IP Library › Granted Patent US 10,825,288
Granted Patent B1
US 10,825,288 · App. 16/287,704 · Granted Nov 3, 2020

System and method for casino table operation

Inventors: Randy L. Knust (The Woodlands, TX); Eric Schoppe (Conroe, TX)
Assignee: Genesis Gaming Solutions, Inc.
G07F17/322G07F17/3239
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Quick Facts
Patent No.
US 10,825,288
App. No.
16/287,704
Granted
Nov 3, 2020
Kind
B1
Abstract

A system includes a gaming table, at least one light sensor, an electronic system, and a central computer. The gaming table includes a tabletop covered by a fabric. The at least one light sensor is positioned in proximity to a player position at the gaming table. In addition, the at least one light sensor is positioned beneath the fabric to detect light intensity through the fabric. The electronic system is communicably coupled to the at least one light sensor. Furthermore, the electronic system is operable to detect changes in light intensity at the at least one light sensor. The central computer is communicably coupled to the electronic system. Additionally, the central computer is operable to perform at least one operation based on a status of the at least one light sensor.

Claims (47)

1. A system comprising:

a table including a tabletop covered by a fabric;

at least one light sensor positioned in proximity to a position at the table, the at least one light sensor being positioned beneath the fabric to detect light intensity through the fabric;

an electronic system communicably coupled to the at least one light sensor, the electronic system that detects changes in light intensity at the at least one light sensor; and

a computer communicably coupled to the electronic system, wherein the computer:

receives information related to a change in light intensity at the at least one light sensor;

determines, based on the received information related to the change in light intensity at the at least one light sensor, whether the position is vacant; and

responsive to a determination that the position is vacant, registers an occupant at the position.

2. The system of claim 1 , wherein the computer:

identifies the position as idle; and

checks out the registered occupant from the table.

3. The system of claim 2 , wherein the identification of the position as idle comprises a determination that no changes in light intensity at the at least one light sensor have been reported for a predetermined period of time.

4. The system of claim 1 , wherein the at least one light sensor comprises a plurality of light sensors positioned in proximity to a plurality of positions at the table.

5. The system of claim 1 , wherein the electronic system detects placement of an object over the at least one sensor.

6. The system of claim 1 , the system comprising a keypad communicably coupled to the computer, the keypad positioned on the tabletop in proximity to a particular position at the table.

7. The system of claim 6 , wherein the keypad receives check-in information and transmit the check-in information to the computer.

8. The system of claim 6 , wherein the computer transmits information related to the registration to the keypad for display.

9. The system of claim 6 , wherein the keypad:

receives information related to a move of a first occupant from a first position at the table to a second position at the table;

transmits the information related to the move to the computer;

receives confirmation from the computer that the move has been recorded; and

updates a display on the keypad responsive to the received confirmation.

10. The system of claim 6 , wherein the keypad:

receives information related to an additional position at the table that will be occupied by an existing occupant at at least one existing position at the table;

transmits the information related to the additional position to the computer;

receives confirmation from the computer that a copy has been recorded; and

updates a display on the keypad responsive to the received confirmation.

11. The system of claim 1 , wherein the fabric is felt.

12. The system of claim 1 , wherein the at least one light sensor is substantially flush with a top surface of the tabletop.

13. The system of claim 1 , wherein the occupant comprises at least one of a guest and a player.

14. A method comprising:

detecting a change in light intensity in proximity to a position at a table, wherein the detection is performed via at least one light sensor positioned beneath a fabric layer on the table, the detecting comprising detecting the change in light intensity through the fabric layer; and

receiving, by a computer system, information related to a change in light intensity at the at least one light sensor;

the computer system determining, based on the received information related to the change in light intensity at the at least one light sensor, whether the position is vacant; and

responsive to a determination that the position is vacant, the computer system registering an occupant at the position.

15. The method of claim 14 , comprising:

identify the position as idle; and

checking out the registered occupant from the table.

16. The method of claim 15 , wherein the identifying of the position as idle comprises determining that no changes in light intensity at the at least one light sensor have been reported for a predetermined period of time.

17. The method of claim 16 , wherein the predetermined period of time is configurable.

18. The method of claim 14 , wherein the at least one light sensor comprises a plurality of light sensors positioned in proximity to a plurality of positions at the table.

19. The method of claim 14 , wherein the fabric layer comprises felt.

20. A computer-program product comprising a non-transitory computer-usable medium having computer-readable program code embodied therein, the computer-readable program code adapted to be executed to implement a method comprising:

detecting a change in light intensity in proximity to a position at a table, wherein the detection is performed via a light sensor positioned beneath a fabric layer on the table, the detecting comprising detecting the change in light intensity through the fabric layer; and

receiving information related to a change in light intensity at the at least one light sensor;

determining, based on the received information related to the change in light intensity at the at least one light sensor, whether the position is vacant; and

responsive to a determination that the position is vacant, registering an occupant at the position.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 11, 2019
From: KNUST, RANDY L.; SCHOPPE, ERIC
To: GENESIS GAMING SOLUTIONS, INC.
Reel/Frame 048560/0442 →
Continuity (5)
Continuation 14498281 · Sep 26, 2014
Continuation 13297081 · Nov 15, 2011
Continuation In Part 12270476 · Nov 13, 2008
Provisional Application 61413633 · Nov 15, 2010
Provisional Application 60987570 · Nov 13, 2007
Cited By (4)
US 12,315,333 US 12,354,433 US 12,437,610 US 12,555,435