IP Library › Granted Patent US 12,165,263
Granted Patent B1
US 12,165,263 · App. 18/431,845 · Granted Dec 10, 2024

Web browser derived content including real-time visualizations in a three-dimensional gaming environment

Inventors: Dennis M. Futryk (San Jose, CA); Charles H. House (Portland, OR)
Assignee: AstroVirtual, Inc.
G06T19/003A63F13/52A63F13/65G06F3/011G06F3/0483A63F2300/8082G06T2219/024
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Quick Facts
Patent No.
US 12,165,263
App. No.
18/431,845
Granted
Dec 10, 2024
Kind
B1
Abstract

Briefly, embodiments, such as methods and/or systems of real-time visualization of web browser derived content within a gaming environment, for example, are described.

Claims (55)

1. An apparatus comprising: a computing device;

wherein the computing device comprises one or more processors, wherein the one or more processors are coupled to one or more physical memories via one or more buses;

wherein at least one of the one or more physical memories comprise stored instructions executable by the one or more processors; and

wherein at least one of the one or more physical memories is capable of storing in one or more memory locations as physical memory states any results from execution by the one or more processors of the stored executable instructions:

wherein the stored executable instructions comprise instructions, as a result of execution, at least to:

computer generate a three-dimensional gaming environment to include at least three three-dimensional (3D) virtual displays within the 3D gaming environment to be arranged in a configuration within the 3D gaming environment and to include the 3D virtual displays within the 3D gaming environment so as to be able to virtually navigate within the 3D gaming environment in a manner at least between and/or among the 3D virtual displays;

populate one or more of the 3D virtual displays with computer generated web browser derived real time content;

wherein the stored executable instructions comprise instructions, as a result of execution, are further to:

pixel stream via a standard internet connection to at least one standard business laptop and/or to at least one similar computing device of similar capabilities, at least portions of the computer generated 3D gaming environment with the at least three 3D virtual displays and to pixel stream the computer generated web browser derived real-time content to populate the 3D virtual displays within the computer generated 3D gaming environment so that the computer generated web browser derived real-time content within the computer generated 3D gaming environment appears three-dimensional by appearing on the one or more 3D virtual displays within the computer generated 3D gaming environment.

2. The apparatus of claim 1 , An apparatus comprising: a computing device,

wherein the computing device comprises one or more processors, wherein the one or more processors are coupled to one or more physical memories via one or more buses;

wherein at least one of the one or more physical memories comprise stored instructions executable by the one or more processors; and

wherein at least one of the one or more physical memories is capable of storing in one or more memory locations as physical memory states any results from execution by the one or more processors of the stored executable instructions;

wherein the stored executable instructions comprise instructions, as a result of execution, at least to:

computer generate a three-dimensional gaming environment to include at least three three-dimensional (3D) virtual displays within the 3D gaming environment to be arranged in a configuration within the 3D gaming environment and to include the 3D virtual displays within the 3D gaming environment so as to be able to virtually navigate within the 3D gaming environment in a manner at least between and/or among the 3D virtual displays;

populate one or more of the 3D virtual displays with computer generated web browser derived real time content;

wherein the stored executable instructions comprise instructions, as a result of execution, are further to:

stream, via a standard internet connection to at least one standard business laptop and/or to at least one similar computing device of similar capabilities, portions of computer generated 3D virtual display content within the 3D gaming environment so that at least one remote user and one or more other remote users are able to collaborate in real-time by selected remote users being able to interact in real-time with at least one of the 3D virtual displays and/or with the computer generated web browser derived real-time content via at least one of: mouse clicks, keyboard touch events, screen touch events, remote control actuation events, speaking events or any combinations thereof.

3. An article comprising: a non-transitory storage medium;

wherein the storage medium includes stored thereon executable instructions; and

wherein the instructions are executable to perform the following method:

computer generating a three-dimensional gaming environment;

wherein the computer generating includes computer generating at least three three-dimensional (3D) virtual displays arranged in a configuration within the 3D gaming environment and computer generating the 3D virtual displays within the 3D gaming environment so as to be able to virtually navigate within the 3D gaming environment in a manner at least between and/or among the 3D virtual displays; and

populating one or more of the 3D virtual displays with computer generated web browser derived real-time content;

wherein the instructions are further executable to perform:

pixel streaming via a standard internet connection to at least one standard business laptop and/or to at least one similar computing device of similar capabilities, at least portions of the computer generated 3D gaming environment with the at least three 3D virtual displays and pixel streaming the computer generated web browser derived real-time content to populate the 3D virtual displays within the computer generated 3D gaming environment so that the computer generated web browser derived real-time content within the computer generated 3D gaming environment appears three-dimensional by appearing on the one or more 3D virtual displays within the computer generated 3D gaming environment.

