IP Library Granted Patent US 12,080,127
Granted Patent B2
US 12,080,127 · App. 18/141,881 · Granted Sep 3, 2024

Hybrid wagering and skill-based gaming system and server

Inventors: Michael Oberberger (Spring Hill, TN); Gregg Russell Giuffria (Las Vegas, NV); Joseph Baron Giuffria (Las Vegas, NV)
Assignee: Albert Massi
G07F17/3267G07F17/3204G07F17/3223G07F17/3244G07F17/3262G07F17/3269G07F17/3295
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Quick Facts
Patent No.
US 12,080,127
App. No.
18/141,881
Granted
Sep 3, 2024
Kind
B2
Abstract

Various implementations of a method and apparatus may include executing a play of a game on the game device. Implementations may include detecting a game action event during the play of the game. Implementations may also include deducting a game action fee from a player's credit account based on the game action event during the play of the game. Implementations may also include determining a wager portion of the game action fee. Implementations may also include determining a game fund portion of the game action fee. Implementations may also include storing the game fund portion in a game fund account associated with the player. Implementations may also include determining a game fund award from the game fund account. Implementations may also include modifying the play of the game based on the game fund award.

Claims (72)

1. A method of operating a game device having an input device and a display, the method comprising:

receiving a value at a value acceptor associated with the game device and updating a player's credit account based on the value;

executing a play of a game on the game device, wherein at least a portion of the play of the game is displayed on the display;

detecting a game action event during the play of the game based in part on input from the input device;

deducting a game action fee from the player's credit account based on the game action event during the play of the game;

dynamically determining a wager portion of the game action fee;

dynamically determining a game fund portion of the game action fee;

storing the game fund portion in a game fund account associated with a player;

determining a game fund award from the game fund account based on a transition point during the play of the game;

updating the player's credit account based on the game fund award;

modifying the play of the game based on the game fund award; and

debiting a game fund award amount from the game fund account,

wherein modifying the play of the game comprises at least one of:

starting a practice scenario during the play of the game that allows the player to practice at least one game action,

increasing a probability that in-game assets are provided during the play of the game,

adjusting a level of skill to meet at least one game objective during the play of the game,

determining a value of the game fund account; determining one of a plurality of predetermined value ranges that matches the value of the game fund account, wherein the one of the plurality of predetermined value ranges is associated with a level setting in the game; and modifying the game based on the level setting of the matches the determined one of the plurality of predetermine value ranges,

providing a game event during the play of the game in response to the game fund account reaching a threshold value, or

determining that the game fund account has reached a threshold monetary value; presenting a skip option for a segment of the game; and skipping the segment of the game when the player selects the skip option.

2. The method of operating the game device of claim 1 , further comprising:

randomly determining an outcome for a wagering event for a wager, wherein the wager is based on the wager portion; and

determining an award based on the outcome of the wagering event when the outcome is a winning outcome.

3. A method of operating a game device having an input device and a display, the method, comprising:

receiving a value at a value acceptor associated with the game device and updating a player's credit account based on the value;

executing a play of a game on the game device, wherein at least a portion of the play of the game is displayed on the display;

detecting a game action event during the play of the game based in part on input from the input device;

deducting a game action fee from the player's credit account based on the game action event during the play of the game;

dynamically determining a wager portion of the game action fee;

dynamically determining a game fund portion of the game action fee;

storing the game fund portion in a game fund account associated with a player;

determining a game fund award from the game fund account based on a transition point during the play of the game;

updating the player's credit account based on the game fund award;

modifying the play of the game based on the game fund award;

debiting a game fund award amount from the game fund account;

providing at least one in-game asset during to the player in response to debiting the game fund award amount from the game fund account associated with the player;

presenting an in-game asset purchase option during the play of the game for another in-game asset; and

debiting a game fund award amount associated with the other in-game asset in response to receiving a player's selection of the in-game asset purchase option,

wherein addition in-game assets were previously made available to collect during the play of the game and the player failed to previously obtain the additional in-game assets.

4. The method of operating the game device of claim 1 , wherein modifying the play of the game further comprises modifying a timer based on debiting the game fund award from the game fund account.

5. The method of operating the game device of claim 1 , wherein modifying the play of the game further comprises bypassing a segment of the game.

6. The method of operating the game device of claim 5 , wherein bypassing the segment of the game comprises:

presenting a skip option for the segment of the game to the player; and

receiving from the player, through a user interface, a selection of the skip option,

wherein the bypassing of the segment of the game is in response to receiving the selection of the skip option.

7. The method of operating the game device of claim 1 , wherein modifying the play of the game further comprises:

receiving, from a user interface, a selection of a skip option by the player; and

bypassing of a segment of the game in response to receiving the selection of the skip option.

8. An electronic gaming device, comprising:

a display device;

an input device;

a value acceptor;

a value dispenser

at least one processor; and

at least one memory that stores computer executable instructions, wherein, when the computer executable instructions are executed by the at least one processor, the at least one processor are configured to:

receive a value at a value acceptor and updating a player's credit account based on the value

execute a play of a game on the electronic game device, wherein at least a portion of the play of the game is displayed on the display device;

detect a game action event during the play of the game based in part on input from the input device;

deduct a game action fee from the player's credit account based on the game action event during the play of the game;

dynamically determine a wager portion of the game action fee;

dynamically determine a game fund portion of the game action fee;

store the game fund portion in a game fund account associated with the player;

determine a game fund award from the game fund account based on a transition point during the play of the game;

update the player's credit account based on the game fund award;

modify the play of the game based on the game fund award;

debit a game fund award amount from the game fund account;

provide at least one in-game asset to the player in response to debiting the game fund award amount from the game fund account associated with the player;

present an in-game asset purchase option during the play of the game for another in-game asset; and

debit a game fund award amount associated with the other in-game asset in response to receiving a player's selection of the in-game asset purchase option,

wherein additional in-game assets were previously provided during the play of the game and the player failed to previously obtain the additional in-game assets.

9. The electronic gaming device of claim 8 , further comprising:

randomly determine an outcome for a wagering event for a wager, wherein the wager is based on the wager portion; and

determine an award based on the outcome of the wagering event when the outcome is a winning outcome.

Assignments (3)
CORRECTIVE ASSIGNMENT TO CORRECT THE ASSIGNOR'S FIRST NAME ON THE COVER SHEET PREVIOUSLY RECORDED AT REEL: 063498 FRAME: 0510. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded May 3, 2023
From: OBERBERGER, MICHAEL
To: INNOVATIVE WAGERING CONCEPTS, LLC
Reel/Frame 063563/0943 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 1, 2023
From: OBERBERGER, MICHEAL
To: INNOVATIVE WAGERING CONCEPTS, LLC
Reel/Frame 063498/0510 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 1, 2023
From: INNOVATIVE WAGERING CONCEPTS, LLC (FKA G2 GAME DESIGN, LLC)
To: MASSI, ALBERT
Reel/Frame 063498/0532 →
Continuity (3)
Continuation 17326621 · May 21, 2021
Continuation 17014673 · Sep 8, 2020
Related Publication 20230306819A1 · Sep 28, 2023