence level indicating a correct classification of the cognitive state; and

program instructions to adapt the immersive environment according to the magnitude of adaptation.

9. The computer system of claim 8 , wherein the program instructions to identify the cognitive features of the user, further comprise:

program instructions to provoke the user by presenting an avatar to the user within the immersive environment; and

program instructions to monitor a cognitive response of the user while interacting with the avatar.

10. The computer system of claim 8 , wherein the program instructions to identify the cognitive features of the user, further comprise:

program instructions to monitor a cognitive response of the user while interacting with the virtual objects.

11. The computer system of claim 8 , wherein the program instructions to collect the immersive physical data of the user, further comprise:

program instructions to collect the immersive physical data via a sensor.

12. The computer system of claim 11 , wherein the sensor is a motion sensor.

13. The computer system of claim 8 , wherein the program instructions to classify the cognitive state of the user, further comprise:

program instructions to compare the immersive physical data to real-world physical data describing physical conditions of the user while not immersed in the immersive environment.

14. The computer system of claim 8 , wherein the program instruction to

determine the magnitude of adaptation is further based on a comparison of the cognitive state of the user and a target cognitive state.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 13, 2021
From: INTERNATIONAL BUSINESS MACHINES CORPORATION
To: KYNDRYL, INC.
Reel/Frame 057885/0644 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 28, 2017
From: BAUGHMAN, AARON K.; PANDEY, DIWESH; PERRINO, JOHN P; WHITMAN, TODD R.
To: INTERNATIONAL BUSINESS MACHINES CORPORATION
Reel/Frame 044231/0334 →
Continuity (1)
Related Publication 20190163258A1 · May 30, 2019