4. An article comprising: a non-transitory storage medium;

wherein the storage medium includes stored thereon executable instructions; and

wherein the instructions are executable to perform the following method:

computer generating a three-dimensional gaming environment;

wherein the computer generating includes computer generating at least three three-dimensional (3D) virtual displays arranged in a configuration within the 3D gaming environment and computer generating the 3D virtual displays within the 3D gaming environment so as to be able to virtually navigate within the 3D gaming environment in a manner at least between and/or among the 3D virtual displays; and

populating one or more of the 3D virtual displays with computer generated web browser derived real-time content;

wherein the stored executable instructions comprise instructions, as a result of execution, that are further to perform:

streaming, via a standard internet connection to at least one standard business laptop and/or to at least one similar computing device of similar capabilities, portions of computer generated 3D virtual display content within the 3D gaming environment so that at least one remote user and one or more other remote users are able to collaborate in real-time by selected remote users being able to interact in real-time with at least one of the 3D virtual displays and/or with the computer generated web browser derived real-time content via at least one of: mouse clicks, keyboard touch events, screen touch events, remote control actuation events, speaking events or any combinations thereof.

5. An article comprising: a non-transitory storage medium;

wherein instructions thereon are executable to perform the following method:

computer generating a three-dimensional gaming environment;

wherein the computer generating includes computer generating at least three three-dimensional (3D) virtual displays arranged in a configuration within the 3D gaming environment and computer generating the 3D virtual displays within the 3D gaming environment so as to be able to virtually navigate within the 3D gaming environment in a manner between and/or among the 3D virtual displays; and

wherein the computer generating a three-dimensional gaming environment comprises computer generating a fully immersive, photorealistic three-dimensional (3D) gaming environment with real-time ray tracing;

populating the 3D virtual displays with computer-generated web browser derived real-time content, wherein the populating comprises generating the computer-generated web browser derived real-time 3D content within the gaming environment; and

streaming via a standard internet connection at least portions of the computer-generated fully immersive, photorealistic 3D gaming environment real-time ray tracing with the at least three 3D virtual displays and thereby generating computer generated web browser derived real-time content for at least one remote user operating a standard laptop or similar computing device of similar capabilities so that the at least one remote user is able to interact in real-time with at least one of the 3D virtual displays and/or its computer generated web browser derived real-time content via at least one of: mouse clicks, keyboard touch events, screen touch events, remote control actuation events, speaking events or any combinations thereof.

6. The article of claim 5 , wherein the storage medium includes stored thereon executable instructions, the executable instructions are capable of being executed via one or more processors, wherein the one or more processors are to be coupled to one or more physical memories via one or more buses;

wherein at least one of the one or more physical memories are to comprise stored instructions executable by the one or more processors; and

wherein at least one of the one or more physical memories is to be capable of storing in one or more memory locations as physical memory states any results from execution by the one or more processors of the stored executable instructions,

wherein the stored executable instructions comprise instructions are executable, at least to perform the following method:

generating a collaborative virtual 3D situation center and/or room within the 3D gaming environment to provide business situational awareness to business decision makers from the computer generating and from the streaming;

wherein the streaming further comprises streaming the at least portions of a computer-generated fully immersive, photorealistic 3D gaming environment to one or more other remote users in which at least some of the remote users comprise business decision makers so that the business decision makers are able to collaborate in real-time within the collaborative virtual 3D situation center and/or room to provide business situational awareness to at least some of the remote business decision makers at least in part by being able to interact in real-time with at least one of the 3D virtual displays and/or its computer generated web browser derived real-time content via at least one of: mouse clicks, keyboard touch events, screen touch events, remote control actuation events, speaking events, or any combinations thereof.

7. The article of claim 6 , wherein the generating a collaborative virtual 3D situation center and/or room to provide business situational awareness to at least some business decision makers is to comprise generating a 3D virtual executive information system (EIS).

8. The article of claim 7 , wherein the 3D virtual EIS is to comprise an executive real-time information system.

9. The article of claim 6 ,

wherein the instructions are further executable to perform:

generating real-time visualizations in a 3D gaming environment, in which the 3D virtual displays provide web browser derived real-time content, across various functional departments of a business, in the virtual 3D viewing environment that is to comprise the collaborative virtual 3D situation center and/or room providing business situational awareness to the at least some business decision makers for the business.

10. The article of claim 6 , wherein the functional departments at least include accounting, purchasing, sales, finance, marketing, and/or operations so that the various departments of the business shall be able to show, discuss and/or interact with the respective real-time 3D visualizations in the 3D gaming environment.

11. The article of claim 6 , wherein the real-time visualizations in a 3D gaming environment to be provided by the collaborative virtual 3D situation center and/or room are to enable closed-loop and/or semi-closed loop type decisions by the at least some business decision makers with the potential to result in more intelligent, more informed, more insightful, more visual, and/or more collaborative decisions with respect to the business.

12. The article of claim 6 , wherein the real-time visualizations to provide real-time relevant content in a 3D gaming environment regarding a past and present state of the business is to include predictive analytical approaches to extrapolate from the past and present state of the business to gain potential insight regarding where the business is potentially headed in terms of at least one or more of the following: finances, revenue, and/or operating costs.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 3, 2024
From: FUTRYK, DENNIS M, MR.; HOUSE, CHARLES H., MR.
To: ASTROVIRTUAL, INC.
Reel/Frame 066335/0689 →
Continuity (1)
Division 18080216 · Dec 13, 2022
Cited By (1)
US 12,440,761