IP Library › Granted Patent US 12,554,327
Granted Patent B1
US 12,554,327 · App. 19/081,554 · Granted Feb 17, 2026

Brain-aware extended reality

Inventors: Nicolas Barascud (Brinckheim, FR); Antoine Barbot (Paris, FR); Hanna Berriche (Paris, FR); Rasheed El Bouri (Paris, FR); Enguerrand Gentet (Paris, FR); Steven Hwang (Rolling Hills Estates, CA); Sid Kouider (Paris, FR); Bertrand Oustrière (Paris, FR); Guillaume Ployart (Paris, FR); Clement Royen (Paris, FR); Nelson Steinmetz (Paris, FR)
Assignee: Snap Inc.
G06F3/015G06F3/013
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Quick Facts
Patent No.
US 12,554,327
App. No.
19/081,554
Filed
Mar 17, 2025
Granted
Feb 17, 2026
Kind
B1
Art Unit
2629
USPC
345/156
Abstract

An extended Reality (XR) system is provided that monitors neurological signals to determine an engagement of a user with a real-world environment. The XR system continuously monitors neurological signals of a user through a processor operating in a low-power mode. The XR system generates an engagement signal by analyzing endogenous brain patterns in the neurological signals. In response to the engagement signal, the XR system activates environmental sensors to capture real-world environment data. The XR system generates contextual data from the captured environment data and determines XR content to provide to the user based on the contextual data. The XR system selectively activates XR capabilities to display the determined XR content.

Claims (77)

1 . A machine-implemented method comprising:

continuously monitoring neurological signals of a user by at least one processor of an extended Reality (XR) system operating in a low-power mode;

generating an engagement signal using the neurological signals;

responsive to generating the engagement signal, performing operations comprising:

capturing real-world environment data by activating at least one environmental sensor to capture the real-world environment data of a real-world environment;

generating contextual data using the real-world environment data;

determining XR content to be displayed to the user using the contextual data; and

selectively activating one or more XR capabilities of the XR system to display XR content.

2 . The method of claim 1 , wherein generating the engagement signal comprises:

tracking eye movements of the user;

detecting an intentional eye movement pattern using the eye movements; and

generating the engagement signal using the intentional eye movement pattern and the neurological signals.

3 . The method of claim 1 , wherein generating the engagement signal comprises:

using a first Machine Learning (ML) model to generate a continuous engagement value;

using a second ML model to detect a user intent as a brain-based click; and

generating the engagement signal using the continuous engagement value and the brain-based click.

4 . The method of claim 1 , wherein determining the XR content comprises:

determining an identification of a physical object in the real-world environment using the real-world environment data; and

generating the contextual data using the identification of the physical object.

5 . The machine-implemented method of claim 1 , further comprising:

providing feedback to the user prior to activating the XR capabilities; and

analyzing a neurological response to the feedback to confirm user intent using the neurological signals.

6 . The machine-implemented method of claim 1 , further comprising:

detecting a presence of an additional user using an additional XR system; and

analyzing respective engagement signals and real-world environment data of the XR system and the additional XR system to generate a shared engagement signal.

7 . The machine-implemented method of claim 1 , wherein the XR system is a head-wearable apparatus.

8 . A machine comprising:

at least one processor; and

at least one memory storing instructions that, when executed by the at least one processor, cause the machine to perform operations comprising:

continuously monitoring neurological signals of a user by the at least one processor operating in a low-power mode;

generating an engagement signal using the neurological signals;

responsive to generating the engagement signal, performing operations comprising:

capturing real-world environment data by activating at least one environmental sensor to capture the real-world environment data of a real-world environment;

generating contextual data using the real-world environment data;

determining extended Reality (XR) content to be displayed to the user using the contextual data; and

selectively activating one or more XR capabilities of an XR system to display XR content.

9 . The machine of claim 8 , wherein generating the engagement signal comprises:

tracking eye movements of the user;

detecting an intentional eye movement pattern using the eye movements; and

generating the engagement signal using the intentional eye movement pattern and the neurological signals.

10 . The machine of claim 8 , wherein generating the engagement signal comprises:

using a first Machine Learning (ML) model to generate a continuous engagement value;

using a second ML model to detect a user intent as a brain-based click; and

generating the engagement signal using the continuous engagement value and the brain-based click.

11 . The machine of claim 8 , wherein determining the XR content comprises:

determining an identification of a physical object in the real-world environment using the real-world environment data; and

generating the contextual data using the identification of the physical object.

12 . The machine of claim 8 , wherein the operations further comprise:

providing feedback to the user prior to activating the XR capabilities; and

analyzing a neurological response to the feedback to confirm user intent using the neurological signals.

13 . The machine of claim 8 , wherein the operations further comprise:

detecting a presence of an additional user using an additional XR system; and

analyzing respective engagement signals and real-world environment data of the XR system and the additional XR system to generate a shared engagement signal.

14 . The machine of claim 8 , wherein the XR system is a head-wearable apparatus.

15 . A machine-storage medium, the machine-storage medium including instructions that, when executed by a machine, cause the machine to perform operations comprising:

continuously monitoring neurological signals of a user by at least one processor of an extended Reality (XR) system operating in a low-power mode;

generating an engagement signal using the neurological signals;

responsive to generating the engagement signal, performing operations comprising:

capturing real-world environment data by activating at least one environmental sensor to capture the real-world environment data of a real-world environment;

generating contextual data using the real-world environment data;

determining XR content to be displayed to the user using the contextual data; and

selectively activating one or more XR capabilities of the XR system to display XR content.

16 . The machine-storage medium of claim 15 , wherein generating the engagement signal comprises:

tracking eye movements of the user;

detecting an intentional eye movement pattern using the eye movements; and

generating the engagement signal using the intentional eye movement pattern and the neurological signals.

17 . The machine-storage medium of claim 15 , wherein generating the engagement signal comprises:

using a first Machine Learning (ML) model to generate a continuous engagement value;

using a second ML model to detect a user intent as a brain-based click; and

generating the engagement signal using the continuous engagement value and the brain-based click.

18 . The machine-storage medium of claim 15 , wherein determining the XR content comprises:

determining an identification of a physical object in the real-world environment using the real-world environment data; and

generating the contextual data using the identification of the physical object.

19 . The machine-storage medium of claim 15 , wherein the operations further comprise:

providing feedback to the user prior to activating the XR capabilities; and

analyzing a neurological response to the feedback to confirm user intent using the neurological signals.

20 . The machine-storage medium of claim 15 , wherein the XR system is a head-wearable apparatus.

Assignments (4)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 21, 2026
From: BARASCUD, NICOLAS; BARBOT, ANTOINE; BERRICHE, HANNA; EL BOURI, RASHEED; GENTET, ENGUERRAND; KOUIDER, SID; OUSTRIÈRE, BERTRAND; PLOYART, GUILLAUME; ROYEN, CLEMENT; STEINMETZ, NELSON
To: SNAP GROUP SAS
Reel/Frame 073532/0847 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 21, 2026
From: HWANG, STEVEN
To: SNAP INC.
Reel/Frame 073532/0945 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 21, 2026
From: SNAP GROUP SAS
To: SNAP GROUP LIMITED
Reel/Frame 073533/0094 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 21, 2026
From: SNAP GROUP LIMITED
To: SNAP INC.
Reel/Frame 073533/0154 →
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