IP Library Granted Patent US 11,054,901
Granted Patent B2
US 11,054,901 · App. 16/641,557 · Granted Jul 6, 2021

Virtual reality interaction monitoring

Inventor: Jonathan Peters (Mosman, AU)
Assignee: Dream Channel Pty. Ltd.
G06F3/013G06F3/012G06F16/2379G06Q20/065G06Q20/29G06Q50/01A63F13/61A63F2300/5506A63F2300/8082
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Quick Facts
Patent No.
US 11,054,901
App. No.
16/641,557
Granted
Jul 6, 2021
Kind
B2
Abstract

A computer system that monitors interactions with a virtual reality environment includes a graphics processor that generates images representing the virtual reality environment, a headset that displays the generated images to a user interacting with the virtual reality environment, a sensor that detects motion of the user as the user interacts with the virtual reality environment, a gaze controller that calculates a gaze of the user based on the detected motion of the user and identifies objects in the virtual reality environment with which the user interacts based on the calculated gaze of the user, and an interaction monitor that quantifies interactions of the user with an identified object in the virtual reality environment based on transactions on a distributed ledger. The transactions comprise logic expressions that define an automatic execution triggered by the interaction of the user with the object in the virtual reality environment.

Claims (24)

1. A computer system for interacting with a virtual reality environment, the computer system comprising:

a graphics processor to generate images representing the virtual reality environment;

a headset to display the generated images to a user interacting with the virtual reality environment;

a sensor to detect motion of the user as the user interacts with the virtual reality environment;

a gaze controller to calculate a gaze of the user based on the detected motion of the user and to identify objects in the virtual reality environment with which the user interacts based on the calculated gaze of the user; and

an interaction monitor program comprised of executable program code configured to quantify interactions of the user with an identified object in the virtual reality environment based on transactions on a distributed ledger, wherein the transactions comprise logic expressions defining an automatic execution triggered by the interaction of the user with the object in the virtual reality environment.

2. The computer system of claim 1 , wherein the transactions comprises logic or smart contracts.

3. The computer system of claim 1 , wherein the transactions are transactions of tokens.

4. The computer system of claim 1 , wherein the distributed ledger comprises a blockchain.

5. The computer system of claim 1 , wherein the distributed ledger is based on a proof of stake that is independent from a blockchain.

6. The computer system of claim 1 , wherein the object comprises multiple components and each component relates to a different receiver of a transaction on the distributed ledger.

7. The computer system of claim 6 , wherein each of the multiple components is represented by a token and creating the object comprises combining multiple tokens representing the multiple components.

8. The computer system of claim 1 , wherein the sensor comprises a motion sensor mechanically coupled to the headset of the user to detect motion of the head of the user.

9. The computer system of claim 1 , wherein the sensor comprises an eye tracking sensor to detect motion of the eyes of the user.

10. The computer system of claim 1 , wherein the graphics processor creates the object based on the calculated gaze.

11. The computer system of claim 1 , wherein quantifying interactions comprises determining an amount of time the user interacts with the identified object.

12. The computer system of claim 1 , wherein the interaction monitor is in the form of an application programming interface (API).

13. The computer system of claim 1 , wherein quantifying interactions is based on location within the virtual environment.

14. The computer system of claim 1 , wherein the object is a visual representation of a 3D object model.

15. The computer system of claim 1 , wherein the object is a sound.

16. The computer system claim 1 , wherein interacting with the object comprises being immersed in the object.

17. A computer implemented method for monitoring interactions of a user with a virtual reality environment, the method comprising:

receiving an identification of objects in the virtual reality environment with which the user interacts based on a gaze of the user; and

quantifying interactions of the user with an identified object in the virtual reality environment based on transactions on a distributed ledger, wherein the transactions comprise logic expressions defining an automatic execution triggered by the interaction of the user with the object in the virtual reality environment.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 9, 2024
From: PETERS, JONATHAN; DREAM CHANNEL PTY. LTD. ACN 613 024 865
To: HOLOGRAM PTY LTD ACN 622 073 170 ATF PETERS FAMILY TRUST
Reel/Frame 068854/0333 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 18, 2020
From: PETERS, JONATHAN
To: DREAM CHANNEL PTY. LTD.
Reel/Frame 053530/0225 →
Priority Claims (1)
AU 2017903418 · Aug 24, 2017 · national
Continuity (1)
Related Publication 20200174563A1 · Jun 4, 2020
Cited By (2)
US 12,248,554 US 12,354,093